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* glsl: Remove redundant semantic check in parserChad Versace2011-01-171-6/+0
* glsl: Add support for default precision statementsChad Versace2011-01-174-9/+67
* glsl: Add semantic checks for precision qualifiersChad Versace2011-01-171-0/+33
* glsl: Fix parser rule for type_specifierChad Versace2011-01-171-0/+3
* glsl: Change default value of ast_type_specifier::precisionChad Versace2011-01-172-4/+5
* glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace2011-01-171-0/+13
* glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace2011-01-171-0/+35
* glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace2011-01-173-0/+38
* glsl: Add method ast_type_qualifier::interpolation_string()Chad Versace2011-01-172-0/+25
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* tnl: assert that num_instances > 0Brian Paul2011-01-171-0/+2
* mesa: s/primcount/numInstances/Brian Paul2011-01-172-18/+18
* nouveau: fix build against out of tree libdrmDave Airlie2011-01-174-0/+8
* r600g: fix PIPE_CAP_INSTANCED_DRAWING warningChristian König2011-01-161-0/+1
* r600g: fix alu inst group merging for relative adressingChristian König2011-01-161-1/+13
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-169-30/+91
* d3d1x: Fix broken build.Chia-I Wu2011-01-161-1/+6
* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3
* mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul2011-01-151-0/+5
* mesa: move declarations before codeBrian Paul2011-01-151-1/+2
* docs: add GL_EXT_texture_sRGB_decode to relnotesDave Airlie2011-01-161-0/+1
* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-162-0/+5
* i965: add support for EXT_texture_sRGB_decodeDave Airlie2011-01-162-3/+12
* mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie2011-01-168-2/+88
* r600d: fix some bugs added reworking literal handlingChristian König2011-01-162-22/+33
* docs: document GL_ARB_draw_buffers_blendBrian Paul2011-01-152-1/+2
* mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul2011-01-151-0/+47
* mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+108
* mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+6
* glapi: regenerated filesBrian Paul2011-01-158-5210/+5461
* glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul2011-01-153-0/+41
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-1531-364/+611
* docs: update GL3.txt statusBrian Paul2011-01-151-2/+2
* docs: document GL_ARB_instanced_arraysBrian Paul2011-01-151-0/+1
* st/mesa: GL_ARB_instanced_arrays supportBrian Paul2011-01-152-3/+15
* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-155-3/+73
* glapi: regenerated filesBrian Paul2011-01-1514-5955/+6046
* glapi: GL_ARB_instanced_arrays supportBrian Paul2011-01-151-0/+1
* draw: add missing LP_CHECK_MEMBER_OFFSET()Brian Paul2011-01-151-0/+2
* st/mesa: move/consolidate an assignmentBrian Paul2011-01-151-2/+1
* docs: document GL_ARB_draw_instancedBrian Paul2011-01-151-0/+1
* r600g: Remove the redundant radeon_new() prototype.Henri Verbeet2011-01-151-2/+0
* r600g: Fix some register value name typos.Henri Verbeet2011-01-154-6/+6
* r600g: Get rid of r600_translate_vertex_data_type().Henri Verbeet2011-01-152-270/+0
* Merge branch 'draw-instanced'Brian Paul2011-01-1533-23/+347
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| * mesa: enable GL_ARB_draw_instanced for software driversBrian Paul2010-12-101-0/+1
| * tnl: implement instanced drawingBrian Paul2010-12-103-9/+19
| * mesa: implement system values in program interpreterBrian Paul2010-12-102-0/+5
| * llvmpipe: enable instanced drawing capBrian Paul2010-12-081-0/+2
| * softpipe: enable instanced drawing capBrian Paul2010-12-081-0/+2