Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glhd: Remove leftover file | Jakob Bornecrantz | 2010-06-28 | 1 | -35/+0 |
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* | Merge branch 'gallium-drm-driver-drescriptor' | Jakob Bornecrantz | 2010-06-28 | 130 | -971/+995 |
|\ | | | | | | | | | | | | | | | | | Conflicts: src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_x11.c src/gallium/state_trackers/egl/x11/native_x11.h src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/radeon/drm/radeon_drm.c | ||||
| * | nouveau: Remove reference to drm_api | Jakob Bornecrantz | 2010-06-24 | 1 | -1/+1 |
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| * | i965g: Remove last references to drm_api | Jakob Bornecrantz | 2010-06-24 | 2 | -2/+2 |
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| * | swrastg: Use target-helpers | Jakob Bornecrantz | 2010-06-24 | 3 | -54/+13 |
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| * | gallium: Use debugging helper in all drm targets | Jakob Bornecrantz | 2010-06-24 | 37 | -16/+167 |
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| * | gallium: Add debug target helper | Jakob Bornecrantz | 2010-06-24 | 1 | -0/+36 |
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| * | gallium: Fix scons build | Jakob Bornecrantz | 2010-06-24 | 2 | -1/+1 |
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| * | gallium: Remove drm_api and all references to it | Jakob Bornecrantz | 2010-06-24 | 11 | -373/+1 |
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| * | r600g: Move bootstrap code to target | Jakob Bornecrantz | 2010-06-24 | 8 | -36/+48 |
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| * | nouveau: Move bootstrap code to targets | Jakob Bornecrantz | 2010-06-23 | 6 | -23/+57 |
| | | | | | | | | | | Well sorta, at least I removed the drm_api dependancy and the target can layer anything it wants to now. | ||||
| * | nouveau: Rename winsys file | Jakob Bornecrantz | 2010-06-23 | 3 | -4/+4 |
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| * | gallium: Drop sw drm winsys | Jakob Bornecrantz | 2010-06-23 | 5 | -171/+1 |
| | | | | | | | | Last user went away | ||||
| * | i965g: Move bootstrap code to targets | Jakob Bornecrantz | 2010-06-23 | 13 | -51/+113 |
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| * | i965g: Rename winsys file | Jakob Bornecrantz | 2010-06-23 | 3 | -2/+2 |
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| * | i965g: Moved pci_id to winsys struct | Jakob Bornecrantz | 2010-06-23 | 6 | -14/+12 |
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| * | target-helpers: Add inline helpers | Jakob Bornecrantz | 2010-06-23 | 2 | -0/+97 |
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| * | swrastg: Fix glue file | Jakob Bornecrantz | 2010-06-14 | 1 | -3/+3 |
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| * | r300g: Move bootstrap code to targets | Jakob Bornecrantz | 2010-06-06 | 10 | -32/+70 |
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| * | i915g: Move bootstrap code to targets | Jakob Bornecrantz | 2010-06-06 | 13 | -42/+87 |
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| * | svga: Move bootstrap code to targets | Jakob Bornecrantz | 2010-06-06 | 8 | -40/+138 |
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| * | swrastg: Use new drm_driver interface in EGL | Jakob Bornecrantz | 2010-06-06 | 1 | -6/+7 |
| | | | | | | | | | | | | | | The EGL state tracker is really weird in how it does software, in the past we would just not return a drm_api struct but now, there is no callback to get a function so we just set the create_screen hock to NULL to make it switch to software. | ||||
| * | gallium: Make all drm drivers use the new drm compat helper | Jakob Bornecrantz | 2010-06-06 | 42 | -13/+91 |
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| * | gallium: drm api compat helper | Jakob Bornecrantz | 2010-06-06 | 1 | -0/+46 |
| | | | | | | | | | | This is temporary untill all drivers have moved to the new drm driver descriptor interface. | ||||
| * | gallium: Convert state trackers to drm driver interface | Jakob Bornecrantz | 2010-06-06 | 13 | -98/+35 |
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| * | gallium: Add drm driver interface | Jakob Bornecrantz | 2010-06-06 | 1 | -0/+71 |
| | | | | | | | | | | | | | | This interfacre replaces the drm_api api it works very much the same way as drm_api but with the exception that its meant for the target to implement it. And it does not export a get function and neither a destroy function. | ||||
* | | llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy(). | José Fonseca | 2010-06-28 | 1 | -9/+17 |
