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Age
Files
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*
llvmpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-29
8
-28
/
+113
*
i965g: adapt to clear interface changes
Roland Scheidegger
2010-05-29
3
-12
/
+66
*
i915g: adapt to clear interface changes
Roland Scheidegger
2010-05-29
7
-29
/
+72
*
r300g: adapt to clear interface changes
Roland Scheidegger
2010-05-29
2
-10
/
+31
*
nv50: adapt to clear interface changes
Roland Scheidegger
2010-05-29
3
-18
/
+22
*
nvfx: adapt to clear interface changes
Roland Scheidegger
2010-05-29
2
-11
/
+29
*
svga: adapt to clear interface changes
Roland Scheidegger
2010-05-29
3
-4
/
+8
*
softpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-29
2
-1
/
+2
*
rbug: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-28
/
+48
*
trace: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-25
/
+53
*
identity: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-28
/
+48
*
fo: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-1
/
+2
*
cell: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-1
/
+0
*
st/python: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-13
/
+26
*
st/mesa: use new ability to clear only depth or stencil
Roland Scheidegger
2010-05-29
2
-14
/
+32
*
util: adapt to clear interface changes
Roland Scheidegger
2010-05-29
5
-95
/
+151
*
gallium: clear interface changes
Roland Scheidegger
2010-05-28
4
-23
/
+51
*
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
4
-273
/
+274
*
mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
Brian Paul
2010-05-25
2
-54
/
+146
*
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-05-25
2
-0
/
+24
*
mesa: new GL 3.0 VertexAttrib commands
Brian Paul
2010-05-25
1
-0
/
+174
*
mesa: make a bunch of shader API functions static
Brian Paul
2010-05-25
3
-377
/
+173
*
mesa: display list support for uint uniforms
Brian Paul
2010-05-25
1
-1
/
+199
*
mesa: consolidate some glUniform code
Brian Paul
2010-05-25
1
-78
/
+29
*
mesa: unsigned int uniform functions (GL3)
Brian Paul
2010-05-25
2
-0
/
+96
*
mesa: support for unsigned int uniforms
Brian Paul
2010-05-25
1
-1
/
+55
*
r300/compiler: implement SGT+SLE opcodes
Marek Olšák
2010-05-26
1
-0
/
+20
*
r300/compiler: fix dumping r5xx vertex shaders
Marek Olšák
2010-05-26
1
-0
/
+3
*
r300/compiler: move hardware caps to the radeon_compiler base struct
Marek Olšák
2010-05-26
8
-20
/
+23
*
r300/compiler: shorten swizzle expressions
Marek Olšák
2010-05-26
1
-44
/
+65
*
rbug: add set sample mask passthrough.
Dave Airlie
2010-05-26
1
-0
/
+12
*
r300g: more efficient finish + fix comments
Marek Olšák
2010-05-26
2
-6
/
+7
*
r300g: implement fake but compliant fences
Marek Olšák
2010-05-26
4
-35
/
+63
*
r300g: add r300_init_render_functions, remove r300_render.h
Marek Olšák
2010-05-25
4
-174
/
+84
*
r300g: remove r300_query.h
Marek Olšák
2010-05-25
4
-38
/
+7
*
r300g: remove r300_flush.h
Marek Olšák
2010-05-25
4
-30
/
+1
*
r300g: add r300_init_blit_functions, remove r300_blit.h
Marek Olšák
2010-05-25
4
-77
/
+28
*
util: update comments at blitter
Marek Olšák
2010-05-25
1
-1
/
+1
*
util: fix indentation in blitter
Marek Olšák
2010-05-25
1
-14
/
+14
*
r300g,util: remove pipe_surface from the util_blitter_copy interface and clea...
Marek Olšák
2010-05-25
5
-171
/
+151
*
r300g,util: remove pipe_surface from the util_blitter_fill interface and clea...
Marek Olšák
2010-05-25
5
-57
/
+45
*
util: remove unused util_blitter_copy_surface
Marek Olšák
2010-05-25
1
-19
/
+1
*
drm_api: Remove type argument from create screen callback
Jakob Bornecrantz
2010-05-25
12
-94
/
+30
*
gallium: Remove dri1_api.h and winsys support for DRI1
Jakob Bornecrantz
2010-05-25
4
-255
/
+7
*
st/dri: Remove DRI1 support
Jakob Bornecrantz
2010-05-25
4
-596
/
+6
*
llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ma...
José Fonseca
2010-05-25
2
-32
/
+11
*
gallivm: Choose an appropriate code generation optimization level.
José Fonseca
2010-05-25
1
-1
/
+33
*
sw/xlib: NULL-out pointers after freeing image data
Brian Paul
2010-05-24
1
-1
/
+7
*
st/glx: check if deleting head of buffer list
Brian Paul
2010-05-24
1
-0
/
+4
*
meta: Convert Z value from normalized to object-space in meta code
Brian Paul
2010-05-24
1
-4
/
+19
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