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* egl: return correct invalid-type error from eglCreateSyncMarek Olšák2015-06-051-8/+19
* egl: add new platform functions (v2)Marek Olšák2015-06-051-0/+54
* egl: add eglCreateImage (v2)Marek Olšák2015-06-051-0/+42
* egl: add eglGetSyncAttrib (v2)Marek Olšák2015-06-055-10/+29
* egl: add eglWaitSyncMarek Olšák2015-06-051-0/+12
* egl: add EGL 1.5 functions that don't need any changes from extensionsMarek Olšák2015-06-051-12/+16
* egl: use EGL 1.5 types without suffixesMarek Olšák2015-06-056-38/+38
* egl: add context attribs from EGL 1.5Marek Olšák2015-06-051-0/+30
* egl: fix setting context flagsMarek Olšák2015-06-051-2/+3
* egl: combine VersionMajor and VersionMinor into one variableMarek Olšák2015-06-052-7/+5
* egl: set the EGL version in common codeMarek Olšák2015-06-055-24/+7
* egl: remove unused _egl_global::ClientExtensionsMarek Olšák2015-06-052-19/+0
* egl: import platform headers from registry (v2)Marek Olšák2015-06-052-13/+25
* egl: import eglext.h from registry and cleanup eglmesaext.h (v2)Marek Olšák2015-06-052-44/+247
* egl: import egl.h from registry (v2)Marek Olšák2015-06-051-294/+268
* mesa: remove unused gl_config::colorIndexModeMarek Olšák2015-06-051-1/+0
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-058-21/+15
* mesa: use _mesa_has_geometry_shader in get_programivMarek Olšák2015-06-051-1/+1
* mesa: remove useless gl_compute_program_state::CurrentMarek Olšák2015-06-052-5/+0
* mesa: remove unused geometry shader variablesMarek Olšák2015-06-054-18/+0
* tgsi/ureg: fix a coverity defect in emit_declsMarek Olšák2015-06-051-3/+4
* r600g: fix a coverity defect in streamout codeMarek Olšák2015-06-051-1/+1
* glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)Marek Olšák2015-06-054-41/+103
* glsl_to_tgsi: use TGSI array declarations for GS,FS arrays of inputs (v2)Marek Olšák2015-06-053-23/+201
* glsl_to_tgsi: remove some emit functions by using C++ default valuesMarek Olšák2015-06-051-61/+12
* glsl_to_tgsi: rename emit -> emit_asmMarek Olšák2015-06-051-214/+214
* glsl_to_tgsi: remove memset after callocMarek Olšák2015-06-051-2/+0
* glsl_to_tgsi: don't use a static array size for st_translate::arraysMarek Olšák2015-06-051-8/+9
* glsl_to_tgsi: don't use a static array size for "array_sizes"Marek Olšák2015-06-051-5/+13
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-0517-39/+161
* tgsi/ureg: add support for output array declarationsMarek Olšák2015-06-054-31/+78
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-054-15/+30
* tgsi/ureg: merge input and fs_input arraysMarek Olšák2015-06-051-51/+33
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-054-27/+25
* tgsi/ureg: add support for FS input array declarationsMarek Olšák2015-06-054-18/+61
* tgsi/scan: get more information about arrays and handle arrays correctly (v2)Marek Olšák2015-06-052-3/+25
* mesa: fix program resource queries for builtin variablesTapani2015-06-051-1/+24
* glsl_compiler: Remove unused extra argument to printf in usage_failAlan Coopersmith2015-06-041-1/+1
* docs: add note about llvmpipe supporting GL_ARB_shader_stencil_exportRoland Scheidegger2015-06-051-1/+3
* draw: (trivial) fix NULL pointer dereferenceRoland Scheidegger2015-06-051-2/+2
* i965/fs: Print mlen in dump_instructions() output.Kenneth Graunke2015-06-041-0/+3
* prog_to_nir: Make RSQ properly take the absolute value of its argument.Kenneth Graunke2015-06-041-1/+2
* main: fix a regression in uniform handling introduced by 87a4bc5Martin Peres2015-06-041-1/+1
* mesa: reference built-in uniforms into gl_uniform_storageMartin Peres2015-06-0414-49/+73
* llvmpipe: Implement stencil exportRoland Scheidegger2015-06-044-15/+21
* i965: Use UW-typed immediate in multiply inst.Matt Turner2015-06-032-2/+2
* program: Replace gl_inst_opcode with enum prog_opcode.Matt Turner2015-06-034-16/+16
* program: Remove dead Aux field from prog_instruction.Matt Turner2015-06-031-3/+0
* program: Shrink and rename SaturateMode field to Saturate.Matt Turner2015-06-0312-32/+20
* mesa: move no-change glDepthFunc check earlierBrian Paul2015-06-031-3/+3