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* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-0317-18/+20
| | | | | | | | | Now that this cap is used to determine the availability of both, adjust its name to reflect the new reality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/st: enable AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-033-1/+7
| | | | | | | | | | The assumption is that any driver capable of emitting layer from the vertex shader and supporting viewports should be able to also handle emitting viewport index from the vertex shader. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tobias Droste <[email protected]>
* r600g: allow vs to write to gl_ViewportIndexIlia Mirkin2014-07-031-0/+17
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tobias Droste <[email protected]>
* svga: Don't unnecessarily reemit BindGBShader commands v2Thomas Hellstrom2014-07-033-20/+8
| | | | | | | | | | | | | The Linux winsys can no longer relocate shader code, so avoid reemitting BindGBShader commands. They are costly. v2: Correctly handle errors from SVGA3D_BindGBShader() Reported-by: Michael Banack <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Tested-by: Brian Paul <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* radeon/llvm: Allocate space for kernel metadata operandsAaron Watry2014-07-031-3/+7
| | | | | | | | | | | | | | | | | | Previously, we were assuming that kernel metadata nodes only had 1 operand. Kernels which have attributes can have more than 1, e.g.: !0 = metadata !{void (i32 addrspace(1)*)* @testKernel, metadata !1} !1 = metadata !{metadata !"work_group_size_hint", i32 4, i32 1, i32 1} Attempting to get the kernel without the correct number of attributes led to memory corruption and luxrays crashing out. Fixes the cl/program/execute/attributes.cl piglit test. Signed-off-by: Aaron Watry <[email protected]> Reviewed-by: Tom Stellard <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76223 CC: "10.2" <[email protected]>
* glsl: fix duplicated layout qualifier detection for GSSamuel Iglesias Gonsalvez2014-07-031-6/+16
| | | | | | | | | | | | This patch fixes the duplicated layout qualifier detection for geometry shader's layout qualifiers. Also it makes the detection code more legible by defining allowed_duplicates_mask variable. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80778 Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* svga: add switch cases for PIPE_SHADER_CAP_DOUBLESBrian Paul2014-07-031-0/+4
| | | | Signed-off-by: Brian Paul <[email protected]>
* st/xa: Don't close the drm fd on failure v2Thomas Hellstrom2014-07-031-1/+6
| | | | | | | | | | | | | | | | If XA fails to initialize with pipe_loader enabled, the pipe_loader's cleanup function will close the drm file descriptor. That's pretty bad because the file descriptor will probably be the X server driver's only connection to drm. Temporarily solve this by dup()'ing the file descriptor before handing it over to the pipe loader. This fixes freedesktop.org bugzilla bug #80645. v2: Fix CC addresses. Cc: "10.2" <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* Revert "radeonsi: Use dma_copy when possible for si_blit."Michel Dänzer2014-07-031-19/+0
| | | | | | | This reverts commit 5d5c20920e0e570742a497aa047e99a2fa3c04f2. Caused visual corruption, see e.g. https://bugs.freedesktop.org/show_bug.cgi?id=80827#c1
* i965: expose AMD_vertex_shader_viewport_index on gen7+Ilia Mirkin2014-07-022-1/+4
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* glsl: add support for AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-024-0/+8
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Tested-by: Tobias Droste <[email protected]>
* mesa: add support for AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-022-0/+2
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Tested-by: Tobias Droste <[email protected]>
* mesa/st: enable ARB_fragment_layer_viewportIlia Mirkin2014-07-023-1/+3
| | | | | | | | | | If multiple viewports are supported, that implies the presence of a GS and layered rendering, so we can enable ARB_fragment_layer_viewport as well. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* i965/gen6: Add a spec citation about push constant packet requirements.Eric Anholt2014-07-021-1/+8
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add a comment about null renderbuffer surfaces and why they exist.Eric Anholt2014-07-023-2/+22
| | | | | | I noticed this when trying to find comments about pull constant buffers. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Update a ton of comments about constant buffers.Eric Anholt2014-07-024-32/+74
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Merge VS/GS and WM pull constant buffer upload paths.Eric Anholt2014-07-024-53/+42
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/gen6+: Merge VS/GS and WM push constant buffer upload paths.Eric Anholt2014-07-024-66/+52
