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* glsl_to_tgsi: fix texture offset translationDave Airlie2012-12-101-4/+7
* drisw: fix up context and apis for software contextDave Airlie2012-12-091-0/+16
* i965: Add missing _NEW_BUFFERS dirty bit in Gen7 SBE state.Kenneth Graunke2012-12-081-1/+2
* st/mesa: set PIPE_BIND_SAMPLER_VIEW for TBOs in st_bufferobj_dataChristoph Bumiller2012-12-081-0/+3
* nvc0/ir: allow neg,abs modifiers on OP_SET with integer resultChristoph Bumiller2012-12-081-0/+4
* nvc0/ir/emit: fix check for flags register use in logic opsChristoph Bumiller2012-12-081-3/+3
* draw: fix/improve dirty state validationBrian Paul2012-12-088-23/+68
* draw: add reminder comments about similar code in different filesBrian Paul2012-12-082-0/+11
* draw: rearrange code in llvm_middle_end_prepare()Brian Paul2012-12-081-66/+74
* draw: fix comment typoBrian Paul2012-12-081-1/+1
* draw: add comment on draw->pt.opt fieldBrian Paul2012-12-081-1/+1
* draw: update a comment about index buffersBrian Paul2012-12-081-3/+2
* gallium/os: Fix nano->micro second concersion.José Fonseca2012-12-081-1/+1
* llvmpipe: fix missing tbo cap warning.Dave Airlie2012-12-081-0/+1
* mesa/st: add ARB_uniform_buffer_object support (v2)Dave Airlie2012-12-086-7/+147
* softpipe: enable GLSL 1.40Dave Airlie2012-12-081-1/+1
* softpipe: add texture buffer object supportDave Airlie2012-12-082-1/+9
* st/mesa: add option to enable GLSL 1.40Dave Airlie2012-12-081-1/+6
* st/mesa: add texture buffer object support to state tracker (v1.1)Dave Airlie2012-12-085-7/+31
* gallium: add new texture buffer object capabilityDave Airlie2012-12-081-1/+2
* mesa/meta: Move declaration before statements.José Fonseca2012-12-081-1/+2
* mesa: Move declaration before statement.José Fonseca2012-12-081-1/+2
* intel: Enable ETC2 support on intel hardwareAnuj Phogat2012-12-073-50/+98
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2Anuj Phogat2012-12-075-4/+90
* mesa: Add decoding functions for GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2Anuj Phogat2012-12-075-25/+171
* mesa: Add decoding functions for GL_COMPRESSED_SIGNED_RG11_EACAnuj Phogat2012-12-075-3/+98
* mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R11_EACAnuj Phogat2012-12-075-3/+126
* mesa: Add decoding functions for GL_COMPRESSED_RG11_EACAnuj Phogat2012-12-075-4/+98
* mesa: Add decoding functions for GL_COMPRESSED_R11_EACAnuj Phogat2012-12-075-6/+128
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EACAnuj Phogat2012-12-075-3/+91
* mesa: Add decoding functions for GL_COMPRESSED_RGBA8_ETC2_EACAnuj Phogat2012-12-075-7/+151
* mesa: Add decoding functions for GL_COMPRESSED_SRGB8_ETC2Anuj Phogat2012-12-075-7/+89
* mesa: Add decoding functions for GL_COMPRESSED_RGB8_ETC2Anuj Phogat2012-12-075-13/+469
* mesa: Make nonlinear_to_linear() function available outside fileAnuj Phogat2012-12-073-52/+29
* mesa: Add new MESA_FORMATs for ETC2 compressed texturesAnuj Phogat2012-12-079-1/+468
* meta: Use #version 300 es for _mesa_glsl_Clear's integer shaders on ES3.Kenneth Graunke2012-12-071-17/+27
* meta: Use #version 300 es in GenerateMipmap shaders on ES3.Kenneth Graunke2012-12-071-11/+13
* Set es_version to false when using FF fragment shading in meta opsPaul Berry2012-12-071-0/+1
* mesa: Use the new hash table for the variable refcount visitor.Eric Anholt2012-12-077-22/+45
* program/hash_table.c: rename to program/prog_hash_table.cJordan Justen2012-12-078-10/+10
* mesa: Ignore size and offset parameters for BindBufferRange when buffer is 0Matt Turner2012-12-071-10/+12
* nv50,nvc0: fix shader evictionChristoph Bumiller2012-12-072-2/+19
* nv50,nvc0: add support for cube map arraysChristoph Bumiller2012-12-0716-37/+88
* r300: Don't disable destination read if the src blend factor needs itStefan Dösinger2012-12-071-2/+10
* gallium/egl-static: Fix unresolved symbol 'clock_gettime'.Michel Dänzer2012-12-071-2/+2
* gallivm: Rudimentary native integer support.José Fonseca2012-12-072-5/+20
* draw: Dump LLVM shader key.José Fonseca2012-12-072-1/+33
* gallivm: Allow indirection from TEMP registers too.José Fonseca2012-12-071-3/+18
* gallivm,llvmpipe,draw: Support multiple constant buffers.José Fonseca2012-12-0713-61/+103
* st/dri: implement MSAA for GLX/DRI2 framebuffersMarek Olšák2012-12-075-13/+112