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* Support ARB_texture_env_crossbar. Changes the way programs areKeith Whitwell2005-05-231-41/+119
| | | | | generated somewhat, with all TEX instructions now emitted at the head of the program.
* Restore the negate() function.Keith Whitwell2005-05-231-5/+33
| | | | Add Ben Skegg's ATI_texture_env_combine3 support.
* Small change to handle native case (7 natives case)Jerome Glisse2005-05-221-6/+12
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* Adding r300 fragment program swizzle tab. Please someJerome Glisse2005-05-221-0/+1337
| | | | | | | one reread macro at begining see if i made any error. A full reread would also be usefull there may be some errors for some swizzle despite the great care i took to done them :)
* Add support for modes with a depth-buffer but no stencil-buffer. ThisIan Romanick2005-05-201-5/+7
| | | | | eliminates various "3D driver claims to not support visual" messages in 16-bit color mode.
* Remove debug printfsKeith Whitwell2005-05-201-2/+0
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* Re-enable X11 optimized triangle funcs.Keith Whitwell2005-05-201-1/+0
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* use MAX_SCREENS instead of hard-coded numberBrian Paul2005-05-201-2/+3
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* fix reversed strstr() args, print mode stringBrian Paul2005-05-201-5/+7
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* replace // with /* */Brian Paul2005-05-201-1/+1
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* Committing in .Jouk Jansen2005-05-203-11/+18
| | | | | | | | | | Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Remove some debug outputJon Smirl2005-05-202-2/+2
| | | | Add #if DEBUG_FRAG in s_nvfragprog.c
* Use the 1.3 names for FogCoord*Adam Jackson2005-05-201-2/+2
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* Invalidate current fastpath on changes to attribute size or offset withinKeith Whitwell2005-05-193-7/+32
| | | | | | | | | the vertex. Use existing facilities to check for sse2 and enable when available. Turn on SSE/SSE2 codegen for t_vertex.c by default when USE_SSE_ASM is defined. Disable with "MESA_NO_CODEGEN=t".
* Cope with the common 3ub and 1ub cases.Keith Whitwell2005-05-191-66/+202
| | | | | | Fix a few typos. Note that sse_movss sets high dwords to zero when reading from memory. Fix a few related bugs.
* Re-initialize viewport shadows each time.Keith Whitwell2005-05-191-8/+11
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* move osmesa demos to their own directoryKeith Whitwell2005-05-195-15/+73
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* Fix EGL fbdev palette problem. demo3 can save ppm of screenJon Smirl2005-05-192-4/+101
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* Rename emit functions to reflect instruction set in use (ieKeith Whitwell2005-05-191-175/+274
| | | | | x86,sse,sse2,mmx). Add paths for sse+mmx vs. the initial version which assumed sse2 was available everywhere.
* remove the XFree86 ID lineBrian Paul2005-05-191-1/+0
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* intermediate code generator (not finished);Michal Krol2005-05-1915-77/+4059
| | | | generic back-end interpreter (interprets directly intermediate code)
* add static_assert macroMichal Krol2005-05-191-0/+2
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* fix info log grabbingMichal Krol2005-05-191-3/+3
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* Ditch unused code and features that arent in subject to get supported any ↵the_perfect_fragAapo Tahkola2005-05-197-416/+24
| | | | near time.
* In addition to dead-code removal and other clean-up, bump the required DDXIan Romanick2005-05-183-87/+83
| | | | | | version from 1.0.0 to 1.1.1. 1.1.1 is over a year and a half old at this point, so it should be pretty widespread. This allows the linecomp_sane field to be eliminated from mga_screen_private_s.
* Fix inverted y for egl fbdev, add egl demo3Jon Smirl2005-05-184-5/+594
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* To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul2005-05-181-3/+57
| | | | ReadPixels that get the image piece by piece.
* Remove old t_vertex.c codegen infrastructure, tie in new code.Keith Whitwell2005-05-189-1987/+1398
| | | | Currently disabled, can enable with MESA_EXPERIMENTAL=t.
* Fix a few typos, initialize p->identity.Keith Whitwell2005-05-181-3/+9
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* Eliminate a couple of swizzles.Keith Whitwell2005-05-181-3/+4
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* Generates working SSE code for gears under the swrast driver.Keith Whitwell2005-05-181-58/+127
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* Checkpoint commit: Preliminary version of a facility to emit x86/sse codeKeith Whitwell2005-05-181-0/+937
| | | | to implement vertex emit functions for the t_vertex.c mechanism.
* Stick texture LOD back on.Aapo Tahkola2005-05-181-1/+1
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* Polygon mode fixes.Aapo Tahkola2005-05-183-120/+81
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* Fix for writing the wrong sysfs variable when blankingJon Smirl2005-05-181-1/+3
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* Implement fbdev swapbuffers()Jon Smirl2005-05-182-4/+51
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* More comments. More dead-code removed. More clean-up.Ian Romanick2005-05-184-87/+66
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* Disable leftover debug statementsKeith Whitwell2005-05-171-2/+2
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* fix some BCOMP/ACOMP typos (fixes Brad King's vtk failures)Brian Paul2005-05-171-5/+5
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* don't include strings.hBrian Paul2005-05-172-4/+0
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* remove eglQueryDisplayMESA()Brian Paul2005-05-175-20/+0
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* fix pbuffer sample codeBrian Paul2005-05-171-6/+3
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* remove glmode stuffBrian Paul2005-05-172-103/+14
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* Check error return from _eglInitPbufferSurface() correctlyJon Smirl2005-05-171-1/+1
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* Compute stride in the right orderJon Smirl2005-05-171-1/+1
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* Added software-based pbuffer support (untested).Brian Paul2005-05-171-96/+81
| | | | | | Use _eglConfigToContextModesRec() function and remove need for the _EGLConfig->glmode struct. Silence some compiler warnings.
* updated demoCreatePbufferSurface()Brian Paul2005-05-171-52/+7
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* update commentsBrian Paul2005-05-171-2/+3
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* more work on _eglConfigToContextModesRec()Brian Paul2005-05-172-4/+9
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* Make EGL_NO_MODE_MESA work.Jon Smirl2005-05-172-2/+22
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