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*
Revert "egl/android: add missing include"
Eric Engestrom
2017-08-25
1
-1
/
+0
*
mesa: add KHR_no_error support to glBindBufferOffsetEXT()
Samuel Pitoiset
2017-08-25
3
-1
/
+15
*
mesa: add bind_buffer_offset() helper
Samuel Pitoiset
2017-08-25
1
-13
/
+23
*
mesa: add KHR_no_error support to glTransformFeedbackVaryings()
Samuel Pitoiset
2017-08-25
3
-1
/
+17
*
mesa: add transform_feedback_varyings() helper
Samuel Pitoiset
2017-08-25
1
-26
/
+37
*
mesa: add KHR_no_error support to glResumeTransformFeedback()
Samuel Pitoiset
2017-08-25
3
-1
/
+12
*
mesa: add resume_transform_feedback() helper
Samuel Pitoiset
2017-08-25
1
-7
/
+15
*
mesa: add KHR_no_error support to glPauseTransformFeedback()
Samuel Pitoiset
2017-08-25
3
-1
/
+12
*
mesa: add pause_transform_feedback() helper
Samuel Pitoiset
2017-08-25
1
-7
/
+15
*
mesa: add KHR_no_error support to glEndTransformFeedback()
Samuel Pitoiset
2017-08-25
3
-1
/
+12
*
mesa: add end_transform_feedback() helper
Samuel Pitoiset
2017-08-25
1
-9
/
+17
*
mesa: add KHR_no_error support to glBeginTransformFeedback()
Samuel Pitoiset
2017-08-25
3
-1
/
+12
*
mesa: add begin_transform_feedback() helper
Samuel Pitoiset
2017-08-25
1
-20
/
+35
*
mesa: add KHR_no_error support to glBindTransformFeedback()
Samuel Pitoiset
2017-08-25
3
-1
/
+12
*
mesa: add bind_transform_feedback() helper
Samuel Pitoiset
2017-08-25
1
-10
/
+18
*
mesa: port the LastLookedUpVAO optimisation to _mesa_lookup_vao()
Samuel Pitoiset
2017-08-25
1
-4
/
+16
*
mesa: don't error check the default buffer object in glBindBufferOffsetEXT()
Samuel Pitoiset
2017-08-25
1
-6
/
+5
*
mesa: add _fallback suffix to the default transform feedback functions
Samuel Pitoiset
2017-08-25
1
-17
/
+17
*
mesa: remove unnecessary check in _mesa_init_transform_feedback_object()
Samuel Pitoiset
2017-08-25
1
-3
/
+0
*
mesa: check allocation failures in new_transform_feedback()
Samuel Pitoiset
2017-08-25
1
-0
/
+4
*
mesa: remove unused _mesa_validate_transform_feedback_buffers()
Samuel Pitoiset
2017-08-25
2
-19
/
+0
*
egl/wayland: Use roundtrips when awaiting buffer release
Kai Chen
2017-08-25
1
-2
/
+7
*
glsl: fix glsl_struct_field size calculations for shader cache
Nicolai Hähnle
2017-08-25
1
-7
/
+4
*
a2xx: fix DST_ALPHA blending for non-alpha formats
Ilia Mirkin
2017-08-25
3
-5
/
+21
*
a2xx: set constant blend color
Ilia Mirkin
2017-08-25
1
-0
/
+9
*
radeonsi: set IF_THRESHOLD to 4
Timothy Arceri
2017-08-25
1
-1
/
+1
*
util/disk_cache: write cache item metadata to disk
Timothy Arceri
2017-08-25
1
-1
/
+87
*
glsl: pass shader source keys to the disk cache
Timothy Arceri
2017-08-25
6
-16
/
+34
*
util/disk_cache: add struct cache_item_metadata
Timothy Arceri
2017-08-25
1
-0
/
+20
*
disk_cache: enable limited hash collision detection in release builds
Timothy Arceri
2017-08-25
1
-16
/
+10
*
util/disk_cache: rename mesa cache dir and introduce cache versioning
Timothy Arceri
2017-08-25
3
-14
/
+42
*
radv: don't crash if we have no framebuffer
Dave Airlie
2017-08-25
1
-0
/
+4
*
radv/gfx9: gfx9 has buffer sizing rules like pre-VI.
Dave Airlie
2017-08-25
1
-1
/
+1
*
radv: fix predication on gfx9
Dave Airlie
2017-08-25
1
-1
/
+3
*
anv,i965: Move CS shared lowering into anv
Jason Ekstrand
2017-08-24
2
-2
/
+5
*
ac/debug: use util_strchrnul() to fix android build error
Mauro Rossi
2017-08-24
1
-1
/
+2
*
radeonsi: get the raster config from AMDGPU on SI
Marek Olšák
2017-08-24
3
-0
/
+22
*
radeonsi: clean up setting GRBM_GFX_INDEX
Marek Olšák
2017-08-24
1
-19
/
+22
*
radeonsi: move PA_SC_RASTER_CONFIG emission into a separate function
Marek Olšák
2017-08-24
1
-70
/
+73
*
Android: fix Android O version check for LLVM
Rob Herring
2017-08-24
1
-1
/
+1
*
include: Sync Khronos headers for OpenGL 4.6
Adam Jackson
2017-08-24
5
-58
/
+350
*
radv: Expose VK_KHX_multiview.
Bas Nieuwenhuizen
2017-08-24
2
-0
/
+18
*
radv: Implement multiview draws.
Bas Nieuwenhuizen
2017-08-24
2
-33
/
+112
*
radv: Implement determining the has_multiview_view_index key.
Bas Nieuwenhuizen
2017-08-24
1
-4
/
+16
*
ac/nir: Add shader support for multiviews.
Bas Nieuwenhuizen
2017-08-24
4
-2
/
+44
*
radv: Add multiview clears.
Bas Nieuwenhuizen
2017-08-24
3
-19
/
+47
*
radv: Store multiview info in renderpass.
Bas Nieuwenhuizen
2017-08-24
2
-1
/
+27
*
ac/nir: Make shader key a struct.
Bas Nieuwenhuizen
2017-08-24
4
-22
/
+24
*
radv: Use 0 for the layer id if the vertex shader does not export it.
Bas Nieuwenhuizen
2017-08-24
1
-3
/
+4
*
ac/nir: Implement input attachments with layered rendering.
Bas Nieuwenhuizen
2017-08-24
1
-2
/
+11
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