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* include malloc.h to get ptrdiff_t for vertex buffer object's GLintptrBrian Paul2003-11-231-1/+3
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* build fixes, rh9Keith Whitwell2003-11-235-6/+10
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* added OpenGL 1.5 tokens and functions not yet put into glext.hBrian Paul2003-11-221-0/+111
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* pass ctx to fetch_vector4_deriv()Brian Paul2003-11-221-3/+6
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* GL_ARB_point_sprite is not part of 1.5Brian Paul2003-11-221-1/+0
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* updated core makefiles to include arbparseDaniel Borca2003-11-223-169/+173
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* fix some bugs in computation of DDX, DDY commandsBrian Paul2003-11-211-19/+22
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* s/byte/GLubyte/ and other minor clean-upsBrian Paul2003-11-211-200/+198
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* reformat comments for 80-column viewingBrian Paul2003-11-211-213/+248
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* fix a bunch of warningsBrian Paul2003-11-213-16/+17
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* more texture compressionDaniel Borca2003-11-217-26/+100
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* Committing in .Jouk Jansen2003-11-212-1/+4
| | | | | | | | | | - Added arbparse.c to OpenVMS makefile - Added 2 type casts in a strcmp call to make my compiler happy. Modified Files: Mesa-newtree/src/mesa/main/arbparse.c Mesa-newtree/src/mesa/main/descrip.mms ----------------------------------------------------------------------
* Caught missing parse_color_type() [Jacob Jansen]Karl Rasche2003-11-211-3/+4
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* texture compression testbedDaniel Borca2003-11-201-0/+389
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* small mattersDaniel Borca2003-11-201-20/+9
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* Initial checkin of new ARB frag/vertex program parserKarl Rasche2003-11-191-0/+1
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* Initial checkin of new ARB_frag/vertex program parserKarl Rasche2003-11-194-4/+7029
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* Initial checking of new ARB_frag/vertex program parserKarl Rasche2003-11-195-6545/+320
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* doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca2003-11-187-90/+252
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* added reference to original half/float conversion codeBrian Paul2003-11-181-0/+4
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* added missing <type> error checking in read_index_pixels()Brian Paul2003-11-181-3/+13
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* Some groundwork for supporting GLhalf datatype.Brian Paul2003-11-183-3/+311
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* fix comments about Cr==V, Cb==UBrian Paul2003-11-181-2/+2
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* fix texgen bug 597589Brian Paul2003-11-172-2/+3
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* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
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* added glAccum bug fixBrian Paul2003-11-131-0/+1
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* no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the ↵Brian Paul2003-11-131-5/+8
| | | | 1.5 spec)
* vanilla extensions disabledDaniel Borca2003-11-131-3/+2
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* added Ville's RGBA blend fixBrian Paul2003-11-121-0/+1
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* updated 5.0.2 tarballsBrian Paul2003-11-121-13/+21
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* Ville Syrjala's logic op patchBrian Paul2003-11-126-10/+22
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* dirty hack to advertise vanilla extension namesDaniel Borca2003-11-121-0/+23
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* Redo array element checking for vertex array buffers.Brian Paul2003-11-105-88/+198
| | | | | | | Now, compute ctx->Array._MaxElement as the min of enabled array's max element. Test against ctx->Array._MaxElement in glDrawArrays/Elements. Note: testing in glArrayElement not done yet. Only do element checking if ctx->Const.CheckArrayBounds is set.
* s/GGIMesaContext/ggi_mesa_context_t/Brian Paul2003-11-071-1/+1
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* fix commentsBrian Paul2003-11-072-4/+2
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* added glTexSubImage3D bugBrian Paul2003-11-071-0/+1
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* s/xoffset/zoffset/ (Cedric Gautier)Brian Paul2003-11-071-1/+1
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* NCC fixes and some cosmeticsDaniel Borca2003-11-074-50/+5
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* added wgl bug fixBrian Paul2003-11-041-0/+1
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* fix AccessViolation bug (#835861)Brian Paul2003-11-041-2/+9
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* another tweak from Matt SealeyBrian Paul2003-11-031-0/+1
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* small fixes wrt texture handlingDaniel Borca2003-11-031-5/+5
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* small fixes wrt texture handlingDaniel Borca2003-11-032-49/+36
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* Voodoo2 happinessDaniel Borca2003-11-037-160/+66
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* accomodate decorated namesDaniel Borca2003-11-031-2/+2
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* removed detritusDaniel Borca2003-10-311-7/+0
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* bugfixes wrt texture compressionDaniel Borca2003-10-304-87/+50
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* changes to accomodate texture compressionDaniel Borca2003-10-2910-84/+746
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* texture compressionDaniel Borca2003-10-296-8/+130
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* prefix MAKELIB with TOP in default case (Matt Sealey)Brian Paul2003-10-271-1/+1
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