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* glsl: Allow vectors to be created from ir_constant().Matt Turner2013-09-173-29/+41
* glsl: Add support for ldexp.Matt Turner2013-09-1710-0/+51
* i965: Add some missing bits to {mesa,brw,cache}_bits[].Paul Berry2013-09-172-0/+14
* i965/gs: Implement basic gl_PrimitiveIDIn functionality.Paul Berry2013-09-174-0/+11
* i965/gs: New gs primitive types are supported by HW primitive restart.Paul Berry2013-09-171-0/+4
* i965/gs: Add new primitive types.Paul Berry2013-09-172-3/+7
* gallivm: some bits of seamless cube filtering implementationRoland Scheidegger2013-09-183-14/+29
* i965: Remove MIPLAYOUT_BELOW from Gen4-6 constant buffer surface state.Kenneth Graunke2013-09-171-1/+0
* egl: Also add EGL_TEXTURE_FORMAT as a valid eglQueryWaylandBufferWL attributeKristian Høgsberg2013-09-161-0/+1
* egl: add EGL_WAYLAND_Y_INVERTED_WL attributeStanislav Vorobiov2013-09-162-0/+19
* i965: Use gen7_upload_constant_state for 3DSTATE_CONSTANT_PS as well.Kenneth Graunke2013-09-161-27/+1
* i965: Set brw_stage_state::push_const_size for PS constants.Kenneth Graunke2013-09-161-1/+6
* i965: Introduce a prog_data temporary in gen6_upload_wm_push_constants.Kenneth Graunke2013-09-161-8/+8
* i965/gen6+: Support 128 varying components.Paul Berry2013-09-161-0/+3
* i965/ff_gs: Generate URB writes using a loop.Paul Berry2013-09-161-23/+38
* i965/gen6: Fix assertions on VS/GS URB size.Paul Berry2013-09-161-2/+2
* i965/vec4: Generate URB writes using a loop.Paul Berry2013-09-161-31/+21
* i965/fs: When >64 input components, order them to match prev pipeline stage.Paul Berry2013-09-162-7/+45
* i965/fs: Simplify computation of key.input_slots_valid during precompile.Paul Berry2013-09-161-11/+1
* i965/gs: Stop storing an input VUE map in the GS program key.Paul Berry2013-09-163-5/+8
* i965/gen6+: Remove VUE map dependency on userclip_active.Paul Berry2013-09-163-17/+26
* i965/fs: Stop wasting input attribute space on gl_FragCoord and gl_FrontFacing.Paul Berry2013-09-163-9/+11
* i965/sf: Consult brw_wm_prog_data when setting up SF/SBE state.Paul Berry2013-09-162-23/+35
* i965/sf: Consolidate common code for setting up gen6-7 attribute overrides.Paul Berry2013-09-163-129/+97
* i965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than hardcoded values.Paul Berry2013-09-164-4/+12
* i965/fs: Consult brw_wm_prog_data::num_varying_inputs when setting up WM state.Paul Berry2013-09-162-3/+5
* i965/fs: Change brw_wm_prog_data::urb_read_length to num_varying_inputs.Paul Berry2013-09-163-5/+7
* i965/fs: Expose "urb_setup" as part of brw_wm_prog_data.Paul Berry2013-09-164-8/+14
* ilo: make ilo_bind_sampler_states return voidChia-I Wu2013-09-171-16/+25
* glsl/tests: Update .gitignore for new unit test.Kenneth Graunke2013-09-161-0/+1
* glsl/tests: Add a test for properties of sampler types.Kenneth Graunke2013-09-152-0/+114
* st/mesa: don't dereference stObj->pt if NULLDave Airlie2013-09-161-1/+1
* nouveau: fix regression since float comparison instructions (v2)Dave Airlie2013-09-166-14/+14
* vdpau/decode: Check max width and max height.Rico Schüller2013-09-151-0/+20
* freedreno: PIPE_TRANSFER_DISCARD_WHOLE_RESOURCERob Clark2013-09-141-17/+43
* freedreno/a3xx: fix VFD_INDEX_MAX overflowRob Clark2013-09-141-1/+1
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-143-1/+3
* freedreno/a3xx: handle front_ccwRob Clark2013-09-145-17/+14
* freedreno/a3xx: stencil fixesRob Clark2013-09-149-7/+30
* freedreno/a3xx: alpha-testRob Clark2013-09-147-7/+29
* freedreno/a3xx/compiler: implement SUBRob Clark2013-09-141-3/+11
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-143-8/+29
* freedreno: avoid stalling at ringbuffer wraparoundRob Clark2013-09-142-22/+41
* freedreno: emit markers to scratch registersRob Clark2013-09-144-0/+33
* freedreno: split out WFI helperRob Clark2013-09-145-10/+12
* freedreno: fd_draw helperRob Clark2013-09-146-52/+55
* freedreno/a3xx: fix gpu lockup in some piglit testsRob Clark2013-09-141-1/+1
* freedreno/a3xx/compiler: add LITRob Clark2013-09-141-3/+142
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-1415-52/+141
* glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod availibility.Paul Berry2013-09-131-5/+5