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* nvc0: fix index size method value for u8 indicesChristoph Bumiller2011-01-041-8/+2
* nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller2011-01-041-1/+1
* nvc0: delete memory caches and fence on screen destructionChristoph Bumiller2011-01-044-0/+50
* nvc0: use mov instead of ld for scalar const loadsChristoph Bumiller2011-01-041-1/+6
* nvc0: fix resource unmap after vertex pushChristoph Bumiller2011-01-043-10/+8
* nvc0: use the proper typed opcodes in constant foldingChristoph Bumiller2011-01-041-86/+92
* nvc0: demagic GP invocation count bitfieldChristoph Bumiller2011-01-041-2/+16
* nvc0: rewrite the 9097 GRAPH macrosChristoph Bumiller2011-01-042-177/+192
* drm/nvc0: don't un-bind every subchannel on initBen Skeggs2010-12-301-5/+0
* nvc0: reference the vertex buffersChristoph Bumiller2010-12-271-0/+6
* nvc0: reenable some shader optimizationsChristoph Bumiller2010-12-272-51/+63
* nvc0: use VTX_ATTR for stride 0 vertex attributesChristoph Bumiller2010-12-271-30/+69
* nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller2010-12-2712-116/+336
* nvc0: init miptree transfer layer strideChristoph Bumiller2010-12-271-1/+2
* nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller2010-12-231-0/+2
* nvc0: fix layer stride stateChristoph Bumiller2010-12-233-18/+30
* nvc0: use most defs/decls from nouveau_pushbuf.hChristoph Bumiller2010-12-238-118/+29
* nvc0: remove unused 'buf' parameter in pipe_buffer_unmapBen Skeggs2010-12-211-1/+1
* nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of placesBen Skeggs2010-12-212-2/+2
* nvc0: fence.bo is mappable, mark it as suchBen Skeggs2010-12-211-1/+2
* Merge remote branch 'origin/master' into nvc0-newBen Skeggs2010-12-2130-75/+401
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| * nouveau: fix includes for latest libdrmBen Skeggs2010-12-215-6/+5
| * Regenerate gl_mangle.h.Tom Fogal2010-12-201-3/+329
| * r600g: properly unset vertex bufferJerome Glisse2010-12-203-12/+22
| * st/python: remove unused 'buf' parameter in pipe_buffer_unmapVinson Lee2010-12-201-1/+1
| * gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-2017-50/+39
| * st/mesa: Remove comment cruft from st_context.h.Vinson Lee2010-12-201-1/+0
| * st/mesa: Clean up header file inclusion in st_cb_texture.h.Vinson Lee2010-12-201-1/+2
| * st/mesa: Clean up header file inclusion in st_cb_readpixels.h.Vinson Lee2010-12-201-1/+3
* | nvc0: s/INLIN_RING/IMMED_RINGChristoph Bumiller2010-12-195-11/+11
* | nvc0: improve shader support for texturingChristoph Bumiller2010-12-196-45/+133
* | nvc0: adapt to array textures interface changeChristoph Bumiller2010-12-199-201/+251
* | Merge remote branch 'origin/master' into nvc0-newChristoph Bumiller2010-12-19875-40815/+47925
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| * r300g: optimize the fallback for misaligned ushort indicesMarek Olšák2010-12-192-2/+22
| * st/mesa: Clean up header file inclusion in st_cb_program.h.Vinson Lee2010-12-181-2/+0
| * st/mesa: Clean up header file inclusion in st_cb_accum.h.Vinson Lee2010-12-181-1/+5
| * mesa: Clean up header file inclusion in prog_statevars.h.Vinson Lee2010-12-181-1/+3
| * mesa: fix queryobj whitespace.Dave Airlie2010-12-181-26/+26
| * mesa/swrast/st: add ARB_occlusion_query2 support.Dave Airlie2010-12-184-13/+34
| * mapi: Clean up sources.mk.Chia-I Wu2010-12-186-27/+29
| * mapi: Clean up u_current interface.Chia-I Wu2010-12-189-56/+104
| * mapi: Add ABI-tag note.Chia-I Wu2010-12-182-0/+26
| * Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-12-171-87/+34
| * glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).Kenneth Graunke2010-12-171-87/+34
| * gallivm: Cleanup util_format_xxx_fetch_xxx call generation.José Fonseca2010-12-171-47/+24
| * glsl: Expose a public glsl_type::void_type const pointer.Kenneth Graunke2010-12-173-4/+6
| * r300g: finally fix the texture corruption on r3xx-r4xxMarek Olšák2010-12-171-17/+15
| * Remove OES_compressed_paletted_texture from the ES2 extension list.Kenneth Graunke2010-12-161-2/+0
| * softpipe: remove sp_tex_tile_cache_border_color()Brian Paul2010-12-163-34/+2
| * softpipe: fix depth texture sampling regressionBrian Paul2010-12-161-9/+17