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* mesa: Clean up header file inclusion in lines.h.Vinson Lee2010-11-091-1/+2
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* mesa: Clean up header file inclusion in light.h.Vinson Lee2010-11-091-1/+6
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* mesa: Add missing header and forward declarations in dd.h.Vinson Lee2010-11-091-1/+13
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* mesa: Clean up header file inclusion in image.h.Vinson Lee2010-11-091-1/+3
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* gallium/targets: Trivial crosscompiling fixThomas Hellstrom2010-11-091-1/+1
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* svga/drm: Optionally resolve calls to powf during link-timeThomas Hellstrom2010-11-092-0/+18
| | | | | | | | | When linked with certain builds of libstdc++, it appears like powf is resolved by a symbol in that library. Other builds of libstdc++ doesn't contain that symbol resulting in a linker / loader error. Optionally resolve that symbol and replace it with calls to logf and expf. Signed-off-by: Thomas Hellstrom <[email protected]>
* st/egl: Fix build for include files in nonstandard placesThomas Hellstrom2010-11-092-1/+2
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* mesa: Add talloc includes for glesThomas Hellstrom2010-11-091-2/+2
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* egl: Add an include for size_tThomas Hellstrom2010-11-091-1/+1
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* scons: build the xorg state trackers only when env includes drmZack Rusin2010-11-091-1/+1
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* mesa: Clean up header file inclusion in histogram.h.Vinson Lee2010-11-091-1/+4
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* mesa: Clean up header file inclusion in hint.h.Vinson Lee2010-11-091-1/+3
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* mesa: Clean up header file inclusion in framebuffer.h.Vinson Lee2010-11-091-1/+4
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* mesa: Clean up header file inclusion in fog.h.Vinson Lee2010-11-091-1/+4
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* mesa: Clean up header file inclusion in ffvertex_prog.h.Vinson Lee2010-11-091-1/+1
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* mesa: Clean up header file inclusion in fbobject.h.Vinson Lee2010-11-091-1/+4
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* glsl: Fix ir_expression::constant_expression_value()Chad Versace2010-11-091-0/+3
| | | | | When the type of the ir_expression is error_type, return NULL. This fixes bug 31371.
* radeon: Implement GL_OES_EGL_imageJohann Rudloff2010-11-0811-0/+150
| | | | agd5f: add support to radeon/r200/r300 as well
* radeon: Implement __DRI_IMAGE and EGL_MESA_image_drmJohann Rudloff2010-11-082-0/+196
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* egl_dri2: Add radeon chip idsAlex Deucher2010-11-081-0/+427
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* radeon: Implement EGL_MESA_no_surface_extensionJohann Rudloff2010-11-082-37/+55
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* ir_dead_functions: Actually free dead functions and signatures.Kenneth Graunke2010-11-081-0/+2
| | | | | This makes linked shaders use around 36k less memory since the built-in prototypes are now freed.
* graw: Add struct pipe_surface forward declaration.snb-magicVinson Lee2010-11-081-1/+2
| | | | | | | Fixes this GCC warning. graw.h:93: warning: 'struct pipe_surface' declared inside parameter list graw.h:93: warning: its scope is only this definition or declaration, which is probably not what you want
* mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.Mario Kleiner2010-11-082-2/+4
| | | | | | | | | | | | | | | | A call to radeon_prepare_render() at the beginning of draw operations was placed too deep in the call chain, inside r300RunRenderPrimitive(), instead of r300DrawPrims() where it belongs. This leads to emission of stale target color renderbuffer into the cs if bufferswaps via page-flipping are used, and thereby causes massive rendering corruption due to unsynchronized rendering into the active frontbuffer. This patch fixes such problems for use with the upcoming radeon page-flipping patches. Signed-off-by: Mario Kleiner <[email protected]>
* r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)Benjamin Franzke2010-11-088-263/+312
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* intel: Fix emit_linear_blit to use DWORD aligned width blitsPeter Clifton2010-11-081-2/+5
| | | | | | | | | | The width of the 2D blits used to copy the data is defined as a 16-bit signed integer, but the pitch must be DWORD aligned. Limit to an integral number of DWORDs, (1 << 15 - 4) rather than (1 << 15 -1). Fixes corruption to data uploaded with glBufferSubData. Signed-off-by: Peter Clifton <[email protected]>
* r600c: properly align mipmaps to group sizeAlex Deucher2010-11-082-4/+7
| | | | | fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31400
* graw: Export graw_save_surface_to_file().Michal Krol2010-11-0811-101/+141
| | | | | | | | | Allows applications to dump surfaces to file without referencing gallium/auxiliary entry points statically. Existing test apps have been modified such that they save the contents of the fronbuffer only when the `-o' option's specified.
* os: Open file streams in binary mode.Michal Krol2010-11-081-1/+1
| | | | Otherwise we'll get garbled data on Windows.
* mesa: Clean up header file inclusion in extensions.h.Vinson Lee2010-11-071-1/+4
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* mesa: Clean up header file inclusion in enable.h.Vinson Lee2010-11-071-1/+3
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* mesa: Clean up header file inclusion in drawtex.h.Vinson Lee2010-11-071-1/+2
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* mesa: Clean up header file inclusion in drawpix.h.Vinson Lee2010-11-071-1/+4
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* mesa: Clean up header file inclusion in depthstencil.h.Vinson Lee2010-11-071-1/+1
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* mesa: Clean up header file inclusion in depth.h.Vinson Lee2010-11-071-1/+4
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* mesa: Clean up header file inclusion in debug.h.Vinson Lee2010-11-071-1/+4
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* mesa: Clean up header file inclusion in convolve.h.Vinson Lee2010-11-071-3/+4
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* mesa: Clean up header file inclusion in colortab.h.Vinson Lee2010-11-071-3/+6
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* mesa: Clean up header file inclusion in buffers.h.Vinson Lee2010-11-071-1/+2
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* mesa: Clean up header file inclusion in blend.h.Vinson Lee2010-11-071-1/+3
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* mesa: Clean up header file inclusion in attrib.h.Vinson Lee2010-11-071-3/+5
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* mesa: Clean up header file inclusion in atifragshader.h.Vinson Lee2010-11-071-1/+6
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* mesa: make fixed-pt and byte-valued arrays a runtime featureBrian Paul2010-11-072-23/+25
| | | | | | These ES1 features were only tested for in the vertex array code. Checking the ctx->API field at runtime is cleaner than the #ifdef stuff and supports choosing the API at runtime.
* mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_and_type()Brian Paul2010-11-071-1/+0
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* mesa: implement uint texstore codeBrian Paul2010-11-071-24/+127
| | | | | We used float temporary images before which could lose precision for uint-valued texture images.
* mesa: rename vars in pixel pack/unpack codeBrian Paul2010-11-071-403/+397
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* mesa: consolidate pixel packing/unpacking codeBrian Paul2010-11-071-397/+244
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* mesa: Clean up header file inclusion in arrayobj.h.Vinson Lee2010-11-071-1/+3
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* r600g: Mention AMD in the renderer string.Henri Verbeet2010-11-071-18/+18
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* mesa: Include mfeatures.h in api_validate.c for FEATURE_* symbols.Vinson Lee2010-11-061-0/+1
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