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* glcpp: Regenerate files changes by previous commitIan Romanick2010-10-082-124/+120
* glcpp: Add the define for ARB_explicit_attrib_location when presentIan Romanick2010-10-081-0/+3
* glsl: Regenerate files modified by previous commitsIan Romanick2010-10-083-1412/+1431
* glsl: Wrap ast_type_qualifier contents in a struct in a unionIan Romanick2010-10-085-100/+109
* glsl: Clear type_qualifier using memsetIan Romanick2010-10-081-19/+86
* glsl: Slight refactor of error / warning checking for ARB_fcc layoutIan Romanick2010-10-081-9/+7
* glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammarIan Romanick2010-10-081-10/+21
* glsl: Fail linking if assign_attribute_locations failsIan Romanick2010-10-081-1/+3
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* gallivm: Remove unnecessary header.Vinson Lee2010-10-081-1/+0
* i965: Add register coalescing to the new FS backend.Eric Anholt2010-10-081-0/+80
* i965: Enable attribute swizzling (repositioning) in the gen6 SF.Eric Anholt2010-10-081-1/+2
* i965: Fix new FS gen6 interpolation for sparsely-populated arrays.Eric Anholt2010-10-081-1/+1
* i965: Fix gen6 WM push constants updates.Eric Anholt2010-10-081-1/+2
* gallivm: Help for combined extraction and broadcasting.José Fonseca2010-10-083-15/+102
* llvmpipe: First minify the texture size, then broadcast.José Fonseca2010-10-083-32/+42
* gallivm: Move into the as much of the second level code as possible.José Fonseca2010-10-085-219/+120
* i965: Handle swizzles in the addition of YUV texture constants.Eric Anholt2010-10-081-2/+5
* i965: Drop the check for YUV constants in the param list.Eric Anholt2010-10-081-13/+0
* i965: Drop the check for duplicate _mesa_add_state_reference.Eric Anholt2010-10-081-6/+0
* mesa: Simplify a bit of _mesa_add_state_reference using memcmp.Eric Anholt2010-10-081-12/+3
* gallivm: Warn when doing inefficient integer comparisons.José Fonseca2010-10-081-2/+18
* gallivm: Avoid control flow for two-sided stencil test.José Fonseca2010-10-081-92/+58
* llvmpipe: fix off-by-one in tri_16Keith Whitwell2010-10-081-1/+1
* llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-087-148/+161
* llvmpipe: clean up setup_tri a littleKeith Whitwell2010-10-081-27/+26
* gallivm: round rather than truncate in new 4x4f->1x16ub conversion pathKeith Whitwell2010-10-081-17/+42
* gallivm: Use the wrappers for SSE pack intrinsics.José Fonseca2010-10-081-15/+3
* gallivm: special case conversion 4x4f to 1x16ubKeith Whitwell2010-10-081-0/+84
* llvmpipe: avoid overflow in triangle cullingKeith Whitwell2010-10-081-40/+39
* llvmpipe: fail gracefully on oom in scene creationKeith Whitwell2010-10-086-42/+92
* gallivm: Implement brilinear filtering.José Fonseca2010-10-081-1/+89
* gallivm: Fix copy'n'paste typo in previous commit.José Fonseca2010-10-081-2/+2
* gallivm: Clamp mipmap level and zero mip weight simultaneously.José Fonseca2010-10-084-14/+52
* gallivm: Use lp_build_ifloor_fract for lod computation.José Fonseca2010-10-081-5/+3
* gallivm: Don't compute the second mipmap level when frac(lod) == 0José Fonseca2010-10-082-139/+175
* gallivm: Simplify lp_build_mipmap_level_sizes' interface.José Fonseca2010-10-084-67/+42
* gallivm: Do not do mipfiltering when magnifying.José Fonseca2010-10-082-16/+16
* r600g: Remove unnecessary header.Vinson Lee2010-10-081-1/+0
* r600g: drop width/height per level storage.Dave Airlie2010-10-082-6/+0
* i965: Normalize cubemap coordinates like is done in the Mesa IR path.Eric Anholt2010-10-074-0/+114
* i965: Disable emitting if () statements on gen6 until we really fix them.Eric Anholt2010-10-072-0/+7
* r600g: add some RG texture format support.Dave Airlie2010-10-082-0/+28
* gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg2010-10-074-1/+16
* gallivm: Vectorize the rho computation.José Fonseca2010-10-073-37/+92
* r600g: fix Z export enable bits.Dave Airlie2010-10-071-1/+1
* r600g: use format from the sampler view not from the texture.Dave Airlie2010-10-072-6/+6
* r600g: fix evergreen interpolation setupAndre Maasikas2010-10-071-0/+3