Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i965g: Fix scons build of winsys | Jakob Bornecrantz | 2010-04-27 | 1 | -0/+2 |
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* | st/dri: Don't check for null when user ensures non-null | Jakob Bornecrantz | 2010-04-27 | 1 | -30/+22 |
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* | dri_util: Assume error checking is done properly in glXMakeCurrent | Jakob Bornecrantz | 2010-04-27 | 1 | -14/+17 |
| | | | | | | | | | | | | | | | | | | In short what the code did before: __DRIscreen *psp = NULL; if (pcp) psp = pcp->psb; assert(psp); if (psp->stuff) other_stuff(); return psb->even_more(pcp); Remove all that stupid checking which still segfaults/asserts later on and just do what we do in driUnbindContext. Also limited testing show libGL never call driUnbindContext or driBindContext with cPriv == NULL. | ||||
* | st/dri: Use flush function of old context not new | Jakob Bornecrantz | 2010-04-27 | 1 | -1/+1 |
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* | r300g: fix mipmapped texture3D size calculation | Marek Olšák | 2010-04-27 | 1 | -1/+1 |
| | | | | | | I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851. | ||||
* | r300g: compensate for non-atomized emit_query_end in the CS | Marek Olšák | 2010-04-27 | 2 | -4/+11 |
| | | | | And reserve a little more space just in case. | ||||
* | progs/tests: Remove meaningless const qualifier in arraytexture.c. | Vinson Lee | 2010-04-27 | 1 | -1/+1 |
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* | nvfx: Move src/gallium/drivers to beginning of SCons include path. | Vinson Lee | 2010-04-27 | 1 | -1/+1 |
| | | | | | | | | | | | | libdrm-2.4.20 and earlier include the nouveau/nouveau_class.h header. A later version of libdrm will not ship this header. Mesa also has this header at src/gallium/drivers. The symbol NV34TCL_VTXFMT_TYPE_HALF is needed by nvfx_vbo.c. This symbol is not in the libdrm copy of the header but is in the Mesa copy of the header. This patch moves src/gallium/drivers to the beginning of the include paths such that when building on hosts with libdrm-2.4.20 or ealier the build uses the copy in Mesa. | ||||
* | progs/egl: Add egl/eglut to PROGRAM_DIRS. | Chia-I Wu | 2010-04-27 | 8 | -17/+8 |
| | | | | | Make sure eglut is built before the demos. This should work more reliably with make -j<N>. | ||||
* | docs: update some GL3 status | Brian Paul | 2010-04-26 | 1 | -2/+2 |
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* | mesa: start adding GL 3.1 signed normalized texture formats | Brian Paul | 2010-04-26 | 6 | -8/+470 |
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* | r300g: reserve CS space for index offset | Marek Olšák | 2010-04-27 | 1 | -1/+1 |
| | | | | | | | This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again. | ||||
* | llvmpipe: Remove unused variable. | Vinson Lee | 2010-04-26 | 1 | -2/+0 |
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* | r300g: add support for more unaligned vertex formats | Marek Olšák | 2010-04-27 | 1 | -1/+33 |
| | | | | | | An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone! | ||||
* | r300g: setup PSC first, then align vertex formats | Marek Olšák | 2010-04-27 | 1 | -3/+5 |
| | | | | This allows us to put correct swizzles for undefined components in PSC. | ||||
* | r300g: set undefined vertex swizzles to (0,0,0,1) respectively | Marek Olšák | 2010-04-27 | 1 | -1/+8 |
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* | draw/llvm: implement fetch elts paths | Zack Rusin | 2010-04-26 | 3 | -31/+160 |
| | | | | | | | we were only running the llvm paths when the input elts were linear, now we can handle abritrary fetch elts arrays. we do this by generating two paths - linear and fetch_elts one and just selecting the right one at run time. | ||||
* | r600: add support for more rendering formats | Alex Deucher | 2010-04-26 | 4 | -16/+295 |
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* | r300g: disable point sprites (again) | Marek Olšák | 2010-04-26 | 1 | -1/+4 |
| | | | | They cause lockups. The users doesn't seem to like them. | ||||
* | r300g: fix warnings when printing uint64_t | Marek Olšák | 2010-04-26 | 1 | -2/+4 |
| | | | | Though not nice, this is the correct way. | ||||
* | r300g: fix warnings by using the const qualifier | Marek Olšák | 2010-04-26 | 2 | -2/+2 |
| | | | | See also the libdrm commit af98ccf4dd5dcb1b904ec32b9bd1521e6bf7dda5. | ||||
* | r300g: use CS_OUT_TABLE better | Matt Turner | 2010-04-26 | 1 | -13/+3 |
| | | | | | | Reviewed-by: Corbin Simpson <[email protected]> Signed-off-by: Matt Turner <[email protected]> Signed-off-by: Marek Olšák <[email protected]> | ||||
* | r600: avoid setting invalid bit on r7xx for blits | Alex Deucher | 2010-04-26 | 1 | -0/+4 |
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* | gallivm: BGNFOR/ENDFOR fallthrough to BGNLOOP/ENDLOOP | Alan Hourihane | 2010-04-26 | 1 | -10/+2 |
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* | draw: Always use the llvm middle end when available & enabled. | José Fonseca | 2010-04-26 | 2 | -17/+23 |
