index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
silence gcc warnings (Marc La France)
Brian Paul
2002-03-01
4
-21
/
+29
*
updated comments for CHAN_BITS=16 or 32
Brian Paul
2002-03-01
1
-9
/
+7
*
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-25
1
-11
/
+11
*
DOS updates from Daniel Borca
Brian Paul
2002-02-23
11
-235
/
+711
*
Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).
Brian Paul
2002-02-21
2
-113
/
+166
*
check for initialized XMesaBuffer in XMesaGarbageCollect()
Brian Paul
2002-02-20
1
-2
/
+2
*
Updated 1D/3D/cube mipmapping code to work like the new 2D code.
Brian Paul
2002-02-17
1
-425
/
+459
*
undo some debug changes mistakenly checked in earlier
Brian Paul
2002-02-17
1
-2
/
+1
*
Simplified fog code.
Brian Paul
2002-02-17
4
-215
/
+98
*
don't include s_fog.h
Brian Paul
2002-02-17
3
-6
/
+3
*
Lots of improvements in the 2D texture sampling code. Fewer function calls
Brian Paul
2002-02-17
1
-112
/
+315
*
Optimized the interpolate_texcoords() function:
Brian Paul
2002-02-17
1
-38
/
+148
*
removed dead code
Brian Paul
2002-02-16
1
-18
/
+7
*
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-16
1
-6
/
+43
*
use separate GC for SwapBuffers to avoid colormask problem
Brian Paul
2002-02-15
3
-19
/
+30
*
include string.h to silence warning
Brian Paul
2002-02-15
1
-0
/
+1
*
added new depth_texture/shadow tokens (temporary)
Brian Paul
2002-02-15
1
-2
/
+3
*
Finished up GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-15
1
-4
/
+4
*
updated VERT_BIT_* definitions
Brian Paul
2002-02-15
1
-28
/
+28
*
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-02-15
4
-359
/
+390
*
GL_ARB_window_pos fog fix
Brian Paul
2002-02-15
1
-5
/
+2
*
finished up GL_ARB_window_pos
Brian Paul
2002-02-15
1
-122
/
+91
*
added a glClear() error check
Brian Paul
2002-02-15
1
-3
/
+12
*
fixed a multitexture MatrixMode() bug
Brian Paul
2002-02-15
1
-2
/
+2
*
obsolete
Brian Paul
2002-02-15
2
-1661
/
+0
*
uniformly pass texcoords as GLfloat [4]
Brian Paul
2002-02-15
1
-177
/
+139
*
added alternate glBitmap code (disabled)
Brian Paul
2002-02-15
1
-1
/
+112
*
added SPAN_SPEC flag in smooth_multitextured_line()
Brian Paul
2002-02-15
1
-2
/
+2
*
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-15
1
-22
/
+16
*
updated GL_VENDOR string
Brian Paul
2002-02-14
1
-4
/
+4
*
minor clean-up
Brian Paul
2002-02-14
1
-6
/
+7
*
Remove debug
Keith Whitwell
2002-02-13
1
-2
/
+2
*
now supports > 2 texture units
Brian Paul
2002-02-13
1
-182
/
+123
*
More suport for t&l drivers
Keith Whitwell
2002-02-13
22
-116
/
+231
*
fix compiler warning (windows)
Karl Schultz
2002-02-12
1
-2
/
+2
*
silence compiler warnings
Brian Paul
2002-02-12
6
-4
/
+9
*
add new DOS files to tar file list
Brian Paul
2002-02-12
1
-7
/
+11
*
Daniel Borca's new DOS/DJGPP driver.
Brian Paul
2002-02-12
8
-0
/
+1934
*
Daniel Borca's GLUT for DOS/DGJPP.
Brian Paul
2002-02-12
20
-0
/
+3298
*
added an assertion, fix typo
Brian Paul
2002-02-06
1
-3
/
+7
*
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-06
1
-2
/
+2
*
fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
Brian Paul
2002-02-05
1
-1
/
+6
*
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-04
4
-203
/
+153
*
removed references to removed source files
Brian Paul
2002-02-02
6
-24
/
+6
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
21
-1241
/
+585
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
23
-599
/
+794
*
Clean-up and optimize alpha test code.
Brian Paul
2002-01-31
7
-557
/
+463
*
removed GLUT reference
Brian Paul
2002-01-30
1
-5
/
+5
*
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
Brian Paul
2002-01-30
1
-3
/
+3
*
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
Brian Paul
2002-01-30
1
-3
/
+9
[next]