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* i915g: Rename winsys c fileJakob Bornecrantz2010-05-292-1/+1
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* i915g: Move pci id to winsys structJakob Bornecrantz2010-05-297-15/+11
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* targets/egl: Give egl targets a good build enviromentJakob Bornecrantz2010-05-291-1/+11
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* egl_dri2: Split driver loading out into its own functionKristian Høgsberg2010-05-281-32/+48
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* egl_dri2: Check for xcb_connect() failure the right wayKristian Høgsberg2010-05-281-6/+4
| | | | | It always returns a valid xcb_connection_t, but if connection failed, it's in the error state.
* r600g: fix buildMarek Olšák2010-05-292-0/+2
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* i965: Add cache unit -> bo name mapping for more gen6 state objects.Eric Anholt2010-05-281-0/+3
| | | | This will help in bufmgr debugging and aub dumping.
* i965: fix PIPE_CONTROL command for gen6.Zou Nan hai2010-05-281-1/+10
| | | | | Signed-off-by: Zou Nan hai <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* llvmpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
| | | | Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
* softpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
| | | | Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
* llvmpipe: add out of memory checking to triangle setup pathBrian Paul2010-05-281-5/+9
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* glsl: change uniform location/offset encodingBrian Paul2010-05-281-8/+30
| | | | | | | This lets Mesa work like other OpenGL implementations with regard to indexing uniform arrays. See comments for details. Note: this is a candidate for the 7.8 branch.
* r300g: remove unnecessary breaksMarek Olšák2010-05-281-4/+1
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* r300g: report vertex format support in is_format_supportedMarek Olšák2010-05-285-23/+39
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* st/mesa: advertise ARB_half_float_vertex when availableMarek Olšák2010-05-281-0/+7
| | | | Both softpipe and llvmpipe pass the piglit half float test.
* r300g/swtcl: fix WPOSMarek Olšák2010-05-282-9/+8
| | | | | | | | There you are! r300->viewport_state is undefined when using SW TCL. Piglit score (r300g.tests): HW TCL: 231/275 SW TCL: 233/275
* r300g/swtcl: avoid an infinite loop if an occl. query doesn't return anythingMarek Olšák2010-05-281-2/+6
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* r600g: disable renderingJerome Glisse2010-05-271-2/+7
| | | | | | | | | | | Disable rendering to avoid GPU lockup. Use radeondb to debug shader compiler : radeondb -c gallium.bof radeondb -s gallium.json Will print shader generated, best is to use fp demos to test the compiler. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: various fixesBas Nieuwenhuizen2010-05-278-25/+26
| | | | | | | | | - enabled flushing a buffer more than once - enabled the blitter for r600_clear - added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format) - r600_set_framebuffer_state now sets rctx->fb_state - more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state) - fixed a few errors with reference counting
* r600g: fix driver + shader compiler backend changeJerome Glisse2010-05-277-384/+632
| | | | | | | | Change the way we translate from c_compiler to the asic specific representation. Should make things simpler. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Integrate into buildJakob Bornecrantz2010-05-276-3/+29
| | | | Signed-off-by: Jakob Bornecrantz <[email protected]>
* r600g: Fix buffer offsetsJakob Bornecrantz2010-05-271-2/+2
| | | | Signed-off-by: Jakob Bornecrantz <[email protected]>
* r600g: adapt to latest interfaces changesMarek Olšák2010-05-2744-1760/+615
| | | | | | | | | | | | | | | | | - Wrapped the buffer and texture create/destroy/transfer/... functions using u_resource, which is then used to implement the resource functions. - Implemented texture transfers. I left the buffer and texture transfers separate because one day we'll need a special codepath for textures. - Added index_bias to the draw_*elements functions. - Removed nonexistent *REP and *FOR instructions. - Some pipe formats have changed channel ordering, so I've removed/fixed nonexistent ones. - Added stubs for create/set/destroy sampler views. - Added a naive implementation of vertex elements state (new CSO). - Reworked {texture,buffer}_{from,to}_handle. - Reorganized winsys files, removed dri,egl,python directories. - Added a new build target dri-r600.
* r600g: Initial importJerome Glisse2010-05-2752-0/+14464
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* llvmpipe: s/bool/boolean/Brian Paul2010-05-271-2/+2
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* llvmpipe: s/bool/booleanBrian Paul2010-05-271-2/+2
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* sw/xlib: avoid dereferencing a null pointerBrian Paul2010-05-271-1/+1
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* gallivm: add assertions to check type of phi variablesBrian Paul2010-05-271-0/+2
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* mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul2010-05-271-3/+3
| | | | | | | | | We want to check the incoming renderbuffer format, not the (potentially non-existant) current attachment. Fixes segfault w/ fbotexture -ds2. NOTE: this will be applied to the 7.8 branch too.
* r300g/swtcl: fix secondary color and back-face color outputsMarek Olšák2010-05-276-5/+382
| | | | | | | | | | These piglit tests have been fixed: - bgra-sec-color-pointer - glsl-routing See comments at the beginning of r300_vs_draw.c WPOS is implemented too but it doesn't work yet. I'm still working on it.
* llvmpipe: Refer to my personal udis86 repository.José Fonseca2010-05-271-2/+3
| | | | As it has a bunch of fixes/additions not merged by upstream yet.
* util: Also add a define for the dynamic library's prefix.José Fonseca2010-05-271-0/+3
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* egl/mks: remove extra param from function callBrian Paul2010-05-271-1/+1
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* egl_g3d: add missing param to egl_g3d_st_manager_get_egl_image()Brian Paul2010-05-271-0/+1
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* fbdev: some hacking to get the driver to compile (untested)Brian Paul2010-05-272-1/+10
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* update linux-fbdev configBrian Paul2010-05-271-2/+2
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* vbo: comments and whitespaceBrian Paul2010-05-271-7/+5
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* vbo: remove unused prototypeBrian Paul2010-05-271-3/+0
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* vbo: remove dead codeBrian Paul2010-05-271-21/+0
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* vbo: update/add commentsBrian Paul2010-05-271-15/+62
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* mesa: Remove unnecessary headers.Vinson Lee2010-05-271-5/+0
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* egl: Return NULL if we fail to load a default driverKristian Høgsberg2010-05-271-1/+1
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* mesa: remove unused includesBrian Paul2010-05-261-2/+0
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* mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul2010-05-261-6/+14
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* mesa: move GLSL uniform functions into new source fileBrian Paul2010-05-266-858/+957
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* st/mesa: Remove unnecessary headers.Vinson Lee2010-05-263-6/+0
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* Enable hardware mipmap generation for radeon.Will Dyson2010-05-261-3/+8
| | | | | | | Use _mesa_meta_GenerateMipmap. It is Fast Enough(tm). Signed-off-by: Maciej Cencora <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* Fix image_matches_texture_obj() MaxLevel checkWill Dyson2010-05-261-4/+7
| | | | | | | | | When generating or uploading a new (higher) mipmap level for an image, we can need to allocate a miptree for a level greater than texObj->MaxLevel. Signed-off-by: Maciej Cencora <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* Fallback to software render if there is no miptree for an imageWill Dyson2010-05-261-4/+4
| | | | | | | | This can happen when checking if a software fallback for a higher level operation (such as GenerateMipmap) is needed. Signed-off-by: Maciej Cencora <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák2010-05-273-205/+154
| | | | | | It's now more separate from the rest of the driver and it can be disabled by commenting out just 1 line. Well, I couldn't make the previous version work with SW TCL reliably, that's the reason of this little rework.