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* remove duplicate pieces of code.Aapo Tahkola2006-08-222-41/+4
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* extend some DrawRangeElements cases to support rendering more than 65535 ↵Aapo Tahkola2006-08-223-6/+39
| | | | verts in one blast. ut2k4 cases in other words ...
* fix broken write-only depth setting. use early z where possible.Aapo Tahkola2006-08-221-126/+117
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* Correct the name of the GL_NV_texture_expand_normal extension.Ian Romanick2006-08-221-1/+1
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* The TLS dispatch functions for x86-64 are fixed-size, just like onIan Romanick2006-08-221-18/+22
| | | | | | | | | | x86. This means that the position of each dispatch function can be calculated as (dispatch_offset * size_of_function) + glNewList. This allows us to not store the function pointers in glprocs_table_t. This same optimization has been done for quite some time on x86. We could probably also do this for some cases of the SPARC dispatch as well.
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-2215-95/+223
| | | | | | | | | | | | | | | | | | | boolean attribute, which defaults to true, determines whether or not a static dispatch function is available in libGL for applications to link against. Ideally, any new functions that are not part of the ABI should not have directly accessable dispatch functions. This forces applications to use glXGetProcAddress to access these functions. By doing this we can gracefully remove functions from libGL without breaking the linkage of applications. Note that the static dispatch functions are still generated. However, they are given names like gl_dispatch_stub_820 and are marked with the "hidden" linker attribute. All extension functions added since the previous Mesa release (6.5) have been marked as 'static_dispatch="false"'.
* move ALL_SOURCES to sources fileBrian Paul2006-08-212-12/+11
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* remove FBDEV_DRIVER_OBJECTS assignment (in sources file)Brian Paul2006-08-211-3/+3
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* various updatesBrian Paul2006-08-211-9/+9
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* More GLSL preprocessor code:Michal Krol2006-08-215-43/+230
| | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
* GLSL 1.20 constructors and operators.Michal Krol2006-08-211-0/+1716
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* remove the now confusing option to manually enable software ARB_vp if drm is ↵Roland Scheidegger2006-08-192-4/+2
| | | | not new enough on r200
* Removed ifeq from makefile, and corrected fbdev driver so it compilesSean D'Epagnier2006-08-191-9/+3
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* updates for 6.5.1Brian Paul2006-08-182-1/+6
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* Fix-ups for linux-fbdev config. No longer build Xlib driver sources.Brian Paul2006-08-183-3/+22
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* The driver now compiles correctly without any x headers or libraries installedSean D'Epagnier2006-08-1810-74/+256
| | | | | | | | | | The bitmap and stroke code can't be shared with glx anymore because of this. The model for the mini teapot is restored and I have tested it to work with linux-fbdev and linux-solo The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also sets the correct number of cmap entrees (instead of 256 which can be an error)
* Fix writemasks on texture arb fp instructions.Alan Hourihane2006-08-1811-38/+64
| | | | Cleanup invarient state emission.
* sort the FEATURE_ definesBrian Paul2006-08-171-12/+14
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* added FEATURE_EXT_timer_query and testsBrian Paul2006-08-173-3/+17
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* change #ifdef to #ifBrian Paul2006-08-171-1/+1
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* change tex memory allocation calls (debian bug 383209)Brian Paul2006-08-161-2/+1
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* When available, which is most of the time, use posix_memalign to implementIan Romanick2006-08-169-11/+30
| | | | _mesa_align_malloc and friends.
* Enable support for GL_EXT_gpu_program_parameters for R300.Ian Romanick2006-08-152-1/+3
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* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-1518-180/+549
| | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
* Add test for GL_EXT_gpu_program_parameters.Ian Romanick2006-08-152-0/+286
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* Remove extraneous trailing semicolon.Ian Romanick2006-08-151-1/+1
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* s/GLvoid/void/ to fix gcc 4.2 issue (bug 7875)Brian Paul2006-08-151-1/+1
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* Bug #7169: Attempt to make libGL symbols visible to drivers.Michel Dänzer2006-08-141-5/+16
| | | | | | | | Some applications end up dlopening libGL without RTLD_GLOBAL, so the libGL symbols referenced by the driver can't be unresolved when libGL dlopens it. This attempts to make the libGL symbols visible to the driver by dlopening libGL (again) with RTLD_GLOBAL before dlopening the driver and dlclosing the obtained handle afterwards.
* gcc-4.1.1 compile fixAapo Tahkola2006-08-121-4/+4
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* Add comments explaining a couple "mystery" bits.Ian Romanick2006-08-121-1/+13
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* Fix white-space problem in the prototype for glBlitFramebufferEXT thatIan Romanick2006-08-122-2/+2
| | | | prevented gl_mangle.h from picking it up.
* Fix long standing bug that prevented newer drivers from working withIan Romanick2006-08-113-530/+537
| | | | | | | | older libGL. The data in extension_helper.h erroneous instructed drivers to expect all functions with establised offsets, even those not in the ABI, to have a specific offset allocated. This is just wrong. A function is either in the ABI and has a set offset or a function is not in the ABI and has a re-map offset.
* Convert comment header for __GLcontextModesRec to Doxygen style.Ian Romanick2006-08-111-6/+12
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* support shorts as vertex dataAapo Tahkola2006-08-116-582/+349
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* Add padding to match the current xf86-video-intel DDX->DRI interface.Eric Anholt2006-08-101-0/+20
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* mkdir -> mkdir -p, since /usr/include might not exist in the installroot yetAdam Jackson2006-08-101-4/+4
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* linux-indirect target fixes.Adam Jackson2006-08-103-1/+6
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* 6.5.1 relnotesBrian Paul2006-08-101-0/+1
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* latest updates for 6.5.1Brian Paul2006-08-102-0/+61
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* Fixup more PROGRAM_UNDEFINED problems.Alan Hourihane2006-08-101-2/+2
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* Fix some breakage after the PROGRAM_UNDEFINED changeAlan Hourihane2006-08-101-2/+2
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* Added initial multisampling support to glfbdev driver.Sean D'Epagnier2006-08-1014-290/+748
| | | | | | | | | Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs
* finish up texstore for SL8 texture formatBrian Paul2006-08-101-13/+24
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* GLSL 1.20 built-in library.Michal Krol2006-08-092-0/+230
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* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-0911-315/+450
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* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-09114-2/+37930
| | | | | This driver comes from Tungsten Graphics, with a few further modifications by Intel.
* Add PROGRAM_FILE_MAX for i965 driver.Eric Anholt2006-08-091-1/+2
| | | | While here, make PROGRAM_UNDEFINED just the next value in the enum.
* implement some of the sRGB texstore functionsBrian Paul2006-08-091-12/+88
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* remove stray text from previous check-inBrian Paul2006-08-071-1/+0
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* Modified config to use glut/fbdev, added demo and sample directories.Sean D'Epagnier2006-08-051-3/+7
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