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Age
Files
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*
gallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca
2009-06-10
1
-0
/
+12
*
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-09
1
-1
/
+1
*
stw: ignore swapbuffer requests on singlebuffer
Keith Whitwell
2009-06-09
1
-0
/
+3
*
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-09
1
-1
/
+14
*
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
1
-2
/
+1
*
Cygwin build fixes
Jon TURNEY
2009-06-08
2
-3
/
+21
*
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
1
-4
/
+4
*
pipebuffer: Silence out of heap space debug print
Jakob Bornecrantz
2009-06-08
1
-1
/
+1
*
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
1
-3
/
+0
*
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
1
-1
/
+1
*
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-08
1
-18
/
+22
*
mesa: better error message for invalid texture unit index
Brian Paul
2009-06-08
1
-1
/
+4
*
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
1
-2
/
+2
*
mesa/vbo: drop all references to vbo on destroy
Keith Whitwell
2009-06-08
1
-8
/
+21
*
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-08
1
-3
/
+24
*
stw: If stfb not set don't call into mesa
Jakob Bornecrantz
2009-06-08
1
-1
/
+2
*
progs/tests: Add some scissor tests
Jakob Bornecrantz
2009-06-08
5
-0
/
+312
*
Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."
José Fonseca
2009-06-08
1
-16
/
+1
*
mesa: bump version to 7.5-rc3
mesa_7_5_rc3
Brian Paul
2009-06-05
2
-2
/
+2
*
osmesa: Link with -ldl for dlopen code
Dan Nicholson
2009-06-04
1
-5
/
+2
*
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
1
-27
/
+9
*
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
Brian Paul
2009-06-04
1
-2
/
+12
*
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
Brian Paul
2009-06-04
1
-1
/
+1
*
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-04
1
-1
/
+1
*
tgsi: increase MAX_LABELS to 4096
Brian Paul
2009-06-04
1
-1
/
+1
*
scons: Less aggressive optimizations for MSVC 64bit compiler.
José Fonseca
2009-06-02
1
-4
/
+17
*
scons: Output nice summary messages instead of long command lines.
José Fonseca
2009-06-02
2
-5
/
+10
*
util: Unsaved change missing from last commit.
José Fonseca
2009-06-02
1
-1
/
+1
*
util: Support Z24S8/Z24X8 -> unsigned conversion.
José Fonseca
2009-06-02
1
-0
/
+15
*
util: Fix 24 to 32 bit expansion binary arithmetic expression.
José Fonseca
2009-06-02
1
-1
/
+1
*
mesa: release VBO and PBO references upon context destruction
Brian Paul
2009-06-02
1
-0
/
+10
*
mesa: add #define FEATURE_ARB_pixel_buffer_object
Brian Paul
2009-06-02
1
-0
/
+1
*
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-02
1
-9
/
+8
*
gallium/draw: Free specialized versions of driver shaders
Keith Whitwell
2009-06-01
3
-0
/
+13
*
draw: free more token arrays
Keith Whitwell
2009-06-01
2
-5
/
+12
*
draw: avoid leaking tokens when building pstipple fragment shader
Keith Whitwell
2009-06-01
1
-0
/
+1
*
mesa/st: restore flush to copy_texsubimage (was previously finish)
Keith Whitwell
2009-06-01
1
-0
/
+3
*
wgl: Destroy the framebuffer when the window is destroyed.
José Fonseca
2009-06-01
1
-24
/
+48
*
progs/vpglsl: add similar support for point rendering as progs/vp
Keith Whitwell
2009-06-01
3
-6
/
+64
*
st/gl: Fix mip gen for compressed textures
Jakob Bornecrantz
2009-06-01
1
-6
/
+8
*
trivial/tri-z: add controls for depthrange min/max
Keith Whitwell
2009-06-01
1
-10
/
+40
*
progs/wgl: Small cleanup to wglinfo.
José Fonseca
2009-06-01
1
-5
/
+4
*
progs/wgl: Use an invisible window in wglinfo.
José Fonseca
2009-06-01
1
-1
/
+1
*
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Brian Paul
2009-06-01
1
-1
/
+2
*
draw: reset extra_vp_outputs.slot to zero in widepoint_flush()
Brian Paul
2009-06-01
1
-0
/
+1
*
demos: add missing dependencies for util files
Brian Paul
2009-06-01
1
-10
/
+11
*
wgl: Cleanup framebuffer destruction logic.
José Fonseca
2009-05-31
1
-9
/
+4
*
wgl: Ensure we only create framebuffers for HDC associated with a window.
José Fonseca
2009-05-31
1
-1
/
+7
*
wgl: Use the right pixel format.
José Fonseca
2009-05-30
9
-202
/
+301
*
wgl: Fix debugging output.
José Fonseca
2009-05-30
1
-9
/
+27
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