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*
tgis: implement indirect addressing for destination registers
Brian Paul
2009-07-10
6
-11
/
+101
*
vbo: fix vbo/dlist memory leak
Brian Paul
2009-07-10
1
-0
/
+5
*
demos: set 4th component of texcoord to 1.0
Brian Paul
2009-07-10
1
-0
/
+1
*
Remove stale reference to non-Gallium nouveau driver from configure.ac.
Michel Dänzer
2009-07-10
1
-1
/
+1
*
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-09
1
-7
/
+7
*
docs: document gl_TextureMatrix[i][j] array indexing bug fix
Brian Paul
2009-07-09
1
-0
/
+1
*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
*
docs: document glMaterial/glShadeModel display list optimization
Brian Paul
2009-07-08
1
-0
/
+1
*
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
1
-7
/
+13
*
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
/
+12
*
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
3
-11
/
+64
*
GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.
Michel Dänzer
2009-07-07
1
-0
/
+23
*
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-07
1
-1
/
+2
*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
3
-25
/
+39
*
demos: Fix vsync checking in glxgears
Ian Romanick
2009-07-06
1
-19
/
+16
*
wgl: Make the stw_framebuffer destructions threadsafe.
José Fonseca
2009-07-06
5
-82
/
+186
*
wgl: Check for multiple threads before GET_CURRENT_CONTEXT.
José Fonseca
2009-07-06
1
-2
/
+8
*
wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
José Fonseca
2009-07-06
1
-44
/
+45
*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
*
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
/
+1
*
progs: revert damage to progs/SConscript from recent compressed texture commit
Keith Whitwell
2009-07-03
1
-0
/
+9
*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
*
st/wgl: don't advertise WGL_EXT_swap_interval string
Keith Whitwell
2009-07-03
1
-1
/
+1
*
wgl: Lookup framebuffers by HWND whenever possible.
José Fonseca
2009-07-03
1
-0
/
+10
*
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
/
+3
*
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
/
+1
*
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
1
-0
/
+23
*
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
14
-37
/
+1011
|
\
|
*
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
3
-13
/
+187
|
*
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
/
+16
|
*
progs/trivial: add dlist-mat-tri.c
Keith Whitwell
2009-06-30
2
-0
/
+183
|
*
progs/trivial: add test case for short-circuiting material changes
Keith Whitwell
2009-06-30
2
-0
/
+175
|
*
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
/
+5
|
*
progs/trivial: add dlist-flat-tri.c
Keith Whitwell
2009-06-30
2
-0
/
+172
|
*
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
/
+24
|
*
progs/trivial: add dlist-recursive-call
Keith Whitwell
2009-06-30
2
-0
/
+191
|
*
dlist-tri-flat-tri: make tri render differently if flatshade not enabled
Keith Whitwell
2009-06-30
1
-1
/
+3
|
*
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
15
-272
/
+345
|
|
\
|
*
|
progs/trivial: test case for dlist statechange elimination
Keith Whitwell
2009-06-30
2
-0
/
+170
|
*
|
mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
/
+1
|
*
|
mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
/
+4
|
*
|
mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
/
+28
|
*
|
progs/glsl: link with GLEW library
Brian Paul
2009-06-30
1
-1
/
+1
|
*
|
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
/
+51
|
*
|
progs/util: make sure function pointers are initialized
Keith Whitwell
2009-06-29
1
-1
/
+6
*
|
|
mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
/
+8
*
|
|
st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
/
+27
*
|
|
st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
1
-0
/
+58
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