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* i965/cfg: Remove unnecessary endif_stack.Matt Turner2013-12-041-3/+1
* i965/cfg: Rework to make IF & ELSE blocks flow into ENDIF.Matt Turner2013-12-042-15/+25
* i965/cfg: Keep pointers to IF/ELSE/ENDIF instructions in the cfg.Matt Turner2013-12-042-3/+38
* i965/cfg: Add code to dump blocks and cfg.Matt Turner2013-12-042-0/+37
* mesa: Remove GL_MESA_texture_array cruft from gl.hIan Romanick2013-12-041-33/+0
* mesa: Remove support for GL_MESA_texture_arrayIan Romanick2013-12-048-47/+6
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-0414-57/+29
* mesa: Minor clean-up of target_enum_to_indexIan Romanick2013-12-041-6/+6
* mesa: Silence GCC warning in count_tex_sizeIan Romanick2013-12-041-0/+2
* mesa: Silence GCC warning in _mesa_test_texobj_completenessIan Romanick2013-12-041-1/+1
* mesa: Add missing API check for GL_TEXTURE_3DIan Romanick2013-12-041-1/+1
* mesa: Add missing checks for GL_TEXTURE_CUBE_MAP_ARRAYIan Romanick2013-12-041-1/+2
* wayland: Add an extension to create wl_buffers from EGLImagesNeil Roberts2013-12-047-0/+224
* egl/wayland: Damage INT32_MAX x INT32_MAX region for eglSwapBuffersKristian Høgsberg2013-12-041-2/+2
* Enable throttling in SwapBuffersAxel Davy2013-12-041-1/+13
* egl/wayland: Send commit after flushing the driver contextKristian Høgsberg2013-12-041-2/+1
* egl/wayland: Flush the wl_display at the end of SwapBuffersAxel Davy2013-12-041-0/+2
* mesa: reduce memory used for short display listsBrian Paul2013-12-041-0/+35
* mesa: update/remove display list commentsBrian Paul2013-12-041-16/+5
* mesa: remove gl_dlist_node::next pointer to reduce dlist memory useBrian Paul2013-12-041-8/+10
* mesa: begin reducing memory used by display listsBrian Paul2013-12-041-172/+252
* nouveau: Add lots of comments to the buffer transfer logicIlia Mirkin2013-12-042-4/+71
* nv50: wait on the buf's fence before sticking it into pushbufIlia Mirkin2013-12-042-0/+12
* nouveau: avoid leaking fences while waitingIlia Mirkin2013-12-041-6/+5
* nv50: fix a small leak on context destroyIlia Mirkin2013-12-041-0/+2
* docs: put MD5 sums in 9.2.4 relnotes fileBrian Paul2013-12-041-0/+3
* docs: use --disable-dri3 for VMware guest driver buildBrian Paul2013-12-041-1/+1
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-047-32/+26
* mesa: don't leak performance monitors on context destroyIlia Mirkin2013-12-043-0/+23
* nv50: Fix GPU_READING/WRITING bit removalIlia Mirkin2013-12-042-3/+3
* pipe-loader: Fix llvmpipe.la pathMichel Dänzer2013-12-041-1/+1
* i965: Fix BRW_BATCH_STRUCT to specify RENDER_RING, not UNKNOWN_RING.Kenneth Graunke2013-12-031-2/+2
* Revert "i965: Move brw_emit_query_begin() to the render ring prelude."Kenneth Graunke2013-12-032-7/+3
* i965: Fix OACONTROL assertion failures on Ironlake.Kenneth Graunke2013-12-031-4/+8
* gallium/radeon: use PRIu64 macro for printing uint64_tEmil Velikov2013-12-032-4/+6
* pipe-loader: build llvmpipe on top of softpipeEmil Velikov2013-12-031-10/+7
* mesa: resolve typo DTXn/DXTnEmil Velikov2013-12-031-1/+1
* automake: include only one copy VERSION in tarballEmil Velikov2013-12-031-1/+0
* glx: Add missing null check in gxl/dri2_glx.cJuha-Pekka Heikkila2013-12-031-0/+4
* glx: Check malloc return value before accessing memory in glx/clientattrib.cJuha-Pekka Heikkila2013-12-031-0/+4
* i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)Chad Versace2013-12-031-24/+11
* configure.ac: require libdrm_radeon 2.4.50Marek Olšák2013-12-031-1/+1
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-034-16/+68
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-0310-30/+110
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-0316-1/+32
* radeonsi: add driver support for layered rendering and AMD_vertex_shader_layerMarek Olšák2013-12-034-12/+27
* radeonsi: implement OpenGL edge flagsMarek Olšák2013-12-033-6/+48
* st/mesa: add support for layered framebuffers and consolidate codeMarek Olšák2013-12-036-93/+99
* mesa: expose AMD_vertex_shader_layer in the core profile onlyMarek Olšák2013-12-031-1/+1
* egl: add HAVE_LIBDRM define, fix EGL X11 platformTapani Pälli2013-12-032-6/+8