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* r600g: fix CP DMA hazard with index buffer fetches (v3)Marek Olšák2016-06-047-7/+93
* r600g: properly sync CP with CP DMA on R6xxMarek Olšák2016-06-041-1/+8
* r600g: write WAIT_UNTIL in the correct placeMarek Olšák2016-06-041-8/+11
* gallium/radeon: rename allocator_so_filled_size -> allocator_zeroed_memoryMarek Olšák2016-06-043-6/+6
* gallium/u_suballoc: allow different alignment for each allocationMarek Olšák2016-06-048-21/+20
* anv/blit: Use CLAMP_TO_EDGE for scaled blitsJason Ekstrand2016-06-031-0/+3
* anv/copy: Account for the anv_surface.offset when creating a blit2d_surfJason Ekstrand2016-06-031-17/+17
* nir/spirv: Make a decoration switch completeJason Ekstrand2016-06-031-3/+1
* nir/spirv: Make unhandled decorations and capabilities non-fatalJason Ekstrand2016-06-032-18/+36
* nir/spirv: Add a way to print non-fatal warningsJason Ekstrand2016-06-032-0/+19
* nir/spirv: Add string lookup tables for a couple of SPIR-V enumsJason Ekstrand2016-06-033-0/+179
* nir/spirv: Complete the list of capabilitiesJason Ekstrand2016-06-031-3/+45
* anv/pipeline: Add support for early depth stencilJason Ekstrand2016-06-032-2/+17
* mesa: Get rid of _mesa_active_fragment_shader_has_side_effectsJason Ekstrand2016-06-031-18/+0
* i965/ps_state: Use wm_prog_data.has_side_effectsJason Ekstrand2016-06-032-9/+6
* i965/fs Add a wm_prog_data bit for has_side_effectsJason Ekstrand2016-06-032-0/+15
* nir/info: Get rid of uses_interp_var_at_offsetJason Ekstrand2016-06-033-10/+0
* anv/pipeline: Silently pass tests if depth or stencil is missingJason Ekstrand2016-06-033-3/+35
* anv/pipeline: Unify gen7/8 emit_ds_stateJason Ekstrand2016-06-033-85/+60
* genxml/gen6,7,75: s/BackFace/BackfaceJason Ekstrand2016-06-035-8/+8
* nir/spirv: Handle the WorkgroupSize builtin decorationJason Ekstrand2016-06-031-0/+22
* nir/spirv: Use breaks instead of returns in constant handlingJason Ekstrand2016-06-031-3/+4
* anv/pipeline: Refactor specialization constant handling a bitJason Ekstrand2016-06-031-5/+4
* nir/lower_indirect_derefs: Use the direct array deref for recursionJason Ekstrand2016-06-031-1/+1
* anv/clear: Handle ClearImage on 3-D imagesJason Ekstrand2016-06-031-2/+4
* Revert "i965/fs: Allow scalar source regions on SNB math instructions."Francisco Jerez2016-06-033-7/+14
* i965/vec4: Fix cmod propagation not to propagate non-identity cmod into CMP(N).Francisco Jerez2016-06-031-0/+12
* anv: add the X related and Wayland CFLAGS to VULKAN_ENTRYPOINT_CPPFLAGSEmil Velikov2016-06-041-0/+2
* nir: automake: add nir_search_helpers.h to the sources list(s)Emil Velikov2016-06-041-0/+1
* freedreno/ir3: do idiv lowering after main opt loopRob Clark2016-06-031-16/+27
* nir/algebraic: support for power-of-two optimizationsRob Clark2016-06-036-5/+128
* radeonsi: mark buffer texture range valid for shader imagesNicolai Hähnle2016-06-031-0/+23
* Revert "egl: Check if API is supported when using eglBindAPI."Marek Olšák2016-06-034-72/+10
* mesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES commentAlejandro Piñeiro2016-06-031-0/+3
* mesa/get: return correct value for layer provoking vertex.Dave Airlie2016-06-031-1/+1
* egl: Account for default values of texture target and formatPlamena Manolova2016-06-021-0/+6
* nvc0: mark buffer texture range valid for shader imagesSamuel Pitoiset2016-06-033-0/+31
* isl: add support for Android libmesa_isl static libraryMauro Rossi2016-06-024-1/+241
* android: libmesa_glsl: add a dependency on libmesa_nir staticMauro Rossi2016-06-021-2/+3
* isl: automake: don't include isl_format_layout.c in two lists.Emil Velikov2016-06-022-2/+1
* automake: bring back the .PHONY git_sha1.h.tmp ruleEmil Velikov2016-06-021-2/+17
* i965: Add _NEW_POINT to a couple of comments.Kenneth Graunke2016-06-023-3/+3
* svga: allow copy box in svga_transfer_dma_band()Charmaine Lee2016-06-021-13/+20
* freedreno: fix bad bitshift warningsRob Clark2016-06-021-0/+2
* freedreno: assume builtin shaders do compileRob Clark2016-06-021-1/+2
* i965/fs: Reindent emit_zip().Francisco Jerez2016-06-021-14/+14
* i965/fs: Skip SIMD lowering destination zipping if possible.Francisco Jerez2016-06-021-0/+55
* blorp: Fix 16x multisample scaled blitsAnuj Phogat2016-06-021-7/+10
* meta: Fix indentation in shader codeAnuj Phogat2016-06-021-2/+2
* mesa/copyimage: report INVALID_VALUE for missing cube faceDave Airlie2016-06-031-1/+1