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Age
Files
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*
radv: pass some necessary gs info back to state handling.
Dave Airlie
2017-01-31
2
-0
/
+7
*
radv: emit vertex shader to correct hw block.
Dave Airlie
2017-01-31
1
-1
/
+20
*
radv/ac: propogate as_es flag into shader info from key.
Dave Airlie
2017-01-31
2
-0
/
+4
*
radv: extend shader stage code to cover geometry shaders.
Dave Airlie
2017-01-31
1
-8
/
+22
*
radv/ac: start setting up the geom shader rings (v2)
Dave Airlie
2017-01-31
2
-3
/
+63
*
radv/ac: handle geom shader sgpr/vgpr inputs
Dave Airlie
2017-01-31
2
-0
/
+41
*
radv/ac: add geom shader sendmsg defines.
Dave Airlie
2017-01-31
1
-0
/
+8
*
radv/ac: add some geom shader info from nir->ac shader.
Dave Airlie
2017-01-31
2
-0
/
+12
*
radv: move hw vertex shader emit to separate function
Dave Airlie
2017-01-31
1
-29
/
+40
*
radv: fixup ia multi vgt param code to handle geom shaders.
Dave Airlie
2017-01-31
1
-11
/
+9
*
radv: add code to set gs_table_depth.
Dave Airlie
2017-01-31
2
-0
/
+35
*
radv: add small helper to denote when a geom shader is in the pipeline.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv: Prevent Coverity warning
Robert Foss
2017-01-30
1
-0
/
+2
*
mesa: add new MESA_GLSL flag for printing shader cache debug info
Timothy Arceri
2017-01-31
3
-0
/
+4
*
glsl: add cache to ctx and add sha1 string fields
Carl Worth
2017-01-31
2
-0
/
+15
*
glsl: add new uniform fields to be used to restore state from cache
Carl Worth
2017-01-31
2
-0
/
+8
*
glsl: Switch to disable-by-default for the GLSL shader cache
Carl Worth
2017-01-31
2
-0
/
+12
*
radv/ac: implement txs for buffer textures.
Dave Airlie
2017-01-31
1
-0
/
+5
*
radv/ac: handle nir irem opcode.
Dave Airlie
2017-01-31
1
-0
/
+3
*
radv/ac: fix multisample subpass image.
Dave Airlie
2017-01-31
1
-5
/
+6
*
radv: handle transfer_write as a dst flag.
Dave Airlie
2017-01-31
1
-0
/
+1
*
r600: fix a compilation warning in r600_screen_create()
Samuel Pitoiset
2017-01-30
1
-1
/
+1
*
gallium/radeon: merge dirty_fb_counter and dirty_tex_descriptor_counter
Marek Olšák
2017-01-30
4
-41
/
+22
*
winsys/radeon: clamp vram_vis_size to 256MB
Marek Olšák
2017-01-30
1
-1
/
+1
*
radeonsi: handle count_from_stream_output in a few IA_MULTI_VGT_PARAM cases
Marek Olšák
2017-01-30
1
-2
/
+4
*
radeonsi: don't invoke DCC decompression in update_all_texture_descriptors
Marek Olšák
2017-01-30
1
-5
/
+6
*
radeonsi: fold info->indirect conditionals into the last one in draw_vbo
Marek Olšák
2017-01-30
1
-12
/
+13
*
radeonsi: atomize the scratch buffer state
Marek Olšák
2017-01-30
6
-29
/
+32
*
r600: Fix stack overflow
Bartosz Tomczyk
2017-01-30
1
-1
/
+1
*
gallium/radeon: add new HUD queries for monitoring the CP
Samuel Pitoiset
2017-01-30
4
-3
/
+80
*
gallium/radeon: add new GPU-sdma-busy HUD query
Samuel Pitoiset
2017-01-30
4
-1
/
+21
*
gallium/radeon: rename grbm to mmio in the gpu load path
Samuel Pitoiset
2017-01-30
2
-32
/
+33
*
winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer
Marek Olšák
2017-01-30
2
-0
/
+21
*
winsys/amdgpu: do not iterate twice when adding fence dependencies
Samuel Pitoiset
2017-01-30
1
-31
/
+32
*
winsys/amdgpu: add one likely() call in amdgpu_cs_flush()
Samuel Pitoiset
2017-01-30
1
-2
/
+2
*
hud: fix compilation warnings in hud_nic_graph_install()
Samuel Pitoiset
2017-01-30
1
-2
/
+2
*
st/mesa: make st_texture_get_sampler_view() static
Samuel Pitoiset
2017-01-30
2
-5
/
+1
*
gallium/radeon: remove r600_common_context::max_db
Marek Olšák
2017-01-30
3
-20
/
+17
*
winsys/amdgpu: fix ADDR_REGISTER_VALUE::backendDisables
Marek Olšák
2017-01-30
1
-1
/
+1
*
gallium/radeon: clean up r600_query_init_backend_mask
Marek Olšák
2017-01-30
6
-22
/
+21
*
radeonsi: precompute IA_MULTI_VGT_PARAM values into a table
Marek Olšák
2017-01-30
6
-72
/
+163
*
radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for Polaris
Marek Olšák
2017-01-30
4
-21
/
+43
*
radeonsi: state atom IDs don't have to be off by one
Marek Olšák
2017-01-30
2
-4
/
+4
*
radeonsi: use a bitmask for looping over dirty PM4 states
Marek Olšák
2017-01-30
5
-18
/
+20
*
radeonsi: atomize L2 prefetches
Marek Olšák
2017-01-30
7
-36
/
+50
*
radeonsi: unbind disabled shader stages to prevent useless L2 prefetches
Marek Olšák
2017-01-30
1
-0
/
+6
*
radeonsi: also prefetch compute shaders
Marek Olšák
2017-01-30
1
-0
/
+12
*
radeonsi: update dirty_level_mask only after the first draw after FB change
Marek Olšák
2017-01-30
3
-24
/
+31
*
gallium/radeon: allow VRAM-only placements again on APUs & recent amdgpu
Marek Olšák
2017-01-30
1
-0
/
+4
*
radeonsi: don't set +fp64-denormals
Marek Olšák
2017-01-30
1
-1
/
+1
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