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*
st/vdpau: use bicubic filter for scaling(v6.1)
Nayan Deshmukh
2016-07-01
3
-14
/
+106
*
vl: add a bicubic interpolation filter(v5)
Nayan Deshmukh
2016-07-01
3
-0
/
+528
*
mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Vinson Lee
2016-07-01
1
-6
/
+6
*
docs: update MESA_DEBUG envvar documentation.
Alejandro Piñeiro
2016-07-01
1
-2
/
+11
*
i965: intel_texture_barrier reimplemented
Alejandro Piñeiro
2016-07-01
1
-1
/
+20
*
nv30: go back to not using viewport validate function for swtnl
Ilia Mirkin
2016-07-01
2
-1
/
+16
*
nv30: fix viewport clipping settings to be based on viewport, not rt
Ilia Mirkin
2016-07-01
2
-17
/
+11
*
gallium/util: check for window cliprects in util_can_blit_via_copy_region()
Brian Paul
2016-06-30
1
-0
/
+1
*
gallium: Force blend color to 16-byte alignment
Chuck Atkins
2016-06-30
1
-1
/
+11
*
swr: Refactor checks for compiler feature flags
Chuck Atkins
2016-06-30
2
-25
/
+52
*
st/wgl: make own_mutex() non-static
Brian Paul
2016-06-30
2
-4
/
+7
*
glsl: atomic counters are different than their uniforms
Andres Gomez
2016-06-30
1
-37
/
+37
*
glsl: count atomic counters correctly
Andres Gomez
2016-06-30
1
-4
/
+10
*
svga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
Brian Paul
2016-06-30
1
-4
/
+28
*
svga: add SVGA3D_vgpu10_BufferCopy()
Brian Paul
2016-06-30
2
-0
/
+30
*
svga: flush buffers when mapping for reading
Brian Paul
2016-06-30
1
-13
/
+24
*
svga: enable ARB_copy_image extension in the driver
Neha Bhende
2016-06-30
1
-1
/
+2
*
svga: try blitting with copy region in more cases
Brian Paul
2016-06-30
1
-1
/
+7
*
svga: use copy_region_vgpu10() for region copies when possible
Brian Paul
2016-06-30
1
-4
/
+37
*
svga: use vgpu10 CopyRegion command when possible
Neha Bhende
2016-06-30
1
-2
/
+147
*
svga: set render target flag for snorm surfaces
Brian Paul
2016-06-30
1
-0
/
+10
*
svga: add new svga_format_is_uncompressed_snorm() helper
Brian Paul
2016-06-30
2
-0
/
+24
*
svga: adjust sampler view format for RGBX
Brian Paul
2016-06-30
1
-1
/
+5
*
svga: adjust render target view format for RGBX
Brian Paul
2016-06-30
1
-1
/
+13
*
svga: don't advertise support for R32G32B32_UINT/SINT surface formats
Neha Bhende
2016-06-30
1
-2
/
+2
*
svga: use untyped surface formats in most cases
Brian Paul
2016-06-30
1
-4
/
+7
*
gallium/util: add tight_format_check param to util_can_blit_via_copy_region()
Brian Paul
2016-06-30
2
-11
/
+30
*
gallium/util: simplify a few things in util_can_blit_via_copy_region()
Brian Paul
2016-06-30
1
-12
/
+8
*
gallium/util: new util_try_blit_via_copy_region() function
Brian Paul
2016-06-30
2
-15
/
+32
*
svga: Fix failures caused in fedora 24
Neha Bhende
2016-06-30
4
-6
/
+26
*
st/wgl: remove unneeded inline qualifiers
Brian Paul
2016-06-30
2
-4
/
+4
*
st/wgl: add a stw_device::initialized field
Brian Paul
2016-06-30
3
-24
/
+35
*
st/wgl: refactor framebuffer locking code
Brian Paul
2016-06-30
4
-51
/
+68
*
st/wgl: rename curctx to old_ctx in stw_make_current()
José Fonseca
2016-06-30
1
-8
/
+8
*
st/wgl: release the pbuffer DC at the end of wglBindTexImageARB()
Brian Paul
2016-06-30
1
-1
/
+6
*
mesa: Close fp on error path.
Matt Turner
2016-06-30
1
-6
/
+4
*
i965: Simplify foreach_inst_in_block_safe() macro.
Matt Turner
2016-06-30
1
-3
/
+2
*
Revert "i965: get PrimitiveMode from the program rather than the shader struct"
Andres Gomez
2016-06-30
1
-2
/
+3
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
11
-339
/
+283
*
glsl/main: remove unused params and make function static
Timothy Arceri
2016-06-30
8
-17
/
+11
*
glsl: simplify link_uniform_blocks()
Timothy Arceri
2016-06-30
3
-10
/
+5
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
58
-215
/
+386
*
mesa: don't print name in _mesa_append_uniforms_to_file()
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: remove unreachable code from _mesa_write_shader_to_file()
Timothy Arceri
2016-06-30
1
-10
/
+0
*
glsl: pass symbols to find_matching_signature() rather than shader
Timothy Arceri
2016-06-30
1
-25
/
+22
*
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
2016-06-30
5
-7
/
+7
*
mesa: don't use drivers NewShader function when creating shader objects
Timothy Arceri
2016-06-30
1
-2
/
+1
*
glsl: make cross_validate_globals() more generic
Timothy Arceri
2016-06-30
1
-206
/
+207
*
mapi: Export all GLES 3.1 functions in libGLESv2.so
Ian Romanick
2016-06-29
1
-0
/
+51
*
i965: Use drmIoctl for DRM_I915_GETPARAM (v2)
Chad Versace
2016-06-29
1
-5
/
+6
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