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* | | llvmpipe: Actually flush in lp_resource_copy() | José Fonseca | 2010-06-28 | 1 | -2/+2 |
| | | | | | | | | The cpu_access is redundant in a software rasterizer. | ||||
* | | llvmpipe: Ensure outdated framebuffer state is not reused in ↵ | José Fonseca | 2010-06-28 | 2 | -4/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lp_setup_bind_framebuffer(). We were starting a scene whenever lp_setup_get_vertex_info() was called by the draw module. So when when all primitives were culled/clipped, not only did we create a new scene for nothing, but we end up using the old scene with the old framebuffer state instead of a new one. Fix consists in: - don't call lp_setup_update_state() in lp_setup_get_vertex_info() -- no longer necessary - always setting the scene state before binning a command -- query commands were bypassing it - assert no old scene is reused in lp_setup_bind_framebuffer() | ||||
* | | r300g: fix a compile error on non-debug builds | Marek Olšák | 2010-06-27 | 1 | -1/+1 |
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* | | util: fix a memory leak in blitter | Marek Olšák | 2010-06-27 | 1 | -6/+1 |
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* | | r300g: separate the hyperz state and pipelined FB regs out of the FB state | Marek Olšák | 2010-06-27 | 5 | -11/+76 |
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* | | r300g: release referenced objects in destroy_context | Marek Olšák | 2010-06-27 | 1 | -9/+40 |
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* | | r300g: reference surfaces in set_framebuffer_state | Marek Olšák | 2010-06-27 | 1 | -1/+19 |
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* | | r300g: group debug messages | Marek Olšák | 2010-06-27 | 1 | -21/+24 |
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* | | r300g: turn rasterizer state into a command buffer | Marek Olšák | 2010-06-27 | 4 | -98/+122 |
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* | | r300g: move emission of the MSPOS regs into the framebuffer state | Marek Olšák | 2010-06-27 | 4 | -52/+40 |
| | | | | | | | | | | | | | | | | Now the question is whether we are allowed to ignore gl_rasterization_rules and pipe_rasterizer_state::multisample. The former is invariant anyway and I think the latter would need re-emitting the AA state which is quite costly, considering that it implicitly flushes the whole pipeline (all AA regs in the AA state are *unpipelined*). | ||||
* | | r300g: turn invariant state into a command buffer | Marek Olšák | 2010-06-27 | 8 | -95/+40 |
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* | | r300g: initialize some crucial state in the first CS | Marek Olšák | 2010-06-27 | 1 | -7/+8 |
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* | | r300g: introduce VAP invariant state | Marek Olšák | 2010-06-26 | 6 | -15/+41 |
| | | | | | | | | Unlike other invariant states, this one must be emitted after VAP flush. | ||||
* | | r300g: immediate mode cleanup | Marek Olšák | 2010-06-26 | 1 | -16/+12 |
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* | | r300g: update my notes about fastfill and zbuffer compression | Marek Olšák | 2010-06-26 | 2 | -11/+24 |
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* | | r300g: enum r300_blitter_op is a bitmask | Marek Olšák | 2010-06-26 | 1 | -4/+4 |
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* | | draw: fix build with llvm and make | Marek Olšák | 2010-06-26 | 1 | -0/+1 |
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* | | mesa: Remove unnecessary header. | Vinson Lee | 2010-06-26 | 1 | -1/+0 |
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* | | st/mesa: Remove unnecessary headers. | Vinson Lee | 2010-06-26 | 1 | -2/+0 |
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* | | draw: Remove unnecessary header. | Vinson Lee | 2010-06-26 | 1 | -1/+0 |
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* | | draw: deleted by mistake | Zack Rusin | 2010-06-25 | 1 | -0/+1 |
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* | | draw: initialize headers in the none post paths as well | Zack Rusin | 2010-06-25 | 1 | -0/+8 |
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* | | draw: limit the number of vertex shader variants kept around | Zack Rusin | 2010-06-25 | 8 | -62/+324 |
| | | | | | | | | | | | | | | we used to create and cache unltimited number of variant, this change limits the number of variants kept around to a fixed number. the change is based on a similar patch by Roland for llvmpipe fragment shaders. |