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.Eric Anholt2014-07-0214-35/+36
| | | | | | | I wanted to access this value from stage-generic code, so stop storing it under two different names. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix state flags for gen4/5 CURBE.Eric Anholt2014-07-021-8/+8
| | | | | | | | If we had some NOS affecting VS compilation that resulted in optimization changing the set of constants to be uploaded, we might not have reuploaded the constants. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Remove a dead define.Eric Anholt2014-07-021-2/+0
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Reuse libdrm's header for AUB definitions.Eric Anholt2014-07-024-71/+7
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix stale comments about the state cache.Eric Anholt2014-07-022-2/+9
| | | | | | This changed in the state streaming work years ago. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix stale binding table comment.Eric Anholt2014-07-021-2/+0
| | | | | | | I recently moved the code from the mentioned location right into this file. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Drop the memcmp for finding duplicated CURBE uploads.Eric Anholt2014-07-024-50/+2
| | | | | | | | | | | | | | At this point, the extra copy of the data and memcmp are as expensive as just re-uploading. Note: now that we'll always upload, and brw_constant_buffer watches BRW_NEW_BATCH anyway, we don't need to explicitly unref the old curbe_bo at batch reset time. No significant performance difference on glamor copywinwin10 (n=55), despite that test having a 98% hit rate on the cache. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Reuse intel_upload.c for gen4/5 constant buffers.Eric Anholt2014-07-023-31/+7
| | | | | | No performance difference on glamor with copywinwin10 (n=40) on my gm45. Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-026-1/+15
| | | | | | | This is for reporting whether or not double precision floating-point operations are supported. Reviewed-by: Francisco Jerez <[email protected]>
* clover: Fix not setting build log if the build succeeds v2Matt Arsenault2014-07-025-13/+24
| | | | | | | | | If there were only warnings, they would not be added to the log. v2: - Use compat::string. Reviewed-by: Francisco Jerez <[email protected]>
* clover: Have compat::string allocate its own memory.Francisco Jerez2014-07-022-5/+7
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* gallium/radeon: Only print a message for LLVM diagnostic errorsTom Stellard2014-07-021-2/+4
| | | | | We were printing messages for all diagnostic types, which was spamming the console for some OpenCL programs.
* radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQTom Stellard2014-07-021-1/+1
| | | | | | | | | Reviewed-and-Tested-by: Michel Dänzer <[email protected]> Tested-by: Laurent Carlier <[email protected]> https://bugs.freedesktop.org/show_bug.cgi?id=80015 CC: "10.1 10.2" <[email protected]>
* r600g: allow viewport index/layer to be sent to psIlia Mirkin2014-07-021-2/+20
| | | | | | | | | | In order to support ARB_fragment_layer_viewport, we need to explicitly send these along to the pixel shader, since it has no other way to retrieve them. Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Tobias Droste <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* targets/dri: allow duplicated symbolsEmil Velikov2014-07-021-0/+6
| | | | | | | | | | | With the inclusion of xmlconfig in the loader we're providing dri* symbols which are already available in libdricommon.la. This leads to a build break due to the multiple definitions. Temporary allow multiple definitions, until we come with a better solution. Reported-by: Laurent Carlier <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* st/dri: Remove the old libdridrm libraryEmil Velikov2014-07-022-11/+4
| | | | | | | | | | With all the hw drivers converted, we can go back to having a single libdridrm provider. Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/dri-vmwgfx: Convert to static/shared pipe-driversEmil Velikov2014-07-029-130/+19
| | | | | | | | | | | | | | | Convert the final hardware driver to a single dri provider which includes all the pipe-drivers. Update the scons build and drop the unused vmw_powf.c. Cc: José Fonseca <[email protected]> Cc: Brian Paul <[email protected]> Cc: Jakob Bornecrantz <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/dri-ilo: Convert to static/shared pipe-driverEmil Velikov2014-07-025-104/+10
| | | | | | | | Cc: Chia-I Wu <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/dri-i915: Convert to static/shared pipe-driversEmil Velikov2014-07-025-85/+10
| | | | | | | | | | | | | v2: - Drop inclusion of the winsys wrapper and softpipe/llvmpipe. - Remove old Makefile.am, target.c. - Correctly append i915 to the megadrivers list. Cc: Stephane Marchesin <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/dri-freedreno: Convert to static/shared pipe-driversEmil Velikov2014-07-026-107/+12
