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* radv: pass some necessary gs info back to state handling.Dave Airlie2017-01-312-0/+7
* radv: emit vertex shader to correct hw block.Dave Airlie2017-01-311-1/+20
* radv/ac: propogate as_es flag into shader info from key.Dave Airlie2017-01-312-0/+4
* radv: extend shader stage code to cover geometry shaders.Dave Airlie2017-01-311-8/+22
* radv/ac: start setting up the geom shader rings (v2)Dave Airlie2017-01-312-3/+63
* radv/ac: handle geom shader sgpr/vgpr inputsDave Airlie2017-01-312-0/+41
* radv/ac: add geom shader sendmsg defines.Dave Airlie2017-01-311-0/+8
* radv/ac: add some geom shader info from nir->ac shader.Dave Airlie2017-01-312-0/+12
* radv: move hw vertex shader emit to separate functionDave Airlie2017-01-311-29/+40
* radv: fixup ia multi vgt param code to handle geom shaders.Dave Airlie2017-01-311-11/+9
* radv: add code to set gs_table_depth.Dave Airlie2017-01-312-0/+35
* radv: add small helper to denote when a geom shader is in the pipeline.Dave Airlie2017-01-311-0/+5
* radv: Prevent Coverity warningRobert Foss2017-01-301-0/+2
* mesa: add new MESA_GLSL flag for printing shader cache debug infoTimothy Arceri2017-01-313-0/+4
* glsl: add cache to ctx and add sha1 string fieldsCarl Worth2017-01-312-0/+15
* glsl: add new uniform fields to be used to restore state from cacheCarl Worth2017-01-312-0/+8
* glsl: Switch to disable-by-default for the GLSL shader cacheCarl Worth2017-01-312-0/+12
* radv/ac: implement txs for buffer textures.Dave Airlie2017-01-311-0/+5
* radv/ac: handle nir irem opcode.Dave Airlie2017-01-311-0/+3
* radv/ac: fix multisample subpass image.Dave Airlie2017-01-311-5/+6
* radv: handle transfer_write as a dst flag.Dave Airlie2017-01-311-0/+1
* r600: fix a compilation warning in r600_screen_create()Samuel Pitoiset2017-01-301-1/+1
* gallium/radeon: merge dirty_fb_counter and dirty_tex_descriptor_counterMarek Olšák2017-01-304-41/+22
* winsys/radeon: clamp vram_vis_size to 256MBMarek Olšák2017-01-301-1/+1
* radeonsi: handle count_from_stream_output in a few IA_MULTI_VGT_PARAM casesMarek Olšák2017-01-301-2/+4
* radeonsi: don't invoke DCC decompression in update_all_texture_descriptorsMarek Olšák2017-01-301-5/+6
* radeonsi: fold info->indirect conditionals into the last one in draw_vboMarek Olšák2017-01-301-12/+13
* radeonsi: atomize the scratch buffer stateMarek Olšák2017-01-306-29/+32
* r600: Fix stack overflowBartosz Tomczyk2017-01-301-1/+1
* gallium/radeon: add new HUD queries for monitoring the CPSamuel Pitoiset2017-01-304-3/+80
* gallium/radeon: add new GPU-sdma-busy HUD querySamuel Pitoiset2017-01-304-1/+21
* gallium/radeon: rename grbm to mmio in the gpu load pathSamuel Pitoiset2017-01-302-32/+33
* winsys/amdgpu: add a fast exit path into amdgpu_cs_add_bufferMarek Olšák2017-01-302-0/+21
* winsys/amdgpu: do not iterate twice when adding fence dependenciesSamuel Pitoiset2017-01-301-31/+32
* winsys/amdgpu: add one likely() call in amdgpu_cs_flush()Samuel Pitoiset2017-01-301-2/+2
* hud: fix compilation warnings in hud_nic_graph_install()Samuel Pitoiset2017-01-301-2/+2
* st/mesa: make st_texture_get_sampler_view() staticSamuel Pitoiset2017-01-302-5/+1
* gallium/radeon: remove r600_common_context::max_dbMarek Olšák2017-01-303-20/+17
* winsys/amdgpu: fix ADDR_REGISTER_VALUE::backendDisablesMarek Olšák2017-01-301-1/+1
* gallium/radeon: clean up r600_query_init_backend_maskMarek Olšák2017-01-306-22/+21
* radeonsi: precompute IA_MULTI_VGT_PARAM values into a tableMarek Olšák2017-01-306-72/+163
* radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for PolarisMarek Olšák2017-01-304-21/+43
* radeonsi: state atom IDs don't have to be off by oneMarek Olšák2017-01-302-4/+4
* radeonsi: use a bitmask for looping over dirty PM4 statesMarek Olšák2017-01-305-18/+20
* radeonsi: atomize L2 prefetchesMarek Olšák2017-01-307-36/+50
* radeonsi: unbind disabled shader stages to prevent useless L2 prefetchesMarek Olšák2017-01-301-0/+6
* radeonsi: also prefetch compute shadersMarek Olšák2017-01-301-0/+12
* radeonsi: update dirty_level_mask only after the first draw after FB changeMarek Olšák2017-01-303-24/+31
* gallium/radeon: allow VRAM-only placements again on APUs & recent amdgpuMarek Olšák2017-01-301-0/+4
* radeonsi: don't set +fp64-denormalsMarek Olšák2017-01-301-1/+1