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* egl_dri2: Drop the use of _egl[SG]etConfigKey.Chia-I Wu2010-10-221-11/+9
| | | | _EGLConfig can be directly dereferenced now.
* winsys/xlib: rename xm->xlibBrian Paul2010-10-211-147/+147
| | | | Move away from the old Mesa-oriented names.
* winsys/xlib: fix up allocation/dealloction of XImageBrian Paul2010-10-211-1/+8
| | | | Fixes a crash upon exit when using remote display.
* winsys/xlib: use Bool type for shm fieldBrian Paul2010-10-211-5/+5
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* winsys/xlib: formatting fixesBrian Paul2010-10-211-10/+9
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* Merge branch 'primitive-restart-cleanup'Brian Paul2010-10-2132-4046/+4458
|\ | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out.
| * docs: added GL_NV_primitive_restart extensionBrian Paul2010-10-211-0/+1
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| * llvmpipe: enable primitive restartBrian Paul2010-10-211-0/+2
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| * softpipe: enable primitive restartBrian Paul2010-10-211-0/+2
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| * draw: implement primitive splitting for primitive restartBrian Paul2010-10-211-1/+85
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| * st/mesa: support for primitive restartBrian Paul2010-10-212-0/+7
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| * gallium: new CAP, state for primitive restartBrian Paul2010-10-213-0/+16
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| * vbo: support for primitive restartBrian Paul2010-10-213-86/+186
| | | | | | | | | | We handle splitting of glDrawArrays() calls into two primitives here so that drivers don't have to worry about it.
| * mesa: plug in primitive restart functionBrian Paul2010-10-213-0/+18
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| * mesa: regenerated files with primitive restartBrian Paul2010-10-2110-3953/+4074
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| * mesa: API spec for primitive restartBrian Paul2010-10-213-0/+26
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| * mesa: set/get primitive restart stateBrian Paul2010-10-213-6/+40
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| * mesa: driver hook for primitive restartBrian Paul2010-10-211-0/+1
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* | i965: Be more aggressive in tracking live/dead intervals within loops.Eric Anholt2010-10-211-13/+41
| | | | | | | | | | | | Fixes glsl-fs-convolution-2, which was blowing up due to the array access insanity getting at the uniform values within the loop. Each temporary was considered live across the whole loop.
* | docs: add GL_ARB_texture_rg to release notesBrian Paul2010-10-211-0/+1
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* | docs: update texture red/green support in GL3.txtBrian Paul2010-10-211-1/+1
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* | st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()Brian Paul2010-10-211-0/+2
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* | mesa: add missing cases for packing red/green imagesBrian Paul2010-10-211-0/+48
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* | mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul2010-10-211-0/+1
| | | | | | | | Fixes failure with glReadPixels(format=GL_RG)
* | draw: fix typo in commentBrian Paul2010-10-211-1/+1
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* | i965: Correct scratch space allocation.Eric Anholt2010-10-213-12/+15
| | | | | | | | | | | | | | | | | | | | One, it was allocating increments of 1kb, but per thread scratch space is a power of two. Two, the new FS wasn't getting total_scratch set at all, so everyone thought they had 1kb and writes beyond 1kb would go stomping on a neighbor thread. With this plus the previous register spilling for the new FS, glsl-fs-convolution-1 passes.
* | i965: Don't emit register spill offsets directly into g0.Eric Anholt2010-10-211-6/+22
| | | | | | | | | | | | | | g0 is used by others, and is expected to be left exactly as it was dispatched to us. So manually move g0 into our message reg when spilling/unspilling and update the offset in the MRF. Fixes failures in texture sampling after having spilled a register.
* | i965: Add support for register spilling.Eric Anholt2010-10-218-55/+380
| | | | | | | | | | It can be tested with if (0) replaced with if (1) to force spilling for all virtual GRFs. Some simple tests work, but large texturing tests fail.
