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* program_resource: subroutine active uniforms should return NumSubroutineUniformsAlejandro Piñeiro2016-08-241-23/+118
* egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.Stencel, Joanna2016-08-242-0/+4
* st/va: Remove unused variable coded_size from vlVaEndPicture()Kai Wasserbäch2016-08-241-1/+0
* st/va: Remove else case in vlVaEndPicture() made superfluous by c59628d11bKai Wasserbäch2016-08-241-3/+1
* st/va: add missing mutex_unlockEric Engestrom2016-08-241-1/+3
* aubinator: Style fixes.Kenneth Graunke2016-08-234-34/+45
* aubinator: Fix the tool to correctly decode the DWordsSirisha Gandikota2016-08-233-53/+189
* aubinator: Add a new tool called Aubinator to the src/intel/tools folder.Kristian Høgsberg Kristensen2016-08-238-0/+1856
* glsl: Mark tessellation qualifier maps static const.Kenneth Graunke2016-08-231-2/+2
* isl/formats: Integer formats are not filterableJason Ekstrand2016-08-231-8/+8
* st/dri: respect driver's request to avoid mixed color/depth bit configsIlia Mirkin2016-08-231-2/+6
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-2317-0/+22
* dri: add a way to request that modes have matching color/zs depthsIlia Mirkin2016-08-238-14/+29
* nv50/ir: make sure cfg iterator always hits all blocksIlia Mirkin2016-08-231-4/+4
* anv/clear: Clear E5B9G9R9 images as R32_UINTJason Ekstrand2016-08-231-2/+14
* anv/clear: Make cmd_clear_image take an actual VkClearValueJason Ekstrand2016-08-231-5/+5
* anv/blit2d: Add support for RGB destinationsJason Ekstrand2016-08-231-2/+214
* anv/blit2d: Add a format parameter to bind_dst and create_iviewJason Ekstrand2016-08-231-5/+10
* anv/image: Don't create invalid render target surfacesJason Ekstrand2016-08-231-1/+12
* isl/formats: Update the table with more samplable formatsJason Ekstrand2016-08-231-15/+15
* isl/formats: Report ETC as being samplable on Bay TrailJason Ekstrand2016-08-231-0/+18
* i965/surface_formats: Don't advertise 8 or 16-bit RGB formatsJason Ekstrand2016-08-231-0/+10
* anv/formats: Don't use an RGBX format if it isn't renderableJason Ekstrand2016-08-231-1/+2
* egl/dri2: dri2_initialize: Do not reference-count TestOnly displayNicolas Boichat2016-08-231-20/+9
* vbo: fix format string compiler warning for 32-bit machinesJan Ziak2016-08-231-5/+6
* egl/dri2: remove error checks on return values from mtx_lock and cnd_waitDongwon Kim2016-08-231-35/+12
* i965: report bound buffer size not underlying buffer size for image size (v2)Dave Airlie2016-08-231-2/+2
* anv: Throw INCOMPATIBLE_DRIVER for non-fatal initialization errorsJason Ekstrand2016-08-221-5/+3
* st/glsl_to_tgsi: fix st_src_reg_for_double constant.Dave Airlie2016-08-231-1/+1
* mesa/subroutines: drop the old subroutine index uploads.Dave Airlie2016-08-231-6/+0
* st/mesa: use the new subroutine index upload API.Dave Airlie2016-08-234-12/+18
* i965: use new subroutine index uploader.Dave Airlie2016-08-2311-0/+25
* mesa: add api to write subroutine indicies to the program storage.Dave Airlie2016-08-232-0/+13
* mesa/subroutines: start adding per-context subroutine index support (v1.1)Dave Airlie2016-08-234-32/+61
* vbo: Make #if 0'd debugging code compile.Matt Turner2016-08-221-1/+1
* nir: avoid segfault when ssa src not foundTimothy Arceri2016-08-231-0/+3
* vc4: Tell state_tracker that we would prefer NIR.Eric Anholt2016-08-223-8/+31
* st/nir: Trim out unused VS input variables.Eric Anholt2016-08-221-7/+23
* nir: Fix crash in nir_lower_drawpixels.Eric Anholt2016-08-221-0/+2
* nir: Fix a comment typo in nir_lower_drawpixels.Eric Anholt2016-08-221-1/+1
* vc4: Use proper type sizes for uniforms.Eric Anholt2016-08-221-4/+5
* vc4: Add VARYING_SLOT_PNTC support.Eric Anholt2016-08-221-4/+5
* vc4: Fix vc4_nir_lower_io for non-vec4 I/O.Eric Anholt2016-08-221-22/+12
* nir: Define system values for vc4's blending-lowering arguments.Eric Anholt2016-08-225-46/+63
* anv: GetDeviceImageFormatProperties: fix TRANSFER formatsLionel Landwerlin2016-08-221-16/+6
* gallium/hud: round max_value to print nicely rounded numbers next to graphsMarek Olšák2016-08-223-4/+80
* gallium/hud: generalize code for drawing numbers next to graphsMarek Olšák2016-08-221-5/+8
* gallium/hud: draw numbers with 3 decimal places if those aren't 0Marek Olšák2016-08-221-5/+12
* gallium/hud: use sRGB for nicer AA linesMarek Olšák2016-08-221-0/+21
* gallium/hud: use AA lines for graphsMarek Olšák2016-08-221-1/+5