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*
Revert "draw: clear the draw buffers in draw"
Zack Rusin
2013-06-17
8
-34
/
+13
*
llvmpipe: fixes for conditional rendering
Roland Scheidegger
2013-06-18
4
-36
/
+86
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
42
-40
/
+95
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
6
-271
/
+368
*
intel: Allow blorp CopyTexSubImage to nonzero destination slices.
Eric Anholt
2013-06-17
3
-14
/
+9
*
intel: Allow blit CopyTexSubImage to nonzero destination slices.
Eric Anholt
2013-06-17
1
-14
/
+9
*
intel: Directly implement blit glBlitFramebuffer instead of awkward reuse.
Eric Anholt
2013-06-17
3
-70
/
+72
*
intel: Move XRGB->ARGB blit logic into intel_miptree_blit().
Eric Anholt
2013-06-17
4
-100
/
+63
*
intel: Fix Y tiling support for glCopyTexSubImage's alpha override.
Eric Anholt
2013-06-17
1
-4
/
+4
*
intel: Make batch macros for doing BCS_SWCTRL setup.
Eric Anholt
2013-06-17
1
-37
/
+47
*
mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().
Eric Anholt
2013-06-17
7
-52
/
+67
*
tgsi: text parser: fix parsing of array in declaration
Dave Airlie
2013-06-18
1
-3
/
+9
*
mesa: Fix ieee fp on Alpha
Sven Joachim
2013-06-17
1
-1
/
+1
*
st/xlib: Fix XImage stride calculation
Richard Sandiford
2013-06-17
1
-4
/
+4
*
st/xlib Fix XIMage bytes-per-pixel calculation
Richard Sandiford
2013-06-17
1
-3
/
+2
*
gallium: replace bswap_32 calls with util_bswap32
Jonathan Gray
2013-06-17
4
-9
/
+7
*
draw: fix a regression in computing max elt
Zack Rusin
2013-06-17
1
-0
/
+1
*
draw: clear the draw buffers in draw
Zack Rusin
2013-06-17
8
-13
/
+34
*
ilo: add pipe-based copy method to ilo_blitter
Chia-I Wu
2013-06-17
2
-5
/
+25
*
ilo: add BLT-based blitting methods to ilo_blitter
Chia-I Wu
2013-06-17
4
-495
/
+847
*
ilo: replace util_blitter by ilo_blitter
Chia-I Wu
2013-06-17
7
-103
/
+363
*
i965: Assume flexible hardware primitive restart exists in the future.
Kenneth Graunke
2013-06-14
1
-1
/
+1
*
i965: Shrink Gen5 VUE map layout to be the same as Gen4.
Chris Forbes
2013-06-16
6
-40
/
+7
*
i965: Implement 16-wide math on G45 and Ironlake.
Kenneth Graunke
2013-06-16
2
-0
/
+28
*
glsl: Disallow return with a void argument from void functions.
Matt Turner
2013-06-14
1
-1
/
+17
*
glsl: Allow implicit conversion of return values.
Matt Turner
2013-06-14
1
-9
/
+22
*
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.
Matt Turner
2013-06-14
1
-0
/
+7
*
glsl: Allow swizzles on scalars.
Matt Turner
2013-06-14
1
-1
/
+3
*
glsl: Allow .length() method on vectors and matrices.
Matt Turner
2013-06-14
1
-20
/
+38
*
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
2013-06-14
5
-0
/
+8
*
ilo: fix for half-float vertex arrays
Chia-I Wu
2013-06-15
1
-1
/
+14
*
ilo: add some assertions to help debugging
Chia-I Wu
2013-06-14
1
-1
/
+23
*
ilo: silence a compiler warning
Chia-I Wu
2013-06-14
1
-0
/
+2
*
glsl: Fix null check in read_dereference.
Vinson Lee
2013-06-13
1
-1
/
+1
*
st/mesa: fix temp texture bindings in st_CopyPixels()
Chia-I Wu
2013-06-14
1
-17
/
+13
*
gallium/draw: add limits to the clip and cull distances
Zack Rusin
2013-06-13
7
-14
/
+41
*
draw: cleanup the distance culling code a bit
Zack Rusin
2013-06-13
1
-48
/
+41
*
ilo: mapping a resource may make some states dirty
Chia-I Wu
2013-06-13
4
-9
/
+112
*
ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140
Chia-I Wu
2013-06-13
1
-1
/
+1
*
ilo: initialize dirty flags in ilo_init_states()
Chia-I Wu
2013-06-13
2
-2
/
+2
*
ilo: re-emit states that involve resources
Chia-I Wu
2013-06-13
4
-21
/
+23
*
ilo: fix for util_blitter_clear() changes
Chia-I Wu
2013-06-13
1
-4
/
+1
*
mesa: Fix bug in unclamped float to ubyte conversion.
Manfred Ernst
2013-06-12
2
-4
/
+2
*
st/dri: if flushing a drawable, don't set reason=SWAPBUFFERS
Marek Olšák
2013-06-13
1
-1
/
+1
*
st/dri: resolve the back buffer only in SwapBuffers
Marek Olšák
2013-06-13
1
-3
/
+3
*
st/dri: manually swap MSAA front and back buffers in SwapBuffers
Marek Olšák
2013-06-13
1
-0
/
+25
*
st/dri: always copy new DRI front and back buffers to corresponding MSAA buffers
Marek Olšák
2013-06-13
1
-0
/
+27
*
st/dri: refactor dri_msaa_resolve
Marek Olšák
2013-06-13
3
-12
/
+15
*
st/dri: reuse depth-stencil and MSAA resources after DRI2 invalidate event
Marek Olšák
2013-06-13
1
-26
/
+78
*
st/dri: fix MSAA resolving of buffers with height > width
Marek Olšák
2013-06-13
1
-2
/
+2
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