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* nv50: fix multi-texturingBen Skeggs2009-06-063-5/+16
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* nv50: support non-normalized texture coordsBen Skeggs2009-06-064-8/+18
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* r300-gallium: Use VAP_CLIP_CNTL.Corbin Simpson2009-06-052-4/+5
| | | | Makes tri-userclip work with HW TCL.
* r300-gallium: Emit UCP.Corbin Simpson2009-06-054-20/+53
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* r300-gallium: Improve vs emit.Corbin Simpson2009-06-052-8/+14
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* mesa: Fix wglext.h prototypes.Michal Krol2009-06-051-2/+2
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* nv50: use larger tile sizesBen Skeggs2009-06-052-4/+11
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* nv50: use nouveau_bo for query buffersBen Skeggs2009-06-051-13/+12
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* nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs2009-06-056-41/+46
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* util: Fix winsock include.Michal Krol2009-06-051-1/+1
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* r300-gallium: Mute some debug info.Corbin Simpson2009-06-051-6/+13
| | | | Most of it is no longer interesting.
* r300-gallium: vs: Fix negation calculation.Corbin Simpson2009-06-041-4/+4
| | | | | Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel.
* r300-gallium: Fix pasta.Corbin Simpson2009-06-041-1/+1
| | | | Trivial but annoying.
* r300-gallium: Improve vs debug more.Corbin Simpson2009-06-042-1/+22
| | | | Still not showing me why my stuff's failing, but getting there.
* r300-gallium: vs: Add negation, SUB.Corbin Simpson2009-06-043-5/+25
| | | | Doesn't work. WTF.
* r300: Moar vs debug.Corbin Simpson2009-06-042-3/+28
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* nouveau: plug in our map_buffer_range and friendsBen Skeggs2009-06-051-7/+1
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* nouveau: fix build with libdrm_nouveau 0.6Ben Skeggs2009-06-056-19/+18
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* nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws->Ben Skeggs2009-06-0524-414/+198
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* nouveau: move channel creation into pipe driversBen Skeggs2009-06-0532-265/+218
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* nouveau: call notifier/grobj etc funcs directlyBen Skeggs2009-06-0515-226/+195
| | | | | libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer.
* nv04: remove u_simple_screen usageBen Skeggs2009-06-053-47/+28
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* nv10: remove u_simple_screen usageBen Skeggs2009-06-053-46/+27
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* nv20: remove u_simple_screen usageBen Skeggs2009-06-053-41/+23
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* nv30: remove u_simple_screen usageBen Skeggs2009-06-054-48/+31
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* nv40: remove u_simple_screen usageBen Skeggs2009-06-055-50/+32
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* nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs2009-06-0510-62/+310
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* nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs2009-06-0519-101/+136
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* nouveau: call nouveau_pushbuf directly rather than going through nvwsBen Skeggs2009-06-057-53/+39
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* osmesa: Link with -ldl for dlopen codeDan Nicholson2009-06-041-5/+2
| | | | | | Now that the dlopen wrappers are built into libmesa.a, we need to link standalone libOSMesa with libdl to resolve dlopen and friends on platforms that need it.
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
| | | | | | | | | autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980.
* trace/rbug: Use condvar on system that has it for blockingJakob Bornecrantz2009-06-053-0/+14
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* gallium: Make pipe thread say if it has condvars or notJakob Bornecrantz2009-06-051-0/+2
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* trace/rbug: Add new contexts functions to trace rbugJakob Bornecrantz2009-06-043-1/+236
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* rbug: Update rbug protocol with new context callsJakob Bornecrantz2009-06-047-43/+336
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* mesa: call _mesa_ funcs, not gl funcs for debuggingBrian Paul2009-06-041-15/+18
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* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-0417-69/+250
|\ | | | | | | | | | | Conflicts: src/mesa/main/context.c
| * softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul2009-06-041-2/+12
| | | | | | | | | | | | | | Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. (cherry picked from commit 086ecea179ed572c89aa77c5f465671a5cef87a7)
| * softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul2009-06-041-1/+1
| | | | | | | | | | | | This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1)
| * st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
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| * tgsi: increase MAX_LABELS to 4096Brian Paul2009-06-041-1/+1
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| * scons: Less aggressive optimizations for MSVC 64bit compiler.José Fonseca2009-06-021-4/+17
| | | | | | | | | | | | MSVC 64bit compiler takes forever on some of the files. Might want to revisit this again later.
| * scons: Output nice summary messages instead of long command lines.José Fonseca2009-06-022-5/+10
| | | | | | | | You can still get the old behavior by passing the option quiet=no to scons.
| * util: Unsaved change missing from last commit.José Fonseca2009-06-021-1/+1
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| * util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca2009-06-021-0/+15
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| * util: Fix 24 to 32 bit expansion binary arithmetic expression.José Fonseca2009-06-021-1/+1
| | | | | | | | | | | | When approaching y = x * 0xffffffff / 0xffffff with bit arithmetic, the 8 least significant bits of y should come from the 8 most significant bits of x.
| * mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
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| * mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul2009-06-021-0/+1
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| * intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
| | | | | | | | | | | | | | | | | | | | This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <[email protected]> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249)
| * gallium/draw: Free specialized versions of driver shadersKeith Whitwell2009-06-013-0/+13
| | | | | | | | | | The pstipple, aaline and aapoint code would create specialized versions of shaders and upload them to the driver -- but never free them.