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* | svga: Pass-through max_index to translate. | José Fonseca | 2010-04-26 | 1 | -1/+1 |
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* | draw: Pass-through pipe_buffer::max_index to translate. | José Fonseca | 2010-04-26 | 7 | -19/+34 |
| | | | | | | | | | | max_index must be observed to prevent crashes due to bad index data. I've been using this patch for some time without regressions. Some places, where we use internal vertex buffer, it is not entirely clear what max_index should be, so passing just ~0 to avoid regressions for now. | ||||
* | translate: Take and respect a max_index argument. | José Fonseca | 2010-04-26 | 3 | -8/+24 |
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* | r300g: Rudimentary stats, printed on exit. | Corbin Simpson | 2010-04-26 | 4 | -0/+22 |
| | | | | Whoo! | ||||
* | r300g: Add stats debug flag. | Corbin Simpson | 2010-04-26 | 2 | -0/+2 |
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* | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work | Andre Maasikas | 2010-04-26 | 2 | -2/+29 |
| | | | | | | | | doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600 | ||||
* | r600: adjust point sprites after 911fa4a4a1 | Andre Maasikas | 2010-04-26 | 1 | -10/+11 |
| | | | | | there's no more vp results for point coords so we cannot iterate over vp outputs. Use only Point.CoordReplace[i] | ||||
* | scons: Include headers from the local include directory first. | Vinson Lee | 2010-04-26 | 1 | -1/+3 |
| | | | | | | | | Certain headers, such as GL/glew.h, are in both the Mesa include and the default installed include directories. On recent distros the needed symbols can be found in both places. On older distros the installed headers could be lacking symbols, so for a header that exists in both places, the local one should be found first. | ||||
* | os: Check for spurious wakeups in pipe_barrier_wait. | Vinson Lee | 2010-04-26 | 1 | -1/+8 |
| | | | | | | | | | | | | | | The POSIX function pthread_cond_wait can have spurious wakeups when waiting on a condition variable. Add a 64-bit counter that is incremented whenever the barrier becomes full. A woken thread checks the counter. If the counter has not changed then it has been spuriously woken and goes back to sleep. If the counter has changed then it was properly signaled and exits the barrier. Tested on Mac OS X. This patch was based on ideas from Luca Barbieri. | ||||
* | r300g: Use table CS writing when applicable. | Corbin Simpson | 2010-04-26 | 1 | -35/+13 |
| | | | | I just broke the 2000 fps barrier on glxgears. Yay? | ||||
* | r300g: Add CS table writing. | Corbin Simpson | 2010-04-26 | 3 | -0/+19 |
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* | et/egl: Remove dead code. | Vinson Lee | 2010-04-26 | 1 | -3/+0 |
| | | | | | proc_name cannot be NULL after the switch statement. proc_name is assigned a value or the function has already returned. | ||||
* | nvfx: Add include path to SCons build. | Vinson Lee | 2010-04-25 | 1 | -0/+4 |
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* | r300g: support index bias on r500 and DRM 2.3.0 | Marek Olšák | 2010-04-26 | 1 | -13/+40 |
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* | r300g: support rendering more than 65535 vertices in one batch on r500 | Marek Olšák | 2010-04-26 | 1 | -21/+4 |
| | | | | and disable batch splitting on these chipsets. | ||||
* | r300g: emit MSPOS regs | Marek Olšák | 2010-04-26 | 6 | -15/+21 |
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* | r300g: force prefetch for non-indexed vertices | Marek Olšák | 2010-04-26 | 4 | -8/+8 |
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* | r300g: use the dummy FS shader for shaders with zero instructions | Marek Olšák | 2010-04-26 | 1 | -0/+8 |
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* | r300g: allow unaligned vertex formats if the stride is dword-aligned | Marek Olšák | 2010-04-26 | 2 | -7/+43 |
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* | r300g: abort on unsupported vertex formats | Marek Olšák | 2010-04-26 | 1 | -0/+4 |
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* | r300g: abort if a vertex buffer offset is not dword-aligned | Marek Olšák | 2010-04-26 | 1 | -0/+9 |
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* | st/wgl: s/st_manager_create_api/st_gl_api_create/ | Vinson Lee | 2010-04-25 | 1 | -2/+2 |
| | | | | | | | commit 0c572c6828b6a338b07a6860280b3a314a81662e replaced st_manager_create_api with st_gl_api_create. Fixes MSVC build. | ||||
* | nvfx: Add missing header. | Vinson Lee | 2010-04-25 | 1 | -0/+1 |
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* | st/dri: Refactor dri_st_api into other files | Jakob Bornecrantz | 2010-04-26 | 17 | -303/+173 |
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* | st/dri: Make st_framebuffer_iface the base for dri_drawable | Jakob Bornecrantz | 2010-04-26 | 8 | -41/+26 |
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