summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* util/prim: use vertex count info in u_validate_pipe_prim()Chia-I Wu2013-05-031-32/+2
* util/prim: fix the name of the include guardChia-I Wu2013-05-031-2/+2
* draw: use u_assembled_prim() instead of u_assembled_primitive()Chia-I Wu2013-05-033-11/+3
* util/prim: clean up and add commentsChia-I Wu2013-05-031-60/+107
* util/prim: fix primitive trimming for triangles with adjacencyChia-I Wu2013-05-031-2/+2
* i965/vs: Add instruction scheduling.Eric Anholt2013-05-023-0/+229
* i965: Move most of the FS instruction scheduler code to a general class.Eric Anholt2013-05-021-49/+75
* i965: Pull a couple of FS scheduling functions out to methods.Eric Anholt2013-05-021-55/+77
* i965: Move FS instruction scheduling to a non-FS-specific file.Eric Anholt2013-05-022-1/+1
* i965: Share the register file enum between the two backends.Eric Anholt2013-05-027-34/+24
* i965: Make dump_instructions be a virtual method of the visitor.Eric Anholt2013-05-026-28/+22
* i965/vs: Do round-robin register allocation on gen6+ like we do in the FS.Eric Anholt2013-05-021-0/+4
* wayland: Make eglQueryBufferWL succeed for width and height requests tooRob Bradford2013-05-021-2/+2
* draw/gs: don't crash when vs/gs signatures don't matchZack Rusin2013-05-021-39/+54
* tgsi: allow negation of all integer typesZack Rusin2013-05-023-8/+4
* i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.Eric Anholt2013-05-021-0/+35
* r600g: Don't set the dest cache bits on surface sync for R600_CONTEXT_FLUSH_A...Tom Stellard2013-05-021-15/+13
* r600g/compute: Fix build error in debug codeTom Stellard2013-05-021-1/+1
* radeon: Fix build with LLVM 3.3Armin K2013-05-021-1/+1
* gallivm: Fix build with LLVM 3.3Armin K2013-05-021-1/+3
* mesa: update comments, simplify code in vtxfmt.cBrian Paul2013-05-021-8/+6
* mesa: update GLvertexformat commentsBrian Paul2013-05-021-20/+7
* mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()Brian Paul2013-05-029-176/+110
* mesa: remove GLvertexformat::Rectf()Brian Paul2013-05-027-56/+24
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-029-401/+20
* vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()Brian Paul2013-05-023-0/+68
* mesa: remove _MESA_INIT_EVAL_VTXFMT() macroBrian Paul2013-05-025-16/+32
* mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macroBrian Paul2013-05-025-8/+4
* mesa: remove _MESA_INIT_DLIST_VTXFMT() macroBrian Paul2013-05-025-10/+9
* mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWNBrian Paul2013-05-022-5/+3
* mesa: add names of geometry shader prims in gl_enums.pyBrian Paul2013-05-021-1/+5
* vbo: fix initial value of ctx->Driver.CurrentSavePrimitiveBrian Paul2013-05-021-1/+1
* vbo: fix error detection in vbo_save_playback_vertex_list()Brian Paul2013-05-021-11/+6
* mesa: comments, formatting fixes in dlist codeBrian Paul2013-05-021-3/+10
* vbo: remove redundant vfmt->Begin = _save_Begin assignmentBrian Paul2013-05-021-1/+0
* mesa: don't install glDraw* functions into the BeginEnd dispatch tableBrian Paul2013-05-021-30/+43
* vbo: fix parameter validation for saving dlist glDraw* functionsBrian Paul2013-05-021-4/+39
* mesa: add missing error check in _mesa_EndList()Brian Paul2013-05-021-0/+6
* mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constantBrian Paul2013-05-025-13/+7
* mesa: simplify save_Begin() error checkingBrian Paul2013-05-021-20/+13
* mesa: refactor _mesa_valid_prim_mode()Brian Paul2013-05-022-14/+24
* mesa: fix CurrentSavePrimitive <= GL_POLYGON testsBrian Paul2013-05-022-3/+3
* mesa: adjust PRIM_x constants for geometry shadersBrian Paul2013-05-021-3/+4
* mesa: fix save_ShadeModel() logic and add new commentsBrian Paul2013-05-021-4/+5
* gallivm: Fix altivec intrinsics for 8xi16 add/subAdam Jackson2013-05-021-2/+2
* r600/sb: Fix build failure with non-standard libdrm installation prefixLauri Kasanen2013-05-021-0/+1
* radeon/uvd: Fix build failure with non-standard libdrm installation prefixLauri Kasanen2013-05-021-1/+1
* mesa: implement glFramebufferTextureJordan Justen2013-05-013-1/+21
* mesa: add Layered field to framebuffersJordan Justen2013-05-012-0/+22
* mesa: add renderbuffer attachment Layered fieldJordan Justen2013-05-013-8/+12