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* swr: [rasterizer core] Quantize depth to depth buffer precision prior to dept...Tim Rowley2016-04-125-13/+81
* swr: [rasterizer common] win32 build fixupsTim Rowley2016-04-121-6/+0
* swr: [rasterizer core] Affinitize thread scratch space to numa node of workerTim Rowley2016-04-123-4/+16
* swr: [rasterizer] Misc fixes identified by static code analysisTim Rowley2016-04-124-6/+21
* st/mesa: fix memleak in glDrawPixels cache codeBrian Paul2016-04-121-5/+18
* gallium: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-123-3/+3
* softpipe: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-121-2/+2
* svga: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-123-7/+7
* mesa: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-121-1/+1
* r600g: use common scissor and viewport codeMarek Olšák2016-04-126-209/+34
* gallium/radeon: add R600/Evergreen/Cayman support to common viewport codeMarek Olšák2016-04-123-17/+50
* radeonsi: move scissor and viewport states into gallium/radeonMarek Olšák2016-04-1212-319/+388
* radeonsi: use guard band clippingMarek Olšák2016-04-121-4/+69
* radeonsi: compute scissor from viewport in set_viewport_statesMarek Olšák2016-04-122-30/+48
* gallium/radeon: set GTT WC on tiled texturesMarek Olšák2016-04-121-1/+2
* gallium/radeon: relax requirements on VRAM placements on APUsMarek Olšák2016-04-124-0/+37
* winsys/amdgpu: remove hack for low VRAM configurationMarek Olšák2016-04-121-10/+0
* r600g: disable aniso filtering for non-mipmap textures on EGMarek Olšák2016-04-121-1/+3
* r600g: clean up aniso state translationMarek Olšák2016-04-126-31/+29
* radeonsi: disable aniso filtering for non-mipmap textures on SI-CIMarek Olšák2016-04-122-1/+45
* radeonsi: clean up aniso state translationMarek Olšák2016-04-123-15/+23
* radeonsi: enable some sampler fields to match the closed driverMarek Olšák2016-04-122-2/+10
* gallium/radeon: fix maximum texture anisotropy setupMarek Olšák2016-04-121-5/+9
* gallium/radeon: never choose a linear tiling for DB surfacesMarek Olšák2016-04-121-7/+6
* gallium/radeon: removing dead code for sharing stencil buffersMarek Olšák2016-04-121-4/+0
* radeonsi: allow clearing buffers >= 4 GBMarek Olšák2016-04-124-7/+7
* gallium/radeon: allow allocating textures >= 4 GBMarek Olšák2016-04-123-14/+17
* winsys/radeon: fix printing allocation failuresMarek Olšák2016-04-121-4/+4
* winsys/amdgpu: add support for 64-bit buffer sizesMarek Olšák2016-04-125-19/+30
* pb_buffer: switch pb_buffer::size to 64 bitsMarek Olšák2016-04-128-16/+21
* gallium/radeon: remove R600_QUERY_HW_FLAG_TIMERMarek Olšák2016-04-124-7/+3
* gallium/radeon: merge timer and non-timer query listsMarek Olšák2016-04-124-82/+23
* r600g: don't manually stop queries for blitterMarek Olšák2016-04-121-3/+0
* r600g: add pausing pipeline & streamout queries into set_active_query_stateMarek Olšák2016-04-125-1/+38
* r600g: implement set_active_query_state for pausing occlusion queriesMarek Olšák2016-04-127-9/+24
* r600g: simplify r600_set_occlusion_query_stateMarek Olšák2016-04-124-7/+3
* gallium/radeon: move pipeline stat context flags to common codeMarek Olšák2016-04-124-10/+10
* r600g: fix typo in r600 register definitionsMarek Olšák2016-04-121-1/+1
* gallium/radeon: unify checking streamout enable stateMarek Olšák2016-04-124-11/+9
* radeonsi: fix mask checking when emitting scissors and viewportsMarek Olšák2016-04-121-4/+8
* radeonsi: implement and rely on set_active_query_stateMarek Olšák2016-04-124-4/+45
* gallium: pause queries for all meta opsMarek Olšák2016-04-128-0/+14
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-1220-0/+142
* radeonsi: Synchronize a streamout write after read hazard.Bas Nieuwenhuizen2016-04-121-0/+6
* nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shader_param()Hans de Goede2016-04-121-0/+1
* dri/i965: extend GLES3 sRGB workaround to cover all formatsHaixia Shi2016-04-121-4/+3
* i965: Add autogenerated 'brw_nir_trig_workarounds.c' to gitignoreEduardo Lima Mitev2016-04-121-0/+1
* glsl: Update hash table comments in constant propagationRhys Kidd2016-04-121-3/+3
* softpipe: add SSBO/shader atomics support.Dave Airlie2016-04-1213-11/+473
* draw: add support for passing buffers to vs/gs shaders.Dave Airlie2016-04-125-3/+32