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Files
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*
gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Eric Anholt
2015-04-01
3
-0
/
+1454
*
vc4: Tell shader-db how big our UBOs are, if present.
Eric Anholt
2015-04-01
1
-0
/
+6
*
mesa: Make a shared header for 3D pipeline enum / #defines.
Eric Anholt
2015-04-01
3
-142
/
+173
*
nir: add nir_builder.h to the tarball
Emil Velikov
2015-04-01
1
-0
/
+1
*
xmlpool: remove the clean target
Emil Velikov
2015-04-01
1
-6
/
+4
*
xmlpool: don't forget to ship the MOS
Emil Velikov
2015-04-01
1
-1
/
+8
*
osmesa: don't try to bundle osmesa.def SConscript
Emil Velikov
2015-04-01
1
-2
/
+0
*
docs: note that classic osmesa/libEGL no longer builds with scons
Emil Velikov
2015-04-01
2
-4
/
+2
*
i965: Handle scratch accesses where reladdr also points to scratch space
Iago Toral Quiroga
2015-04-01
2
-26
/
+76
*
gallivm: (trivial) fix the logic deciding if function call should be used...
Roland Scheidegger
2015-04-01
1
-3
/
+1
*
mesa/fbo: lock ctx->Shared->Mutex when allocating renderbuffers
Martin Peres
2015-04-01
1
-0
/
+2
*
mesa/fbo: do not assign a value that is never read later on
Martin Peres
2015-04-01
1
-6
/
+3
*
egl: add initial EGL_MESA_image_dma_buf_export v2.4
Dave Airlie
2015-04-01
10
-5
/
+332
*
i965/state: Remove brw->state.dirty
Jordan Justen
2015-03-31
2
-7
/
+0
*
i965/state: Don't use brw->state.dirty.mesa
Jordan Justen
2015-03-31
5
-12
/
+11
*
i965/state: Don't use brw->state.dirty.brw
Jordan Justen
2015-03-31
33
-83
/
+82
*
i965/state: Add compute pipeline with empty atom lists
Jordan Justen
2015-03-31
3
-1
/
+37
*
i965/state: Only upload render programs for render state uploads
Jordan Justen
2015-03-31
1
-20
/
+25
*
i965/state: Create separate dirty state bits for each pipeline
Jordan Justen
2015-03-31
2
-27
/
+75
*
i965/state: Support multiple pipelines in brw->num_atoms
Jordan Justen
2015-03-31
2
-39
/
+65
*
i965/state: Rename brw_clear_dirty_bits to brw_render_state_finished
Jordan Justen
2015-03-31
3
-3
/
+3
*
i965/state: Rename brw_upload_state to brw_upload_render_state
Jordan Justen
2015-03-31
3
-10
/
+11
*
gallivm: do some hack heuristic to disable texture functions
Roland Scheidegger
2015-04-01
1
-0
/
+40
*
i965/fs: Allow CSE to handle MULs with negated arguments.
Matt Turner
2015-03-31
1
-5
/
+37
*
i965: Mark brw_inst_bits' brw_inst* parameter const.
Matt Turner
2015-03-31
1
-12
/
+12
*
glsl: Remove bogus Makefile dependency.
Matt Turner
2015-03-31
1
-2
/
+0
*
glsl: Reassociate multiplication of mat*mat*vec.
Matt Turner
2015-03-31
1
-0
/
+14
*
glsl: Implement type inferencing of matrix types.
Matt Turner
2015-03-31
1
-4
/
+6
*
glsl: Factor out a get_mul_type() function.
Matt Turner
2015-03-31
3
-57
/
+78
*
nouveau: synchronize "scratch runout" destruction with the command stream
Marcin Ślusarz
2015-03-31
2
-19
/
+37
*
docs: document Viewperf 12 issues
Brian Paul
2015-03-31
1
-9
/
+85
*
i965/skl: Avoid using the 1D stencil layout for stencil-only images
Neil Roberts
2015-03-31
1
-1
/
+2
*
clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fa...
Tom Stellard
2015-03-31
1
-0
/
+2
*
radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader ...
Tom Stellard
2015-03-31
1
-1
/
+5
*
radeon/vce: implement video usability information support
Leo Liu
2015-03-31
3
-0
/
+59
*
st/omx/enc: export framerate to vce driver
Leo Liu
2015-03-31
1
-4
/
+4
*
llvmpipe: enable ARB_texture_gather
Roland Scheidegger
2015-03-31
2
-3
/
+4
*
gallivm: implement TG4 for ARB_texture_gather
Roland Scheidegger
2015-03-31
2
-40
/
+133
*
gallivm: add gather support to sampler interface
Roland Scheidegger
2015-03-31
3
-21
/
+34
*
gallivm: simplify sampler interface
Roland Scheidegger
2015-03-31
6
-271
/
+218
*
util/debug: Update MgwHelp link, drop BfdHelp link.
Jose Fonseca
2015-03-31
1
-10
/
+2
*
gallivm: Fix build against LLVM 3.7 SVN r233648
Michel Dänzer
2015-03-31
1
-0
/
+5
*
vc4: Drop integer multiplies with 0 to moves of 0.
Eric Anholt
2015-03-30
1
-0
/
+8
*
vc4: Add a constant folding pass.
Eric Anholt
2015-03-30
4
-0
/
+113
*
glsl: allow ForceGLSLVersion to override #version directives
Brian Paul
2015-03-30
3
-6
/
+10
*
vc4: Don't bother masking out the low 24 bits for integer multiplies
Eric Anholt
2015-03-30
1
-12
/
+8
*
vc4: Make integer multiply use 24 bits for the low parts.
Eric Anholt
2015-03-30
1
-5
/
+5
*
glsl: fail when a shader's input var has not an equivalent out var in previous
Samuel Iglesias Gonsalvez
2015-03-30
1
-0
/
+13
*
radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
Michel Dänzer
2015-03-30
6
-30
/
+41
*
glsl: fix unreachable(!"") to unreachable("")
Tapani Pälli
2015-03-30
1
-1
/
+1
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