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* nv10: fix random stuffPeter Winters2008-04-205-30/+72
* nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs2008-04-154-8/+8
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-04-1582-2014/+4222
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| * gallium: enable new quad output code, remove old codeBrian2008-04-141-36/+0
| * gallium: fix semantic indexes for outputsBrian2008-04-141-2/+4
| * gallium: fix multi drawbuffer fb stateBrian2008-04-141-6/+9
| * gallium: set ctx->Const.MaxDrawBuffersBrian2008-04-141-0/+4
| * gallium: fix PIPE_CAP_MAX_RENDER_TARGETS queryBrian2008-04-141-1/+1
| * gallium: Add draw_pt_fetch_shade_pipeline.c to scons build.José Fonseca2008-04-151-0/+1
| * gallium: Don't assume snprintf are always available.José Fonseca2008-04-159-28/+88
| * gallium: Serialize buffers writes.José Fonseca2008-04-151-5/+76
| * fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
| * mesa: define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
| * gallium: take reduced prim, fill modes into account when cullingBrian Paul2008-04-143-1/+27
| * use the new macroZack Rusin2008-04-142-3/+2
| * silence some warningsZack Rusin2008-04-144-7/+6
| * pass vertex size to shaders so that callee can decide on the sizeZack Rusin2008-04-146-12/+21
| * softpipe: calculate determinant for all triangles, don't rely on draw module ...Keith Whitwell2008-04-144-35/+30
| * draw: remove dead codeKeith Whitwell2008-04-141-4/+0
| * draw: always malloc verts for fetch_shade_pipelineKeith Whitwell2008-04-141-10/+3
| * draw: flush pipeline before trying to allocate more hw verticesKeith Whitwell2008-04-143-4/+8
| * draw: move vertex header init out of fetch_shade_pipeline.cKeith Whitwell2008-04-145-11/+3
| * draw: hide passthrough shading paths behind an environment variableKeith Whitwell2008-04-143-0/+6
| * softpipe: do our own culling, don't rely on the draw module.Keith Whitwell2008-04-142-22/+43
| * Implement fetch/shade/pipeline or emit vertex passthrough.Zack Rusin2008-04-144-23/+287
| * Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin2008-04-147-77/+100
| * return true if one of the vertices has been clippedZack Rusin2008-04-144-15/+25
| * pass arbitrary number of vertices to the shader execution cycleZack Rusin2008-04-144-143/+146
| * introduce a define to maxout the processed verticesZack Rusin2008-04-141-7/+7
| * gallium: Add u_time.cJosé Fonseca2008-04-131-0/+1
| * gallium: Buffer cache.José Fonseca2008-04-134-3/+318
| * gallium: Initial port of Thomas slab suballocator to pipebuffer.José Fonseca2008-04-134-0/+440
| * gallium: OS independent time-manipulation functions.José Fonseca2008-04-134-1/+254
| * tgsi: Fix source register short dump code.Michal Krol2008-04-121-30/+32
| * gallium: move duplicated compute_clipmask() code to draw_vs.hBrian2008-04-124-81/+33
| * gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.Brian Paul2008-04-113-132/+80
| * gallium: handle TGSI immediates in SSE code for vertex shadersBrian Paul2008-04-113-8/+28
| * gallium: implement immediates (aka literals) for SSE fragment shadersBrian Paul2008-04-113-8/+88
| * gallium: commentsBrian Paul2008-04-111-0/+31
| * gallium: fix SCS codegen (sin scalar src comes from X, not Y)Brian Paul2008-04-111-1/+1
| * mesa: fix broken x86_call()Keith Whitwell2008-04-111-1/+8
| * gallium: fix broken x86_call()Keith Whitwell2008-04-111-1/+1
| * gallium: Flush render cache at the beginning of fallback_copy_texsubimage().Michel Dänzer2008-04-111-0/+3
| * mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul2008-04-113-8/+41
| * mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul2008-04-112-0/+224
| * add missing glViewport callsBrian Paul2008-04-111-0/+6
| * tgsi: Dump processor type and version as a single token.Michal Krol2008-04-111-1/+0
| * tgsi: Dump semantics before interpolator.Michal Krol2008-04-111-7/+9
| * gallium: Thread condition variables.José Fonseca2008-04-111-0/+34
| * mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul2008-04-102-0/+193