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*
i965/blorp: Simplify depth buffer state setup a bit
Jason Ekstrand
2016-08-17
2
-55
/
+17
*
i965/blorp: Use the generic surface state path for gen8 textures
Jason Ekstrand
2016-08-17
4
-48
/
+8
*
isl: Add asserts for gen8+ X/YOffset rules
Jason Ekstrand
2016-08-17
1
-0
/
+10
*
i965/blorp: Only do offset hacks for fake W-tiling and IMS
Jason Ekstrand
2016-08-17
3
-114
/
+153
*
i965/blorp: Add a z_offset field to blorp_surface_info
Jason Ekstrand
2016-08-17
3
-9
/
+14
*
i965/blorp: Pass the Z component into all texture operations
Jason Ekstrand
2016-08-17
1
-42
/
+35
*
i965/blorp: Rework hiz rect alignment calculations
Jason Ekstrand
2016-08-17
1
-8
/
+15
*
i965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4_2D as 2D on gen9
Jason Ekstrand
2016-08-17
1
-0
/
+6
*
i965/miptree: Fill out the isl_surf::usage field
Jason Ekstrand
2016-08-17
1
-1
/
+24
*
isl: Take the slice0_extent shortcut for interleaved MSAA
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
isl: Remove duplicate px->sa conversions
Jason Ekstrand
2016-08-17
1
-20
/
+0
*
i965/blorp: Use the isl_view from the blorp_surface_info
Jason Ekstrand
2016-08-17
1
-17
/
+1
*
i965/blorp: Get rid of brw_blorp_surface_info::width/height
Jason Ekstrand
2016-08-17
5
-44
/
+25
*
i965/blorp: Move surface offset calculations into a helper
Jason Ekstrand
2016-08-17
1
-32
/
+43
*
i965/blorp: Use ISL to compute image offsets
Jason Ekstrand
2016-08-17
1
-3
/
+91
*
isl: Add functions for computing surface offsets in samples
Jason Ekstrand
2016-08-17
2
-12
/
+60
*
isl: Fix get_image_offset_sa_gen4_2d for multisample surfaces
Jason Ekstrand
2016-08-17
1
-4
/
+9
*
i965/blorp: Add an isl_view to blorp_surface_info
Jason Ekstrand
2016-08-17
5
-53
/
+60
*
i965/blorp: Move intratile offset calculations out of surface state setup
Jason Ekstrand
2016-08-17
3
-29
/
+18
*
i965/blorp: Refactor interleaved multisample destination handling
Jason Ekstrand
2016-08-17
1
-37
/
+34
*
i965/blorp: Get rid of brw_blorp_surface_info::array_layout
Jason Ekstrand
2016-08-17
2
-10
/
+0
*
i965/blorp: Use isl_msaa_layout instead of intel_msaa_layout
Jason Ekstrand
2016-08-17
3
-104
/
+39
*
i965/blorp: Use the ISL aux_layout for deciding whether to do an MCS fetch
Jason Ekstrand
2016-08-17
2
-7
/
+11
*
i965/blorp: Get rid of brw_blorp_surface_info::num_samples
Jason Ekstrand
2016-08-17
6
-35
/
+31
*
i965/blorp: Make sample count asserts a bit more lazy
Jason Ekstrand
2016-08-17
1
-5
/
+5
*
i965/blorp: Get rid of brw_blorp_surface_info::map_stencil_as_y_tiled
Jason Ekstrand
2016-08-17
3
-39
/
+26
*
i965/blorp: Remove compute_tile_offsets
Jason Ekstrand
2016-08-17
2
-34
/
+5
*
i965/blorp: Create the isl_surf up-front
Jason Ekstrand
2016-08-17
2
-11
/
+19
*
i965/blorp/clear: Initialize surface info after allocating an MCS
Jason Ekstrand
2016-08-17
1
-6
/
+6
*
isl/state: Use a valid alignment for 1-D textures
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
i965/miptree: Remove the stencil_as_y_tiled parameter from get_tile_masks
Jason Ekstrand
2016-08-17
4
-10
/
+8
*
isl: Fix the parameter names for get_intratile_offset
Jason Ekstrand
2016-08-17
1
-4
/
+4
*
util: try to use SSE instructions with MSVC and 32-bit gcc
Brian Paul
2016-08-17
1
-3
/
+4
*
svga: fix src/dst typo in can_blit_via_copy_region_vgpu10()
Brian Paul
2016-08-17
1
-1
/
+1
*
svga: initialize a variable to silence a gcc warning
Brian Paul
2016-08-17
1
-1
/
+1
*
glsl: Pull enum ir_expression_operation out to its own file
Ian Romanick
2016-08-17
3
-317
/
+342
*
glsl: Make the generated sources build rules more like NIR
Ian Romanick
2016-08-17
3
-6
/
+5
*
mesa/st: use llabs instead of abs for long args (v2)
Francesco Ansanelli
2016-08-17
1
-1
/
+1
*
radeonsi: fix up buffer descriptor upper-bound checking
Marek Olšák
2016-08-17
1
-1
/
+1
*
gallium: change pipe_image_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
9
-50
/
+27
*
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
24
-82
/
+81
*
gallium/radeon: assign the highest priority to scratch; make rings second
Marek Olšák
2016-08-17
2
-4
/
+6
*
gallium/winsys: re-number winsys priority flags
Marek Olšák
2016-08-17
1
-16
/
+13
*
gallium/radeon: mark shader rings as highest-priority buffers
Marek Olšák
2016-08-17
5
-7
/
+7
*
gallium/radeon: set SHADER_RW_BUFFER priority for streamout buffers
Marek Olšák
2016-08-17
2
-4
/
+6
*
radeonsi: use current context for DCC feedback-loop decompress, fixes Elemental
Marek Olšák
2016-08-17
4
-16
/
+38
*
radeonsi: simplify CB_TARGET_MASK logic
Marek Olšák
2016-08-17
1
-14
/
+7
*
radeonsi: don't set CB_COLOR1_INFO for dual src blending
Marek Olšák
2016-08-17
1
-7
/
+0
*
radeonsi: eliminate PS OUT[1] if dual src blending is off and CB1 is not bound
Marek Olšák
2016-08-17
2
-11
/
+7
*
gallium/radeon: use unflushed fences for PIPE_QUERY_GPU_FINISHED
Marek Olšák
2016-08-17
1
-2
/
+2
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