Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl/cl: Add simple error reporting. | Michal Krol | 2009-11-13 | 2 | -8/+74 |
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* | slang: Regenerate .gc files. | Michal Krol | 2009-11-13 | 5 | -2590/+2581 |
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* | slang: Get rid of the old syntax file and utilities. | Michal Krol | 2009-11-13 | 5 | -2400/+0 |
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* | slang: Plug in the new syntax parser. | Michal Krol | 2009-11-13 | 1 | -57/+58 |
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* | gdi: Link to glslcl. | Michal Krol | 2009-11-13 | 1 | -1/+1 |
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* | glsl/apps: Add GLSL compiler that translates source text into binary stream. | Michal Krol | 2009-11-13 | 2 | -1/+219 |
| | | | | Should be used in place of gc_to_bin utility to precompile builtin library. | ||||
* | glsl/cl: Add a hard-coded syntax parser. | Michal Krol | 2009-11-13 | 4 | -0/+2697 |
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* | glsl/pp: Add sl_pp_purify_getc(). | Michal Krol | 2009-11-10 | 2 | -87/+133 |
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* | slang: Update for glsl/pp interface changes. | Michal Krol | 2009-11-10 | 1 | -2/+4 |
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* | glsl/apps: Update for glsl/pp interface changes. | Michal Krol | 2009-11-10 | 4 | -8/+16 |
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* | glsl/pp: Have sl_pp_purify() return error msg/line no. | Michal Krol | 2009-11-10 | 2 | -11/+50 |
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* | glsl/pp: Expand macro actual arguments before pasting into its body. | Michal Krol | 2009-09-28 | 1 | -49/+53 |
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* | glsl/pp: Add forward decls to silence gcc warnings. | Michal Krol | 2009-09-24 | 2 | -0/+5 |
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* | glsl/pp: Avoid using `__VERSION__' as an identifier. | Michal Krol | 2009-09-24 | 3 | -3/+7 |
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* | glsl/pp: Include missing headers. | Michal Krol | 2009-09-24 | 10 | -0/+11 |
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* | glsl/pp: Allow builds on all platforms. | Michal Krol | 2009-09-24 | 1 | -3/+0 |
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* | glsl/apps: Include missing header, properly escape format strings. | Michal Krol | 2009-09-24 | 4 | -4/+8 |
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* | glsl/apps: Allow builds on all platforms. | Michal Krol | 2009-09-24 | 1 | -3/+0 |
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* | glsl/pp: Use struct instead of union. | Michal Krol | 2009-09-24 | 1 | -1/+1 |
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* | glsl/apps: Fix apps after pp interface changes. | Michal Krol | 2009-09-24 | 1 | -5/+1 |
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* | glsl/pp: Store both line number and file index in a single token. | Michal Krol | 2009-09-24 | 3 | -25/+16 |
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* | grammar: Include the correct glsl pp header. | Michal Krol | 2009-09-23 | 1 | -1/+1 |
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* | glsl/pp: Include missing headers. | Michal Krol | 2009-09-23 | 2 | -0/+2 |
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* | glsl/pp: Add `0' and `1' to dictionary. | Michal Krol | 2009-09-23 | 3 | -8/+7 |
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* | glsl/pp: Check for reserved macro names. | Michal Krol | 2009-09-23 | 1 | -0/+16 |
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* | slang: Differentiate between uints and floats. | Michal Krol | 2009-09-22 | 3 | -5/+6 |
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* | grammar: Differentiate between uints and floats. | Michal Krol | 2009-09-22 | 1 | -2/+4 |
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* | glsl/apps: Update after recent pp interface changes. | Michal Krol | 2009-09-22 | 2 | -4/+12 |
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* | glsl/pp: Differentiate between integer and floating-point number tokens. | Michal Krol | 2009-09-22 | 8 | -22/+39 |
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* | progs/perf: Fix newlines. | Michal Krol | 2009-09-18 | 4 | -752/+752 |
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* | glsl/apps: Use glsl pp public interface. | Michal Krol | 2009-09-18 | 4 | -45/+42 |
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* | slang: Use glsl pp public interface. | Michal Krol | 2009-09-18 | 1 | -18/+16 |
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* | glsl/pp: Define a public interface for external modules. | Michal Krol | 2009-09-18 | 8 | -29/+52 |
| | | | | | Make sl_pp_context struct opaque. Move all public declarations to sl_pp_public.h. | ||||
* | Merge commit 'origin/master' into glsl-pp-rework-2 | Michal Krol | 2009-09-17 | 144 | -2905/+5755 |
|\ | | | | | | | | | Conflicts: src/gallium/winsys/gdi/SConscript | ||||
| * | mesa: begin some texstore code refactoring | Brian Paul | 2009-09-16 | 1 | -28/+25 |
| | | | | | | | | | | Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it. | ||||
| * | mesa: meta driver functions for glCopyTex[Sub]Image() | Brian Paul | 2009-09-16 | 2 | -23/+335 |
| | | | | | | | | | | Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code. | ||||
| * | progs/perf: initial set of simple performance test programs | Brian Paul | 2009-09-16 | 9 | -0/+1139 |
| | | | | | | | | | | | | | | | | Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc. | ||||
| * | progs/glsl: minor Makefile clean-ups | Brian Paul | 2009-09-16 | 1 | -8/+7 |
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| * | swrast: remove mipmap generation checks (done in core Mesa now) | Brian Paul | 2009-09-16 | 1 | -25/+0 |
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| * | s3v: remove unneeded initializations | Brian Paul | 2009-09-16 | 1 | -11/+0 |
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| * | ffb: remove disabled code | Brian Paul | 2009-09-16 | 1 | -18/+0 |
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| * | llvmpipe: Don't assert due to unsupported texture wrap modes. | José Fonseca | 2009-09-16 | 1 | -0/+5 |
| | | | | | | | | Issue a warning and fallback to clamping. | ||||
| * | Merge branch 'mesa_7_6_branch' | Ian Romanick | 2009-09-16 | 4 | -0/+670 |
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| | * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | 2009-09-16 | 3 | -0/+669 |
| | |\ | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/dlist.c | ||||
| | | * | intel: Deassociated drawables from private context struct in intelUnbindContext | Ian Romanick | 2009-09-16 | 1 | -0/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418. | ||||
| | | * | docs: glUniform functions are now compiled into display lists | Brian Paul | 2009-09-15 | 1 | -0/+1 |
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| | | * | mesa: compile glUniformMatrix() functions into display lists | Brian Paul | 2009-09-15 | 1 | -0/+242 |
| | | | | | | | | | | | | | | | | | | | | I believe this is the last of the shader-related functions that needed display list treatment. | ||||
| | | * | mesa: implement more glUniform display list functions | Brian Paul | 2009-09-15 | 1 | -1/+365 |
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| | | * | docs: document glUseProgram display list fix | Brian Paul | 2009-09-15 | 1 | -0/+1 |
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| | | * | mesa: compile glUniform4f() into display lists | Brian Paul | 2009-09-15 | 1 | -0/+26 |
| | | | | | | | | | | | | | | | | Note: there are more glUniform functions to compile... |