| | | | | | | | | | Now we don't need a second dri module when using kgsl :) Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-driversEmil Velikov2014-07-0213-411/+36
| | | | | | | | | | | | | | | | Related to previous commit, merge the separate dri targets to a single one. This is essentially all the buildsystem mayhem required for megaradeon. Cc: Marek Olšák <[email protected]> Cc: Michel Dänzer <[email protected]> Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]> Acked-by: Christian König <[email protected]>
* targets/dri-nouveau: Convert to static/shared pipe-driversEmil Velikov2014-07-029-100/+112
| | | | | | | | | | | | | | | Similiar to other targets, we'd like to convert all the separate targets into a single one, thus we'll minimize the duplication and overall size of mesa. The conversion per API basis, with the drivers available either statically or shared. Currently the former is the default. v2: Correctly append the version script to the linker flags. Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* st/dri/drm: Add a second libdridrm libraryEmil Velikov2014-07-021-1/+9
| | | | | | | | | | | Will be used to create the single dri target library, on our way to convert all the dri targets during the conversion to to static/shared pipe-drivers. Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* st/dri: Allow separate dri-targetsEmil Velikov2014-07-027-2/+56
| | | | | | | | | | | With this commit we add a couple of DEFINES making the ST code conditional, in a way that we can use it to gradually convert the dri-targets from separate libraries into a single one. Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* targets/dri-swrast: use drm aware dricommon when building more than swrastEmil Velikov2014-07-024-24/+13
| | | | | | | Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Clark <[email protected]> Tested-by: Thomas Helland <thomashelland90 at gmail.com> Acked-by: Tom Stellard <[email protected]>
* docs: update hw-dependent bits of ARB_gpu_shader5Ilia Mirkin2014-07-011-5/+5
| | | | | | | | | Some of the features are completely implemented by core, while others have hardware dependencies. Create a list of drivers supporting each sub-feature that must have hw support. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* nvc0: add missed PIPE_CAP_DRAW_INDIRECTIlia Mirkin2014-07-011-0/+1
| | | | | | | Real support will be forthcoming. For now, avoid the unknown cap error and compiler warning. Signed-off-by: Ilia Mirkin <[email protected]>
* llvmpipe: get rid of llvmpipe_get_texture_tile_linearRoland Scheidegger2014-07-023-107/+17
| | | | | | | | | | | | | | Because the layout is always linear this didn't really do much any longer - at some point this triggered per-tile swizzled->linear conversion. The x/y coords were ignored too. Apart from triggering conversion, this also invoked alloc_image_data(), which could only actually trigger mapping of display target resources. So, instead just call resource_map in the callers (which also gives the ability to unmap again). Note that mapping/unmapping of display target resources still isn't really all that clean (map/unmap may be unmatched, and all such mappings use the same pointer thus usage flags are a lie). Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: get rid of llvmpipe_get_texture_imageRoland Scheidegger2014-07-022-52/+1
| | | | | | | | The only caller left used it only for non display target textures, hence it was really the same as llvmpipe_get_texture_image_address - it also had a usage flag but this was ignored anyway. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: get rid of llvmpipe_get_texture_image_allRoland Scheidegger2014-07-024-65/+7
| | | | | | | | | | | Once used for invoking swizzled->linear conversion for all needed images. But we now have a single allocation for all images in a resource, thus looping through all slices is rather pointless, conversion doesn't happen neither. Also simplify the sampling setup code to use the mip_offsets array in the resource directly - if the (non display target) resource exists its memory will already be allocated as well. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: allocate regular texture memory upfrontRoland Scheidegger2014-07-021-0/+7
| | | | | | | | | | | The deferred allocation doesn't really make much sense anymore, since we no longer allocate swizzled/linear memory in chunks and not per level / slice neither. This means we could fail resource creation a bit more (could already fail in theory anyway) but should not fail maps later (right now, callers can't deal with neither really). Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: get rid of linear_img structRoland Scheidegger2014-07-024-33/+19
| | | | | | | Just use a tex_data pointer directly - the description was no longer correct neither. Reviewed-by: Brian Paul <[email protected]>