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...
*
fixed 386/x86 mismatches, reordered a few configs
Brian Paul
2000-10-23
2
-49
/
+50
*
Major audit of all Mesa's x86 assembly code. This round is basically
Gareth Hughes
2000-10-23
2
-131
/
+181
*
Major audit of all Mesa's x86 assembly code. This round is basically
Gareth Hughes
2000-10-23
16
-300
/
+955
*
added a proper idle() function
Brian Paul
2000-10-21
1
-1
/
+8
*
fixed a texture enable bug
Brian Paul
2000-10-21
2
-27
/
+10
*
polygon offset changes; added Visual->MRD field
Brian Paul
2000-10-21
2
-2
/
+5
*
Changes for multitexture > 3, code clean-ups.
Brian Paul
2000-10-20
5
-14
/
+39
*
use 1.1 glPolygonOffset instead of glPolygonOffsetEXT
Brian Paul
2000-10-20
1
-1
/
+1
*
Rewrote get_static_proc_address(). It made mistakes in some situations
Brian Paul
2000-10-19
1
-6
/
+8
*
glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
Brian Paul
2000-10-19
1
-2
/
+18
*
call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked clear...
Brian Paul
2000-10-19
1
-2
/
+7
*
improved blending accuracy to fix Glean test failures
Brian Paul
2000-10-19
1
-19
/
+39
*
GL_MAX_TEXTURE_UNITS_ARB is now 3
Brian Paul
2000-10-18
1
-1
/
+2
*
More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.
Brian Paul
2000-10-18
3
-46
/
+58
*
ported render begin/end calls from Mesa 3.4
Brian Paul
2000-10-17
3
-6
/
+17
*
added _mesa_get_teximages_from_driver()
Brian Paul
2000-10-16
2
-4
/
+60
*
use gray background, memset TempImage to white to help with debugging
Brian Paul
2000-10-16
1
-3
/
+21
*
if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problems
Brian Paul
2000-10-09
1
-4
/
+5
*
update TriangleCaps in GL_POINT/POLYGON_SMOOTH cases
Brian Paul
2000-10-05
1
-1
/
+3
*
brighter colors
Brian Paul
2000-10-05
1
-4
/
+37
*
better handling of GLX_DEPTH_SIZE in glXChooseVisual()
Brian Paul
2000-10-05
1
-6
/
+7
*
drawing color-index image to RGB window was broken
Brian Paul
2000-10-05
2
-22
/
+17
*
Committing in .
Jouk Jansen
2000-10-05
1
-3
/
+4
*
improved to test alpha blending with texture palette
Brian Paul
2000-10-04
1
-17
/
+113
*
more work to support N texture units
Brian Paul
2000-10-02
1
-9
/
+17
*
textured line test
Brian Paul
2000-09-30
1
-0
/
+196
*
support for N texture units
Brian Paul
2000-09-30
3
-140
/
+134
*
added fps output
Brian Paul
2000-09-29
1
-1
/
+20
*
generalized support for N texure units
Brian Paul
2000-09-29
2
-331
/
+218
*
removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled instead
Brian Paul
2000-09-28
9
-151
/
+181
*
new params for SpecificCompressedTexFormat() (Bill White)
Brian Paul
2000-09-28
2
-24
/
+38
*
Committing in .
Jouk Jansen
2000-09-27
1
-2
/
+4
*
include types.h
Brian Paul
2000-09-27
1
-2
/
+3
*
renamed gl_copy_context to _mesa_copy_context
Brian Paul
2000-09-26
1
-2
/
+2
*
added imports.c
Brian Paul
2000-09-26
1
-1
/
+2
*
First batch of OpenGL SI related changes:
Brian Paul
2000-09-26
43
-597
/
+836
*
Replaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.
Brian Paul
2000-09-26
6
-29
/
+92
*
use GL_NEAREST texture filter
Brian Paul
2000-09-26
1
-2
/
+2
*
added GL_ARB_texture_env_add
Brian Paul
2000-09-25
3
-4
/
+9
*
removed unused display_list struct
Brian Paul
2000-09-24
1
-8
/
+1
*
Added SSE streaming store instructions, external symbol directives.
Gareth Hughes
2000-09-18
1
-1
/
+15
*
Added SSE prefetching instructions. General cleanups.
Gareth Hughes
2000-09-18
1
-1342
/
+1349
*
new comments, misc clean-up
Brian Paul
2000-09-17
4
-236
/
+314
*
General cleanups. Disable gl_katmai_project_vertices and
Gareth Hughes
2000-09-17
1
-103
/
+104
*
set default window pos, changed 4 to GL_RGBA
Brian Paul
2000-09-15
1
-1
/
+2
*
added some missing const keywords in GetString
Brian Paul
2000-09-15
1
-3
/
+3
*
added GL_MESA_trace support
Brian Paul
2000-09-15
3
-14
/
+14
*
Added GL_MESA_trace extension (Loki)
Brian Paul
2000-09-15
1
-1
/
+31
*
added trace support (Loki)
Brian Paul
2000-09-15
2
-4
/
+19
*
removed unused struct display_list_compilation
Brian Paul
2000-09-15
1
-8
/
+2
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