index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
Ian Romanick
2016-01-11
2
-6
/
+16
*
mesa: Add _mesa_set_sampler_srgb_decode method
Ian Romanick
2016-01-11
2
-0
/
+14
*
mesa: Add _mesa_set_sampler_filters method
Ian Romanick
2016-01-11
2
-0
/
+26
*
mesa: Add _mesa_set_sampler_wrap method
Ian Romanick
2016-01-11
2
-0
/
+20
*
nvc0: remove useless goto in nvc0_launch_grid()
Samuel Pitoiset
2016-01-12
1
-6
/
+4
*
mesa: Mark Identity as const
Ian Romanick
2016-01-11
1
-1
/
+1
*
configure.ac: always define __STDC_CONSTANT_MACROS
Oded Gabbay
2016-01-11
2
-2
/
+2
*
i965: Upload 3DSTATE_BINDING_TABLE_POINTERS_HS when !TCS on Gen9+.
Kenneth Graunke
2016-01-11
1
-3
/
+4
*
Add missing platform information for KBL
Mark Janes
2016-01-11
1
-0
/
+5
*
nv50/ir: the whole point of data array is to hand out regular registers
Ilia Mirkin
2016-01-11
1
-1
/
+1
*
mesa/uniform_query: add IROUNDD and use for doubles->ints (v2)
Dave Airlie
2016-01-11
2
-1
/
+8
*
glsl: replace unreachable code path with assert
Timothy Arceri
2016-01-11
1
-5
/
+4
*
Revert "glsl: replace unreachable code path with assert"
Timothy Arceri
2016-01-11
1
-4
/
+5
*
glsl: replace unreachable code path with assert
Timothy Arceri
2016-01-11
1
-5
/
+4
*
glsl: combine if blocks
Timothy Arceri
2016-01-11
1
-6
/
+3
*
mesa: Update todo regarding StencilOp and StencilOpSeparate.
Rhys Kidd
2016-01-11
1
-12
/
+6
*
glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
Kenneth Graunke
2016-01-09
1
-1
/
+6
*
nv50/ir: Fix scratch allocation size and file
Pierre Moreau
2016-01-09
2
-3
/
+3
*
mesa: merge bind_atomic_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-106
/
+49
*
mesa: merge bind_shader_storage_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-111
/
+51
*
mesa: merge bind_uniform_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-108
/
+50
*
mesa: merge bind_xfb_buffers_{base|range}
Nicolai Hähnle
2016-01-08
1
-113
/
+59
*
glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg Kristensen
2016-01-08
3
-4
/
+8
*
nv50,nvc0: use a face sysval to avoid the useless back-and-forth conversion
Ilia Mirkin
2016-01-08
5
-9
/
+2
*
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
2016-01-08
8
-52
/
+56
*
i965: Move GLSL lowering passes out of libi965_compiler.la
Kristian Høgsberg Kristensen
2016-01-08
1
-5
/
+5
*
glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg Kristensen
2016-01-08
1
-2
/
+2
*
mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
2016-01-08
1
-10
/
+20
*
mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
2016-01-08
3
-5
/
+37
*
mesa: docs: Add link to planet.freedesktop.org
Sarah Sharp
2016-01-08
1
-0
/
+1
*
freedreno: add ir3_compiler to gitignore
Ilia Mirkin
2016-01-08
1
-0
/
+1
*
gallium: add a RESQ opcode to query info about a resource
Ilia Mirkin
2016-01-08
3
-1
/
+14
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
16
-13
/
+32
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
2016-01-08
13
-0
/
+23
*
tgsi: update atomic op docs
Ilia Mirkin
2016-01-08
1
-46
/
+47
*
tgsi: add a is_store property
Ilia Mirkin
2016-01-08
2
-223
/
+224
*
tgsi: provide a way to encode memory qualifiers for SSBO
Ilia Mirkin
2016-01-08
10
-2
/
+180
*
ureg: add buffer support to ureg
Ilia Mirkin
2016-01-08
6
-1
/
+69
*
tgsi: add ureg support for image decls
Ilia Mirkin
2016-01-08
12
-52
/
+153
*
glsl: Ensure 64bits shift is used.
Jose Fonseca
2016-01-08
1
-3
/
+3
*
mesa/main: Avoid `void function returning a value` warning.
Jose Fonseca
2016-01-08
1
-2
/
+4
*
configure.ac: add --enable-profile
Oded Gabbay
2016-01-08
1
-0
/
+21
*
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2016-01-08
2
-12
/
+46
*
vl: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
1
-4
/
+8
*
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
6
-11
/
+34
*
st/mesa: add support for POSITION and FACE system values
Marek Olšák
2016-01-08
4
-16
/
+44
*
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
2016-01-08
1
-1
/
+4
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
17
-6
/
+48
*
program: add a helper for rewriting FP position input to sysval
Marek Olšák
2016-01-08
2
-0
/
+29
*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
5
-4
/
+18
[next]