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Age
Files
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*
x11: fix breakage from gl_config::visualType removal
Brian Paul
2010-10-13
3
-5
/
+6
*
llvmpipe: Unbreak Z32_FLOAT.
José Fonseca
2010-10-13
3
-64
/
+93
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
789
-5701
/
+5698
*
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
54
-128
/
+127
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
99
-190
/
+177
*
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
10
-55
/
+14
*
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-13
10
-12
/
+133
*
gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2
Roland Scheidegger
2010-10-13
1
-19
/
+5
*
r600g: fix stencil export for evergreen harder
Dave Airlie
2010-10-13
2
-3
/
+3
*
r600g: fix relative addressing when splitting constant accesses
Stephan Schmid
2010-10-13
1
-0
/
+2
*
r600g: add missing eg reg definition
Dave Airlie
2010-10-13
1
-0
/
+3
*
r600g: evergreen add stencil export bit
Dave Airlie
2010-10-13
1
-0
/
+5
*
r600g: use blitter for hw copy region
Dave Airlie
2010-10-13
1
-2
/
+31
*
r600g: drop all use of unsigned long
Dave Airlie
2010-10-13
2
-11
/
+11
*
r600g: fix transfer stride.
Dave Airlie
2010-10-13
1
-0
/
+3
*
r600g: remove bpt and start using pitch_in_bytes/pixels.
Dave Airlie
2010-10-13
4
-12
/
+20
*
r600g: rename pitch in texture to pitch_in_bytes
Dave Airlie
2010-10-13
4
-14
/
+14
*
r600g: use common texture object create function
Dave Airlie
2010-10-13
1
-33
/
+41
*
r600g: split out miptree setup like r300g
Dave Airlie
2010-10-13
1
-12
/
+43
*
r600g: add copy into tiled texture
Dave Airlie
2010-10-13
1
-3
/
+22
*
r600g: the vs/ps const arrays weren't actually being used.
Dave Airlie
2010-10-13
2
-16
/
+0
*
r600g: reduce size of context structure.
Dave Airlie
2010-10-13
2
-4
/
+35
*
tdfx: Silence unused variable warning on non-debug builds.
Vinson Lee
2010-10-12
1
-0
/
+1
*
r600g: store samplers/views across blit when we need to modify them
Dave Airlie
2010-10-13
4
-31
/
+66
*
r600g: fix scissor/cliprect confusion
Dave Airlie
2010-10-13
2
-100
/
+10
*
r600g: fix depth0 setting
Dave Airlie
2010-10-13
1
-2
/
+2
*
r300: Silence uninitialized variable warning.
Vinson Lee
2010-10-12
1
-0
/
+1
*
mesa: reformatting, comments, code movement
Brian Paul
2010-10-12
1
-78
/
+99
*
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-12
5
-23
/
+21
*
gallivm: remove newlines
Brian Paul
2010-10-12
1
-2
/
+0
*
gallivm: fix different handling of [non]normalized coords in linear soa path
Roland Scheidegger
2010-10-13
1
-16
/
+6
*
mesa: remove assertion w/ undeclared variable texelBytes
Brian Paul
2010-10-12
1
-1
/
+0
*
st/mesa: enable stencil shader export extension if supported
Dave Airlie
2010-10-13
1
-0
/
+4
*
glsl: add support for shader stencil export
Dave Airlie
2010-10-13
5
-0
/
+30
*
r600g: add shader stencil export support.
Dave Airlie
2010-10-13
3
-2
/
+18
*
r600g: add support for S8, X24S8 and S8X24 sampler formats.
Dave Airlie
2010-10-13
1
-0
/
+8
*
st/mesa: use shader stencil export to accelerate shader drawpixels.
Dave Airlie
2010-10-13
4
-57
/
+158
*
st/mesa: add option to choose a texture format that we won't render to.
Dave Airlie
2010-10-13
3
-8
/
+22
*
softpipe: add support for shader stencil export capability
Dave Airlie
2010-10-13
5
-12
/
+67
*
mesa: improve texstore for 8/24 formats and add texstore for S8.
Dave Airlie
2010-10-13
1
-119
/
+144
*
mesa: add support for FRAG_RESULT_STENCIL.
Dave Airlie
2010-10-13
1
-2
/
+3
*
gallium/util: add S8 tile sampling support.
Dave Airlie
2010-10-13
1
-0
/
+27
*
gallium/format: add X32_S8X24_USCALED format.
Dave Airlie
2010-10-13
4
-0
/
+28
*
gallium/format: add support for X24S8 and S8X24 formats.
Dave Airlie
2010-10-13
6
-0
/
+107
*
gallium/tgsi: add support for stencil writes.
Dave Airlie
2010-10-13
7
-8
/
+28
*
i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.
Eric Anholt
2010-10-12
4
-11
/
+15
*
intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
Eric Anholt
2010-10-12
1
-0
/
+2
*
i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.
Eric Anholt
2010-10-12
1
-2
/
+3
*
glsl: Fix incorrect assertion
Ian Romanick
2010-10-12
1
-1
/
+1
*
mesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick
2010-10-12
1
-12
/
+40
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