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* swr/rast: Fix allocation of DS output data for USE_SIMD16_FRONTENDTim Rowley2017-09-251-10/+6
* swr/rast: Slightly more efficient blend jitTim Rowley2017-09-251-20/+10
* swr/rast: Properly sized null GS bufferTim Rowley2017-09-251-1/+1
* swr/rast: Move SWR_GS_CONTEXT from thread local storage to stackTim Rowley2017-09-251-12/+11
* swr/rast: Fetch compile state changesTim Rowley2017-09-252-1/+12
* swr/rast: New GS state/context APITim Rowley2017-09-253-212/+253
* swr/rast: Add support for R10G10B10_FLOAT_A2_UNORM pixel formatTim Rowley2017-09-253-17/+28
* radv: save/restore all viewports/scissors for meta operationsSamuel Pitoiset2017-09-253-25/+43
* docs: update calendar, add news item and link release notes for 17.1.10Juan A. Suarez Romero2017-09-253-7/+7
* docs: add sha256 checksums for 17.1.10Juan A. Suarez Romero2017-09-251-1/+2
* docs: add release notes for 17.1.10Juan A. Suarez Romero2017-09-251-0/+154
* git_sha1_gen: fix output on python3Eric Engestrom2017-09-251-1/+1
* st/va/postproc: implement the DRM prime grabberLeo Liu2017-09-251-2/+16
* vl/compositor: convert RGB buffer to YUV with color conversionLeo Liu2017-09-252-0/+81
* vl/csc: add a RGB to YUV CSC matrixLeo Liu2017-09-252-1/+11
* vl/compositor: create RGB to YUV fragment shaderLeo Liu2017-09-252-0/+51
* st/va/postproc: use progressive target buffer for scalingLeo Liu2017-09-251-0/+18
* st/va: make internal func vlVaHandleSurfaceAllocate() call simplerLeo Liu2017-09-253-7/+4
* st/va/postproc: add a full NV12 deint support from buffer I to PLeo Liu2017-09-251-1/+21
* vl/compositor: add Bob top and bottom to YUV deint functionLeo Liu2017-09-251-6/+28
* vl/compositor: remove vl_compositor_yuv_deint() functionLeo Liu2017-09-252-40/+0
* st/va: use new vl_compositor_yuv_deint_full() to deintLeo Liu2017-09-251-3/+11
* st/omx: use new vl_compositor_yuv_deint_full() to deintLeo Liu2017-09-251-2/+9
* vl/compositor: add a new function for YUV deintLeo Liu2017-09-252-0/+42
* vl/compositor: extend YUV deint function to do field deintLeo Liu2017-09-252-12/+26
* vl/compositor: separate YUV part from shader video buffer functionLeo Liu2017-09-251-13/+18
* st/va/postproc: use video original size for postprocessingLeo Liu2017-09-251-6/+8
* radv: Fix VK_KHR_image_format_list.Bas Nieuwenhuizen2017-09-251-1/+3
* Revert "Revert "radv: fallback to an in-memory cache when no pipline cache is...Bas Nieuwenhuizen2017-09-253-8/+15
* scons: use python3-compatible exceptionsEric Engestrom2017-09-253-4/+4
* scons: use python3-compatible generatorEric Engestrom2017-09-251-4/+2
* scons: use python3-compatible listsEric Engestrom2017-09-252-6/+5
* scons: use python3-compatible list-key checkEric Engestrom2017-09-251-5/+5
* scons: use python3-compatible print()Eric Engestrom2017-09-258-30/+30
* radv: init the trace BO before compiling meta shadersSamuel Pitoiset2017-09-251-5/+5
* radv: make radv_pipeline_init() staticSamuel Pitoiset2017-09-252-8/+1
* radv: remove unused variable in radv_dump_annotated_shader()Samuel Pitoiset2017-09-251-1/+0
* radv: make use of ATI_VENDOR_ID everywhereSamuel Pitoiset2017-09-254-5/+7
* anv: fix viewport transformation for z componentSamuel Iglesias Gonsálvez2017-09-251-2/+2
* radv: add gfx9 scissor workaroundDavid Airlie2017-09-241-0/+5
* glx: Sort the GLX extension bit enum and tableAdam Jackson2017-09-222-23/+23
* etnaviv: Add missing includes after 6ace0b8Wladimir J. van der Laan2017-09-221-0/+2
* etnaviv: fix 16bpp clearsLucas Stach2017-09-221-1/+1
* swr/rast: remove llvm fence/atomics from generated filesTim Rowley2017-09-221-0/+8
* vulkan: enum generator: Generate entries for extended enumsJason Ekstrand2017-09-221-8/+40
* vulkan: enum generator: Stop using iterparseJason Ekstrand2017-09-221-26/+10
* vulkan: enum generator: generate extension number definesLionel Landwerlin2017-09-221-4/+21
* vulkan: enum generator: make registry more flexibleLionel Landwerlin2017-09-221-9/+9
* vulkan: enum generator: sort enums by namesLionel Landwerlin2017-09-221-1/+2
* vulkan: enum generator: align function declarations/prototypesLionel Landwerlin2017-09-221-21/+21