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* scons: Always build softpipe and llvmpipe (when llvm available).José Fonseca2010-04-117-33/+17
* scons: Make debug build default.José Fonseca2010-04-111-1/+1
* scons: Make LLVM a black-white dependency.José Fonseca2010-04-1119-65/+51
* scons: Use libdrm options only where needed.José Fonseca2010-04-112-10/+2
* scons: Build glapi regardless of the dri option.José Fonseca2010-04-111-6/+5
* r300g: revisit some assertions and fix potential failuresMarek Olšák2010-04-116-31/+42
* r300g: use cliprects for scissoringMarek Olšák2010-04-114-71/+29
* st/egl: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* i965: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* r300: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* mach64: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* radeon: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* r300g: fix mipmapped 3D texturesMarek Olšák2010-04-115-1/+34
* r300g: support some exotic sampler formatsMarek Olšák2010-04-112-8/+17
* st/mesa: Silence uninitialized variable warning.Vinson Lee2010-04-101-1/+1
* nvfx: Silence uninitialized variable warning.Vinson Lee2010-04-101-1/+1
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* r300/compiler: Remove unused variable.Vinson Lee2010-04-101-1/+0
* svga: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* progs/glsl: Update .gitignore.Vinson Lee2010-04-101-0/+2
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-118-97/+157
* r300g: pick up some new colorbuffer formatsMarek Olšák2010-04-112-1/+23
* r300g: hack around issue with doom3 and 0 strideDave Airlie2010-04-111-0/+5
* st/egl: Remove depth/stencil format from the native interface.Chia-I Wu2010-04-115-108/+93
* st/vega: Require both depth and stencil.Chia-I Wu2010-04-111-4/+2
* st/egl: Remove __GLcontextModes from the native interface.Chia-I Wu2010-04-118-168/+183
* nv50: plug in miptree resource vtblChristoph Bumiller2010-04-103-3/+8
* r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT texturesMarek Olšák2010-04-101-0/+19
* Squashed commit of the following:Keith Whitwell2010-04-10430-16111/+9266
* r300g: align the height of NPOT textures to POTMarek Olšák2010-04-101-1/+4
* r300g: do not use tiling for scanout buffersMarek Olšák2010-04-101-1/+2
* glx: Support direct rendering pbuffersKristian Høgsberg2010-04-091-103/+123
* glx: Fix config chooser logic for 'mask' matchingKristian Høgsberg2010-04-091-5/+9
* Fix copyright headers.Chia-I Wu2010-04-1029-145/+174
* st/egl: Fix a typo in determining the render buffer.Chia-I Wu2010-04-101-1/+1
* llvmpipe: fix transposed stencil ref / values comparisonBrian Paul2010-04-091-1/+1
* Merge branch '7.8'Brian Paul2010-04-095-23/+82
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| * mesa: fix instruction indexing bugsBrian Paul2010-04-091-2/+2
| * docs: link to 7.8.2 release notesBrian Paul2010-04-081-0/+1
| * docs: initial 7.8.2 release notesBrian Paul2010-04-081-0/+46
| * progs/tests: added some debug code (disabled)Brian Paul2010-04-081-0/+13
| * st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regressionBrian Paul2010-04-081-21/+20
| * intel: Call intel_prepare_render() in intelClear()Li Peng2010-04-082-2/+4
* | st/mesa: new assertions to check array indexesBrian Paul2010-04-091-0/+3
* | util: Fix typo in earlier commit.José Fonseca2010-04-091-1/+1
* | util: ubyte_to_float and float_to_ubyte whenever possible.José Fonseca2010-04-091-0/+7
* | util: Get all depth stencil tests passing.José Fonseca2010-04-094-155/+497
* | util: Add missing break statement.José Fonseca2010-04-091-0/+1
* | util: Use consistent symbols in pack generator.José Fonseca2010-04-091-16/+16
* | util: Reorder format tests -- group by format.José Fonseca2010-04-092-29/+32