* | i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt2010-10-211-1/+0
| | | | | | | | | | | | | | | | | | It's amazing this code worked. Basically, we would get lucky in register allocation and the tests using frontfacing would happen to allocate gl_FrontFacing storage and the instructions generating gl_FrontFacing but pointing at another register to the same hardware register. Noticed during register spilling debug, when suddenly they didn't get allocatd the same storage.
* | i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt2010-10-213-216/+266
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* | Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-3160/+205
| | | | | | | | | | | | Since this is just generated by python, it's questionable whether this should continue to live in the repository - Mesa already has other things generated from python as part of the build process.
* | generate_builtins.py: Output large strings as arrays of characters.Kenneth Graunke2010-10-211-2/+14
| | | | | | | | | | | | This works around MSVC's 65535 byte limit, unfortunately at the expense of any semblance of readability and much larger file size. Hopefully I can implement a better solution later, but for now this fixes the build.
* | gallivm: Silence uninitialized variable warning.Vinson Lee2010-10-211-1/+1
| | | | | | | | | | | | | | Fixes this GCC warning. gallivm/lp_bld_tgsi_aos.c: In function 'lp_build_tgsi_aos': gallivm/lp_bld_tgsi_aos.c:516: warning: 'dst0' may be used uninitialized in this function gallivm/lp_bld_tgsi_aos.c:516: note: 'dst0' was declared here
* | gallivm: Silence uninitialized variable warnings.Vinson Lee2010-10-211-1/+1
| | | | | | | | | | | | | | Fixes these GCC warnings. gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_nearest': gallivm/lp_bld_sample_aos.c:271: warning: 't_ipart' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:271: warning: 'r_ipart' may be used uninitialized in this function
* | gallivm: Silence uninitialized variable warnings.Vinson Lee2010-10-211-2/+2
|/ | | | | | | | | | | | | Fixes these GCC warnings. gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_linear': gallivm/lp_bld_sample_aos.c:439: warning: 'r_ipart' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:438: warning: 't_ipart' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_hi' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_lo' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_hi' may be used uninitialized in this function gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_lo' may be used uninitialized in this function
* mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu2010-10-211-603/+0
| | | | | It was used by the "neutral" tnl module that was dropped in 81ccb3e2ce708619f4c23537a237d61bdffdd35f.
* r600g: start splitting out common code from eg/r600.Dave Airlie2010-10-216-339/+367
| | | | | no point duplicating code that doesn't touch hw, also make it easier to spot mistakes
* r600g: initial translate state supportDave Airlie2010-10-214-5/+250
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* draw: Remove unnecessary header.Vinson Lee2010-10-211-1/+0
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* llvmpipe: Remove unnecessary header.Vinson Lee2010-10-211-1/+0
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* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-0/+88
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* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-213-0/+51
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* glcpp: Refresh autogenerated lexer file.Kenneth Graunke2010-10-211-23/+13
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* glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke2010-10-211-2/+2
| | | | This is necessary for the main compiler to get correct line numbers.
* r600g: add texture tiling enable under a debug option.Dave Airlie2010-10-211-0/+7
| | | | | | At the moment you need kernel patches to have texture tiling work with the kernel CS checker, so once they are upstream and the drm version is bumped we can make this enable flip the other way most likely.
* r600g: add texture tiling alignment support.Dave Airlie2010-10-211-5/+60
| | | | | this sets things up to align stride/height with tile sizes, it also adds support for the 2D/1D array mode cross over point.
* r600g: introduce a per-driver resource flag for transfers.Dave Airlie2010-10-212-2/+5
| | | | this is to be used to decide not to tile a surface being used for transfers.
* r600g: add r600 surface to store the aligned height.Dave Airlie2010-10-214-20/+36
| | | | | we need to know the aligned height when binding the surface to cb/zb, not the gallium surface height.
* r600g: start adding hooks for aligning width/height for tiles.Dave Airlie2010-10-211-4/+26
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* r600g: move to per-miplevel array mode.Dave Airlie2010-10-214-12/+23
| | | | | | Since the hw transitions from 2D->1D sampling below the 2D macrotile size we need to keep track of the array mode per level so we can render to it using the CB.