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* gallium: Fix default option on Windows.José Fonseca2008-03-251-7/+6
* gallium: don't enable stencil test if no stencil buffer.Brian Paul2008-03-241-1/+4
* gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian2008-03-242-21/+74
* gallium: fix a few bugs, warnings in the p_debug codeBrian2008-03-242-5/+8
* gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian2008-03-241-5/+16
* gallium: save/restore samplers in draw_textured_quad()Brian2008-03-241-3/+2
* mesa: call glutDestroyWindow (help find mem leaks)Brian Paul2008-03-241-1/+4
* gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul2008-03-241-14/+13
* gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...Brian Paul2008-03-241-16/+15
* gallium: make a copy of the vertex shader's token array.Brian2008-03-243-3/+17
* gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian2008-03-242-4/+17
* gallium: added tgsi_num_tokens() function to return number of tokens in token...Brian2008-03-242-0/+17
* gallium: Simple cross platform get-opt system.José Fonseca2008-03-242-0/+171
* gallium: cleanup p_debugJosé Fonseca2008-03-242-30/+118
* gallium: move filter assignment out of loopBrian2008-03-241-2/+4
* gallium: fix REALLOC() to copy smaller of old/new sizesBrian2008-03-241-3/+3
* gallium: Protect operator precedence in macro.José Fonseca2008-03-241-1/+1
* gallium: free bitmap fragment shaders, misc clean-upBrian Paul2008-03-245-10/+15
* gallium: add missing cso_save_samplers() callBrian Paul2008-03-241-0/+1
* gallium: Remove util_gen_mipmap_filter().Michal Krol2008-03-242-18/+0
* gallium: pass the filter mode to util_gen_mipmap().Brian2008-03-243-17/+13
* gallium: tweak coords in u_gen_mipmap codeMichal Krol2008-03-241-8/+8
* draw: pre-declare referenced structsKeith Whitwell2008-03-241-0/+2
* Revert "draw: Fix #include order to fix Linux build."Keith Whitwell2008-03-241-1/+1
* draw: Fix #include order to fix Linux build.Michel Dänzer2008-03-241-1/+1
* draw: check need_pipeline() in passthroughKeith Whitwell2008-03-231-1/+1
* draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell2008-03-231-11/+15
* draw: fix crlfKeith Whitwell2008-03-232-204/+204
* draw: rename emit functions to match pipe_format namesKeith Whitwell2008-03-231-22/+17
* draw: restructure fetch/emit as a pair of function callsKeith Whitwell2008-03-231-109/+152
* gallium: Add util_gen_mipmap_filter().Michal Krol2008-03-232-4/+28
* gallium: Fix memory leak.José Fonseca2008-03-231-19/+22
* gallium: Remove the debug_mask_* stuff.José Fonseca2008-03-232-98/+0
* gallium: Fix typo.José Fonseca2008-03-231-1/+1
* gallium: Memory debugging utilities.José Fonseca2008-03-234-2/+215
* gallium: wrap decls in extern "C"José Fonseca2008-03-231-0/+10
* draw: fix some unsigned vs ushort confusionKeith Whitwell2008-03-233-10/+9
* gallium: beginnings of draw module vertex reworkKeith Whitwell2008-03-2311-19/+1169
* gallium: fix a few more shader-related mem leaksBrian2008-03-224-42/+45
* use ctx->Driver.DeleteProgram() in a few more placesBrian2008-03-222-4/+4
* gallium: free samplers, textures in destroy()Brian2008-03-222-0/+13
* gallium: remove temporary _screen suffix from function namesBrian2008-03-221-10/+10
* gallium: fix a few mem leaks when deleting programsBrian2008-03-221-13/+20
* gallium: fix mem leak (fee pstipple stage)Brian2008-03-221-0/+2
* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
* gallium: Remove pedantic asserts.José Fonseca2008-03-221-11/+7
* cell: Generate blend / depth test code when state atom is createdIan Romanick2008-03-211-21/+9
* cell: Change code-gen for CONST_COLOR blend factorIan Romanick2008-03-215-49/+53
* Tabs to spacesIan Romanick2008-03-211-27/+27
* cell: Remove unnecessary default_blend work-aroundIan Romanick2008-03-211-21/+0