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*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
9
-36
/
+285
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
8
-0
/
+25
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Paul Berry
2014-02-05
6
-0
/
+8
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
8
-0
/
+56
*
mesa/cs: Create the gl_compute_program struct, and the code to initialize it.
Paul Berry
2014-02-05
3
-0
/
+32
*
mesa/cs: Handle compute shaders in _mesa_use_program().
Paul Berry
2014-02-05
1
-0
/
+1
*
glsl/cs: update main.cpp to use the ".comp" extension for compute shaders.
Paul Berry
2014-02-05
1
-0
/
+2
*
glsl/cs: Populate default values for ctx->Const.Program[MESA_SHADER_COMPUTE].
Paul Berry
2014-02-05
2
-0
/
+8
*
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
2014-02-05
9
-1
/
+52
*
glsl/cs: Change some linker loops to use MESA_SHADER_FRAGMENT as a bound.
Paul Berry
2014-02-05
1
-4
/
+4
*
mesa/cs: Add dispatch API stubs for ARB_compute_shader.
Paul Berry
2014-02-05
9
-3
/
+141
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
6
-0
/
+9
*
gallivm: fix F2U opcode
Roland Scheidegger
2014-02-05
1
-20
/
+22
*
tools/trace: Handle index buffer overflow gracefully.
José Fonseca
2014-02-05
1
-1
/
+4
*
docs/GL3.txt: update r600 status
Dave Airlie
2014-02-05
1
-18
/
+18
*
r600g: add support for geom shaders to r600/r700 chipsets (v2)
Dave Airlie
2014-02-05
7
-49
/
+313
*
r600g: enable GLSL 3.30 on evergreen GPUs
Dave Airlie
2014-02-05
1
-1
/
+1
*
r600g: properly propogate clip dist write value
Dave Airlie
2014-02-05
1
-0
/
+1
*
r600g: calculate a better value for array_size (v2)
Dave Airlie
2014-02-05
1
-1
/
+1
*
r600g: fix CAYMAN geometry shader support
Dave Airlie
2014-02-05
1
-2
/
+6
*
r600g: fix up shader out misc stuff for copy shader
Dave Airlie
2014-02-05
2
-1
/
+16
*
r600g: port the layered surface rendering patch from radeonsi
Dave Airlie
2014-02-05
3
-21
/
+19
*
r600g: initial VS output layer support
Dave Airlie
2014-02-05
4
-14
/
+50
*
r600g: setup const texture buffers for geom shaders
Dave Airlie
2014-02-05
1
-0
/
+6
*
r600g: calculate correct cut value
Dave Airlie
2014-02-05
1
-1
/
+11
*
r600g: fix dynamic_input_array_index.shader_test
Dave Airlie
2014-02-05
1
-4
/
+44
*
r600g: add support for indirect geom ring writes
Dave Airlie
2014-02-05
1
-7
/
+58
*
r600g: write proper output prim type
Dave Airlie
2014-02-05
2
-27
/
+26
*
r600g: enable instance cnt register with new enough kernel
Dave Airlie
2014-02-05
1
-6
/
+6
*
r600g: add primitive input support for gs
Dave Airlie
2014-02-05
4
-1
/
+19
*
r600g: emit streamout from dma copy shader
Dave Airlie
2014-02-05
2
-2
/
+8
*
r600g/gs: fix cases where number of gs inputs != number of gs outputs
Dave Airlie
2014-02-05
1
-1
/
+6
*
r600g: increase array base for exported parameters
Dave Airlie
2014-02-05
1
-0
/
+3
*
r600g: initialise the geom shader loop registers.
Dave Airlie
2014-02-05
1
-0
/
+2
*
r600g: emit NOPs at end of shaders in more cases
Dave Airlie
2014-02-05
1
-2
/
+5
*
r600g: don't enable SB for geom shaders
Dave Airlie
2014-02-05
1
-0
/
+3
*
r600g/sb: add MEM_RING support
Dave Airlie
2014-02-05
4
-5
/
+8
*
r600g: don't fail if we can't map VS->GS ring entries
Dave Airlie
2014-02-05
1
-4
/
+3
*
r600g: initial support for geometry shaders on evergreen (v2)
Vadim Girlin
2014-02-05
15
-206
/
+909
*
r600g: add hw register definitions for GS block setup
Vadim Girlin
2014-02-05
2
-6
/
+75
*
r600g: defer shader variant selection and depending state updates
Vadim Girlin
2014-02-05
3
-69
/
+57
*
r600g/bc: add support for indexed memory writes.
Dave Airlie
2014-02-05
3
-4
/
+12
*
r600g: move barrier and end_of_program bits from output to cf struct (v2)
Vadim Girlin
2014-02-05
4
-30
/
+34
*
r600g: split streamout emit code into a separate function
Dave Airlie
2014-02-05
1
-103
/
+110
*
r600g,radeonsi: skip unnecessary buffer_is_busy call, add a comment
Marek Olšák
2014-02-04
1
-1
/
+5
*
r600g,radeonsi: skip busy-checking for DISCARD_RANGE if it has been done already
Marek Olšák
2014-02-04
1
-0
/
+4
*
r600g,radeonsi: treat DYNAMIC and STREAM usage as STAGING
Marek Olšák
2014-02-04
1
-7
/
+3
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
15
-38
/
+6
*
mesa: remove stray bits of GL_EXT_cull_vertex
Brian Paul
2014-02-04
2
-15
/
+1
*
glsl: Fix continue statements in do-while loops.
Paul Berry
2014-02-04
1
-9
/
+14
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