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* gallium: Add new fine grained PIPE_CAP_xx for shader limits.José Fonseca2010-05-122-0/+40
| | | | | PIPE_CAP_GLSL and PIPE_CAP_SM3 not removed yet, as opcode support is not yet covered.
* gallium: Make PIPE_CAP_xxx enums.José Fonseca2010-05-1213-64/+69
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* st/egl: Link egl-apis to LLVM when enabled.Chia-I Wu2010-05-121-0/+10
| | | | This is required when a client API (i.e. OpenGL) uses the draw module.
* st/mesa: Do not use draw module in OpenGL ES build.Chia-I Wu2010-05-121-0/+2
| | | | | | | | This removes references to symbols in draw module for OpenGL ES build. As OpenGL ES does not support feedback/selection mode, draw module is used in pathes that will never be reached. However, if the symbols are referenced, it will bloat the final shared libraries unnecessarily. This is serious when LLVM is enabled.
* mesa/es: Merge back to core mesa.Chia-I Wu2010-05-128-131/+104
| | | | | | With the omit list gone, there are not too many differences in building core mesa and ES overlay. Remove the mesa/es and build both of them in src/mesa/Makefile.
* mesa/es: Remove omit list.Chia-I Wu2010-05-128-15/+37
| | | | | vbo/vbo_save* are the last members on the omit list. Test FEATURE_dlist in the sources and remove the omit list.
* mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu2010-05-124-23/+53
| | | | | | This allows atifragshader.h to be used without knowing if FEATURE_ATI_fragment_shader is enabled. As a result, atifragshader.c is removed from the omit list in ES overlay.
* mesa/es: Remove sources.mak.Chia-I Wu2010-05-122-116/+33
| | | | | All ES overlay sources have been merged into core Mesa. Not much is left in sources.mak so merge it into Makefile.
* mesa/es: Update sources.mak and fix the build.Chia-I Wu2010-05-122-16/+8
| | | | | | | | Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.
* st/mesa: Make st_cb_drawtex.h FEATURE_OES_draw_texture aware.Chia-I Wu2010-05-123-13/+26
| | | | | This change allows st_cb_drawtex.h to be used without knowing if FEATURE_OES_draw_texture is enabled.
* mesa: Add dummy _mesa_lookup_query_object to queryobj.h.Chia-I Wu2010-05-121-0/+6
| | | | This allows condrender.c to be compiled without FEATURE_queryobj.
* st/mesa: Make st_cb_blit.h FEATURE_EXT_framebuffer_blit aware.Chia-I Wu2010-05-123-9/+14
| | | | | This change allows st_cb_blit.h to be used without knowing if FEATURE_EXT_framebuffer_blit is enabled.
* st/mesa: Make st_cb_queryobj.h FEATURE_queryobj aware.Chia-I Wu2010-05-123-2/+15
| | | | | This change allows st_cb_queryobj.h to be used without knowing if FEATURE_queryobj is enabled.
* st/mesa: Make FEATURE_feedback and FEATURE_rastpos more modular.Chia-I Wu2010-05-126-21/+50
| | | | | | Make st_cb_feedback.h FEATURE_feedback aware and st_cb_rastpos.h FEATURE_rastpos aware. Move creation of selection/feedback draw context to st_init_draw.
* st/mesa: Make st_cb_{bitmap,drawpixels}.h FEATURE_drawpix aware.Chia-I Wu2010-05-126-10/+60
| | | | | This change allows st_cb_{bitmap,drawpixels}.h to be used without knowing if FEATURE_drawpix is enabled.
* st/mesa: Make st_cb_accum.h FEATURE_accum aware.Chia-I Wu2010-05-123-2/+22
| | | | | This change allows st_cb_accum.h to be used without knowing if FEATURE_accum is enabled.
* mesa: Make FEATURE_EXT_transform_feedback more modular.Chia-I Wu2010-05-126-14/+75
| | | | | | This allows transformfeedback.h and st_cb_xformfb.h to be included and used without knowing if FEATURE_EXT_transform_feedback is enabled. Fix build of ES overlay.
* glapi: fix generator scripts w.r.t. GLX_USE_APPLEGLBrian Paul2010-05-112-2/+2
| | | | | Commit 80b280db883edc9550484dba03bd5c124b6a9bf9 changed the .c files instead of the .py generator scripts.
