| Commit message (Collapse) | Author | Age | Files | Lines |
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Whitelist platforms instead of blacklisting, as several pthread
implementations are missing pthread_barrier_t, in particular MacOSX.
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Became apparent with the C11 thread changes. Unfortunately I didn't
have all dependencies to build the driver, and only noticed
this issue on build server.
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On Windows64.
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Note that PIPE_ROUTINE now returns an int.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Implementation is based of https://gist.github.com/2223710 with the
following modifications:
- inline implementatation
- retain XP compatability
- add temporary hack for static mutex initializers (as they are not part
of the stack but still widely used internally)
- make TIME_UTC a conditional macro (some system headers already define
it, so this prevents conflict)
- respect HAVE_PTHREAD macro
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Ian Romanick <[email protected]>
Acked-by: Chad Versace <[email protected]>
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Never used.
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Previously the reason we needed is_array was because we used array_size == NULL to
represent both non-arrays and unsized arrays. Now that we use a non-NULL
array_specifier to represent an unsized array, is_array is redundant.
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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We need to insert outermost dimensions in the correct spot otherwise
the dimension order will be backwards
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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array
This change does not help fix or prevent any bugs
it just seems reasonable to do
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Adds array specifier object to hold array information
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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No regressions on IVB (piglit quick + unit tests).
v2 (Paul):
- no need to patch the unit tests anymore. Original logic
was altered and unit tests updated to match the
fs-generator
- lrp emission moves from the blorp compiler core into the
emitter here (previously there was a separate refactoring
patch which is not really needed anymore as the lrp logic
got refactored when the original lrp logic got fixed).
- pass 'BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX' to the
generator in fs_inst::target instead of hardcoding it
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Needed for compiling blorp blit programs.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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The compiler for blorp programs likes to emit instructions for
the message construction itself meaning that the generator needs
to skip any such when blorp programs are translated for the hw.
In addition, the binding table control is special for blorp
programs and the generator does not need to update the binding
tables associated with the compiler bookkeeping (this in fact
gets thrown away as the blorp compiler sets the program data
in its own way).
v2 (Paul): do not hardcode the binding table index but use
fs_inst::target instead.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Unit tests comparing generated blorp programs to known good need
to have the dump in designated file instead of in default
standard output. The comparison also expects the jump counters
of if-else-instructions to be correctly set and hence the dump
needs to be taken _after_ 'patch_IF_ELSE()' is run (the default
dump of the fs_generator does this before).
v2 (Paul): dropped the redundant 'dump_enabled' argument
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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v2 (Paul): renamed emit_if() to emit_cmp_if()
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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In addition, the special case requiring explicit execution size
control is wrapped manually.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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In addition, the two special cases requiring explicit execution
size control are wrapped manually.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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v2 (Paul): pass the combining opcode as an argument to emit_combine().
This keeps manual_blend_average() selfcontained
documentation wise.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Resolving of the hardware message type is moved into the
emitter also in preparation for switching to use fs_generator.
The generator wants to translate the high level op-code into
the message type and hence the emitter needs to know the
original op-code.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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v2: introduces 'SHADER_OPCODE_TXF_UMS' also for gen8
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Prepares for the introduction of non-compressed multi-sampled
lookup used in the blorp programs.
v2: now also taking into account gen8
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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The combination of four separate comparison operations and
and the masked "and" require special treatment when moving
to FS LIR.
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Prepares for presenting blorp blit programs using FS IR that
allows EU-assembly generation using i965 glsl-compiler
backend (fs_generator).
v2: rebased on top of endif-jump counter fix (moving the
added brw_set_uip_jip() into the emitter)
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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The Intel closed source OpenGL driver recently began supporting 32
texture image units on Haswell. This makes the open source driver
support 32 as well.
Earlier generations don't have the message header field required to
support more than 16 sampler states, so we continue to advertise 16
there.
On Haswell, this causes us to advertise:
- GL_MAX_TEXTURE_IMAGE_UNITS = 32
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 32
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 96
instead of the old values of 16, 16, and 48.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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BRW_MAX_TEX_UNIT is about to grow, but only Gen7+ will be able to
support the new larger value. On older platforms, we don't want to
allocate the extra space - it would just be a waste.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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This allows drivers to optionally support more than 16 texture units.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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Like the scalar backend, we add an offset to the "Sampler State Pointer"
field to select a group of 16 samplers, then use the "Sampler Index"
field to select within that group.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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The next patch adds an additional case where the message header is
necessary. So we want to do the g0 copy if inst->header_present is set,
rather than inst->texture_offset.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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In theory, a shader might use textureOffset() but set all the texel
offsets to zero. In that case, we don't actually need to set up the
message header - zero is the implicit default.
By moving the texture_offset setup before the header_present setup, we
can easily only set header_present when there are non-zero texel offset
values.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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The message descriptor's "Sampler Index" field is only 4 bits (on all
generations of hardware), so it can only represent indices 0 through 15.
Haswell introduced a new field in the message header - "Sampler State
Pointer". Normally, this is copied straight from g0, but we can also
add a byte offset (as long as it's a multiple of 32).
This patch uses a "Sampler State Pointer" offset to select a group of
16 sampler states, and then uses the "Sampler Index" field to select
the state within that group.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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We'll need this in the next patch.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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Previously, the code to copy g0 to the message header existed in two
places - one for the texture offset case, and one for any other case.
By treating texture_offset as a special case of header_present, we can
remove this duplication and shorten the code. Future patches which add
new header fields also won't have to add additional duplication.
This also clarifies a confusing construct. The old code contained:
} else if (inst->header_present) {
if (brw->gen >= 7) {
...explicit copy from g0 to the message header...
} else {
/* Set up an implied move from g0 to the MRF. */
}
}
This looks like it might set up an implied move on Sandybridge, which
doesn't support those. However, Sandybridge only uses a message header
for texture offsets, so it would never hit this code path. The new code
avoids this implicit knowledge by only setting up an implied move on
Gen4-5.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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This is shorter, easier to read, and further from the 80 column limit.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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