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* added new entrypoints for 1.3Brian Paul2001-10-172-0/+1199
* updated for new glext.hBrian Paul2001-10-171-1/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-175-18/+56
* minor updates for new glext.hBrian Paul2001-10-171-3/+16
* updated extensionsBrian Paul2001-10-172-98/+1440
* Updated for Mesa 4.0Karl Schultz2001-10-151-623/+91
* Fix comments.Karl Schultz2001-10-151-2/+3
* Fix the clear() functionKarl Schultz2001-10-051-80/+98
* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
* Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz2001-10-041-0/+3
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
* remove extra CR charsKarl Schultz2001-10-042-194/+194
* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-255-6/+6
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
* replaced x86_xform_raw4.S with x86_xform4.SBrian Paul2001-09-241-2/+2
* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3
* removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul2001-09-241-2/+1
* Committing in .Jouk Jansen2001-09-241-47/+47
* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
* added missing tnl_dd filesBrian Paul2001-09-231-1/+4
* 4.0 updatesBrian Paul2001-09-231-11/+10
* updated version infoBrian Paul2001-09-231-4/+4
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
* updates for Mesa 4.0Brian Paul2001-09-2310-22/+189
* bump versions to 4.0Brian Paul2001-09-237-26/+26
* More of the sameKeith Whitwell2001-09-231-14/+3
* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-214-19/+37
* Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz2001-09-211-1/+1
* added __glCoreCreateContext and __glCoreNopDispatchBrian Paul2001-09-211-1/+7
* add the same conditional mangling stuff that gl.h has.Karl Schultz2001-09-201-0/+4
* add mangling for new entry pointsKarl Schultz2001-09-201-1/+10
* Don't use "errno" as a parameter name - it is also a function and thatKarl Schultz2001-09-202-12/+12
* compiler warningsKarl Schultz2001-09-203-8/+9
* Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz2001-09-201-1/+1
* very brief overview of swrastKeith Whitwell2001-09-201-0/+55
* (very) Brief overview of tnl moduleKeith Whitwell2001-09-201-0/+102
* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
* silence compiler warnings (last batch for src)Karl Schultz2001-09-1912-80/+106
* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
* more compiler warning fixesKarl Schultz2001-09-189-109/+113
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
* clean up makefiles some more for WindowsKarl Schultz2001-09-185-33/+39
* compiler warningsKarl Schultz2001-09-181-14/+14
* remove carriage return charsKarl Schultz2001-09-1812-5459/+5459
* compiler warningsKarl Schultz2001-09-186-142/+152