* glapi: added GL_ARB_transform_feedback2 entrypointsBrian Paul2010-05-111-0/+40
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* progs/tests: disable invalid 3D texture compression testsBrian Paul2010-05-111-3/+6
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* progs/tests: fix a couple bugs in the getprocaddress.c testBrian Paul2010-05-111-1/+5
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* mesa: fix error message stringsBrian Paul2010-05-111-5/+5
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* progs/tests: update getprocaddress test since moving glapi filesBrian Paul2010-05-112-3/+8
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* mesa: added glGet code for GL_ARB_transform_feedback2Brian Paul2010-05-111-0/+18
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* mesa: remove unused headerBrian Paul2010-05-111-1/+0
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* mesa: remove unused headerBrian Paul2010-05-111-1/+0
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* glew: update to version 1.5.4Brian Paul2010-05-114-22/+2647
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* st/mesa: update query code for transform feedbackBrian Paul2010-05-112-3/+26
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* docs: update GL3.txt w/ GL 3.3, 4.0 listsBrian Paul2010-05-111-3/+34
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* mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca2010-05-113-2/+12
| | | | | | This fixes crashes with the memory debugging routines on Windows. NOTE: This is a candidate for the 7.8 stable branch
* autoconf: Also strip '\r' character in version scrape.Vinson Lee2010-05-111-1/+1
| | | | Fixes autoconf GCC conftest.c test on Cygwin.
* mesa: Optimize get.c by using a table-driven approachKristian Høgsberg2010-05-1112-10166/+2352
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* llvmpipe: fix texture image size calculationBrian Paul2010-05-111-1/+1
| | | | | | We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
* llvmpipe: add a simple resource tracking/debug featureBrian Paul2010-05-112-0/+58
| | | | | | If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc.
* llvmpipe: remove trailing whitespace, rewrap commentBrian Paul2010-05-111-3/+2
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* scons: Export shouldn't be part of the if stanza.José Fonseca2010-05-111-1/+1
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* st/mesa: Remove unnecessary header.Vinson Lee2010-05-111-1/+0
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* intel: Don't update renderbuffers in intelSetTexBuffer2 if we have invalidateKristian Høgsberg2010-05-111-1/+3
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* intel: Drop viewport hack when we canKristian Høgsberg2010-05-117-10/+15
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* glx: Provide the __DRI_USE_INVALIDATE extension to the driver when we canKristian Høgsberg2010-05-111-14/+25
| | | | | | | When we have DRI2 protocol at least 2.3, we get an event from the server when the back buffers get invalidated. When that's the case let the driver know that it can rely on invalidate instead of the glViewport polling.
* dri_interface.h: Add new __DRI_USE_INVALIDATE extensionKristian Høgsberg2010-05-111-0/+20
| | | | | | | The presence of this extension indicates to the DRI driver that the loader will call invalidate in the __DRI2_FLUSH extension, whenever the needs to query for new buffers. This means that the DRI driver can drop the polling in glViewport().
* st/xorg: Fix SCons build.Michel Dänzer2010-05-111-1/+3
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* mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca2010-05-1113-248/+29
| | | | | | | | | | | | | | | Now that transfers are context operations it is the driver's responsibility to ensure that transfers happen in order with all other context operations, so flushes and finishes inside Mesa should be no longer necessary. The attached patch implements that. This should proportionate significant improvements for hardware drivers which are able to stream transfers in the command buffers. You can use the softpipe/llvmpipe_flush_resource() as reference implementation of the worst case scenario, where the driver is not able to streamline transfers. But the expectation is that driver implementators will want to avoid flushing as much as possible.
* tests/graw: raw -> grawJosé Fonseca2010-05-113-1/+1
| | | | for consistency
* mesa: s/uint/GLuint/ in _mesa_BindTransformFeedback prototype.Vinson Lee2010-05-102-2/+2
| | | | | | | From http://www.opengl.org/registry/api/glext.h GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); Fixes MinGW build.
* gallium: Add llvmpipe support to st/egl.Chia-I Wu2010-05-113-2/+7
| | | | Update Makefile rules for st/egl.
* mesa: more transform feedback infrastructureBrian Paul2010-05-1014-34/+736
| | | | | Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects.
* intel: Also flush front buffer in glFinish()Kristian Høgsberg2010-05-101-0/+1
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* llvmpipe: enable PIPE_CAP_INDEP_BLEND_ENABLEBrian Paul2010-05-101-1/+1
| | | | | This enables the GL_EXT_draw_buffers2 extension. Tested with progs/tests/drawbuffers2.
* llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul2010-05-105-24/+47
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