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* docs: add release notes for 11.0.1mesa-11.0.1Emil Velikov2015-09-261-0/+133
* Update version to 11.0.1Emil Velikov2015-09-261-1/+1
* t_dd_dmatmp: Use addition instead of subtraction in loop boundsIan Romanick2015-09-231-1/+1
* t_dd_dmatmp: Pull out common 'count -= count & 3' codeIan Romanick2015-09-231-9/+6
* t_dd_dmatmp: Use '& 3' instead of '% 4' everywhereIan Romanick2015-09-231-2/+2
* t_dd_dmatmp: Clean up improper code formatting from previous patchIan Romanick2015-09-231-12/+6
* t_dd_dmatmp: Make "count" actually be the countIan Romanick2015-09-233-75/+75
* mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.Iago Toral Quiroga2015-09-231-1/+10
* i965: fix textureGrad for cubemapsTapani Pälli2015-09-231-19/+182
* configure.ac: Add support to enable read-only text segment on x86.Jeremy Huddleston2015-09-231-0/+10
* radeonsi: load fmask ptr relative to the resources arrayIlia Mirkin2015-09-231-1/+1
* mesa: fix errors when reading depth with glReadPixelsTapani Pälli2015-09-232-1/+7
* nv50,nvc0: flush texture cache in presence of coherent bufsIlia Mirkin2015-09-232-0/+39
* nv50,nvc0: detect underlying resource changes and update ticIlia Mirkin2015-09-232-0/+43
* mesa: Fix texture compression on big-endian systemsUlrich Weigand2015-09-234-7/+14
* freedreno/a3xx: fix blending of L8 formatIlia Mirkin2015-09-231-0/+2
* nv50, nvc0: fix max texture buffer size to 128M elementsIlia Mirkin2015-09-232-2/+2
* st/mesa: avoid integer overflows with buffers >= 512MBIlia Mirkin2015-09-231-2/+2
* gbm: convert gbm bo format to fourcc format on dma-buf importRay Strode2015-09-231-1/+17
* meta: Abort meta pbo path if TexSubImage need signed unsigned conversionAnuj Phogat2015-09-231-18/+25
* i965/vec4_nir: Load constants as integersAntia Puentes2015-09-231-2/+2
* i965/vec4: Fix saturation errors when coalescing registersAntia Puentes2015-09-231-0/+21
* i965/vec4: Don't reswizzle hardware registersJason Ekstrand2015-09-231-0/+8
* nir: Fix a bunch of ralloc parenting errorsJason Ekstrand2015-09-2310-31/+32
* docs: add sha256 checksums for 11.0.0Emil Velikov2015-09-121-1/+2
* docs: Update 11.0.0 release notesmesa-11.0.0Emil Velikov2015-09-121-3/+165
* Update version to 11.0.0(final)Emil Velikov2015-09-121-1/+1
* glsl: Use hash tables for opt_constant_propagation() kill sets.Kenneth Graunke2015-09-111-18/+28
* i965: Use hash tables for brw_fs_vector_splitting().Kenneth Graunke2015-09-111-22/+22
* glsl: Use hash tables in opt_constant_variable().Kenneth Graunke2015-09-111-18/+21
* meta: Always bind the textureIan Romanick2015-09-111-3/+6
* r600g: use pipe_resource::width0 instead pb_buffer::sizeMarek Olšák2015-09-112-6/+6
* radeonsi: enable VGPR spilling on VIMarek Olšák2015-09-111-3/+1
* winsys/amdgpu: calculate the maximum number of compute unitsMarek Olšák2015-09-111-2/+13
* clover: Avoid using typename to allow compilation of clover by clangAlbert Freeman2015-09-111-1/+1
* i965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.Kenneth Graunke2015-09-111-0/+9
* nv50/ir: don't fold immediate into mad if registers are too highIlia Mirkin2015-09-111-0/+4
* nv50/ir: fix emission of 8-byte wide interp instructionIlia Mirkin2015-09-111-5/+6
* nv50/ir: r63 is only 0 if we are using less than 63 registersIlia Mirkin2015-09-111-1/+4
* nv50/ir: make edge splitting fix up phi node sourcesIlia Mirkin2015-09-111-13/+77
* nvc0: remove BGRA4 format supportIlia Mirkin2015-09-111-0/+2
* nvc0: keep track of cb bindings per buffer, use for upload settingsIlia Mirkin2015-09-117-12/+58
* nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2015-09-112-1/+21
* nv30: Fix color resolving for nv3x cardsHans de Goede2015-09-111-1/+37
* android: Always define __STDC_LIMIT_MACROS.Mauro Rossi2015-09-111-0/+1
* android: rename LLVM_VERSION_PATCH to MESA_LLVM_VERSION_PATCHMauro Rossi2015-09-111-1/+1
* nouveau: android: add space before PRIx64 macroMauro Rossi2015-09-111-1/+1
* auxiliary: rework the python generated sources rulesEmil Velikov2015-09-111-12/+17
* glsl: build: remove bogus dependencyEmil Velikov2015-09-112-3/+2
* glsl: build: use makefile.sources variables when possibleEmil Velikov2015-09-113-18/+11