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* st/nine: Fix some fixed function pipeline operationAxel Davy2015-01-221-2/+4
* st/nine: Clamp ps 1.X constantsAxel Davy2015-01-221-0/+7
* st/nine: Remove duplicated code for ps texcoord input declarationAxel Davy2015-01-221-8/+4
* st/nine: Fix CND implementationAxel Davy2015-01-221-9/+13
* st/nine: Match REP implementation to LOOPAxel Davy2015-01-221-19/+30
* st/nine: Rewrite LOOP implementation, and a0 aL handlingAxel Davy2015-01-221-63/+100
* st/nine: Correct LOG on negative valuesAxel Davy2015-01-221-2/+13
* st/nine: Handle NRM with input of null normAxel Davy2015-01-221-1/+3
* st/nine: Handle RSQ special casesAxel Davy2015-01-221-1/+12
* st/nine: Fix POW implementationAxel Davy2015-01-221-1/+12
* st/nine: Fix typo for M4x4Axel Davy2015-01-221-1/+1
* st/nine: Correctly declare NineTranslateInstruction_Mkxn inputsAxel Davy2015-01-221-2/+5
* st/nine: Saturate oFog and oPts vs outputsAxel Davy2015-01-221-2/+2
* st/nine: Remove some shader unused codeAxel Davy2015-01-221-22/+1
* st/nine: Convert integer constants to floats before storing them when cards d...Axel Davy2015-01-221-13/+52
* st/nine: Rework of boolean constantsAxel Davy2015-01-223-35/+24
* st/nine: Add ATI1 and ATI2 supportAxel Davy2015-01-226-7/+34
* st/nine: Check if srgb format is supported before trying to use it.Axel Davy2015-01-222-2/+19
* st/nine: Hack to generate resource if it doesn't exist when getting viewStanislaw Halik2015-01-221-0/+3
* st/nine: NineBaseTexture9: update sampler view creationAxel Davy2015-01-221-13/+32
* st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad formatAxel Davy2015-01-223-3/+26
* st/nine: Fix crash when deleting non-implicit swapchainAxel Davy2015-01-221-1/+1
* st/nine: CubeTexture: fix GetLevelDescAxel Davy2015-01-221-1/+1
* st/nine: NineBaseTexture9: fix setting of last_layerAxel Davy2015-01-221-2/+2
* st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTSAxel Davy2015-01-221-1/+3
* st/nine: Fix D3DRS_POINTSPRITE supportXavier Bouchoux2015-01-221-3/+3
* st/nine: Add new texture format stringsAxel Davy2015-01-222-0/+6
* st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9Xavier Bouchoux2015-01-221-0/+10
* st/nine: Additional defines to d3dtypes.hXavier Bouchoux2015-01-221-0/+10
* st/nine: Fix clip state logicAxel Davy2015-01-221-1/+3
* st/nine: query: remove unused variable (trivial)David Heidelberger2015-01-221-1/+0
* nir: Fix setup of constant bool initializers.Eric Anholt2015-01-221-1/+1
* nir: Make an easier helper for setting up SSA defs.Eric Anholt2015-01-2213-66/+46
* glsl: Link glsl_test with pthreads library.Jonathan Gray2015-01-221-1/+3
* scons: Add X11 include path if X11 is available.Vinson Lee2015-01-221-0/+3
* meta: Move loop declaration to top of block.José Fonseca2015-01-221-2/+4
* i965/tex_subimage: use meta instead of the blitter for PBO TexSubImageJason Ekstrand2015-01-221-100/+15
* i965/tex_image: Use meta for instead of the blitter PBO TexImage and GetTexImageJason Ekstrand2015-01-221-179/+18
* i965/pixel_read: Use meta_pbo_GetTexSubImage for PBO ReadPixelsJason Ekstrand2015-01-221-118/+3
* meta: Add an implementation of GetTexSubImage for PBOsJason Ekstrand2015-01-222-0/+125
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-223-0/+248
* formats: Use a hash table for _mesa_format_from_array_formatJason Ekstrand2015-01-221-12/+56
* i965: Implement SetTextureStorageForBufferObjectJason Ekstrand2015-01-221-0/+57
* i965: Apply the miptree offset to surface state for renderbuffersJason Ekstrand2015-01-224-4/+8
* i965/mipmap_tree: Add a depth parameter to create_for_boJason Ekstrand2015-01-226-7/+14
* mesa/dd: Add a function for creating a texture from a buffer objectJason Ekstrand2015-01-221-0/+16
* glsl: do not allow interface block to have name already takenTapani Pälli2015-01-221-1/+15
* nir: Replace assert(0) with unreachable().Matt Turner2015-01-214-43/+22
* i965/vec4: Fix fprintf argument ordering.Matt Turner2015-01-211-2/+2
* nir: Stop using designated initializersJason Ekstrand2015-01-2110-105/+47