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*
wayland: Use existing EGL_TEXTURE_FORMAT for querying wl_buffer texture format
Kristian Høgsberg
2012-07-19
4
-55
/
+46
*
gallium-egl: Implement eglQueryWaylandBufferWL
Kristian Høgsberg
2012-07-19
1
-1
/
+31
*
glsl: Remove open coded version of ir_variable::interpolation_string().
Kenneth Graunke
2012-07-19
1
-15
/
+1
*
i965: Avoid unnecessary recompiles for shaders that don't use dFdy().
Paul Berry
2012-07-19
4
-14
/
+10
*
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
2012-07-19
1
-5
/
+17
*
mesa: Set UsesDFdy appropriately for assembly programs.
Paul Berry
2012-07-19
3
-0
/
+4
*
mesa: Add UsesDFdy to struct gl_fragment_program.
Paul Berry
2012-07-19
2
-0
/
+3
*
drirc: Add disable_blend_func_extended workaround for Unigine OilRush.
Kenneth Graunke
2012-07-19
1
-0
/
+6
*
i965: Add a driconf option to disable GL_ARB_blend_func_extended.
Kenneth Graunke
2012-07-19
4
-2
/
+17
*
mesa: remove stale comment
Brian Paul
2012-07-18
1
-1
/
+0
*
mesa: use gl_program cast wrappers
Brian Paul
2012-07-18
6
-49
/
+37
*
mesa: add some gl_program cast wrappers
Brian Paul
2012-07-18
1
-0
/
+42
*
r600g: setup streamout before calling last r600_need_cs_space before drawing
Marek Olšák
2012-07-18
1
-6
/
+6
*
i965/fs: Make register spill/unspill only do the regs for that instruction.
Eric Anholt
2012-07-18
1
-33
/
+33
*
i965/fs.h: Refactor tests for instructions modifying a register.
Eric Anholt
2012-07-18
4
-34
/
+16
*
i965/fs: Replace usage is_tex() with regs_written() checks.
Eric Anholt
2012-07-18
1
-9
/
+9
*
i965/fs: Rename virtual_grf_next to virtual_grf_count.
Eric Anholt
2012-07-18
6
-22
/
+21
*
i965/fs: Move a block out of a loop in live variables setup.
Eric Anholt
2012-07-18
1
-4
/
+5
*
i965/msaa: Disable alpha-to-{coverage, one} when drawbuffer zero is in intege...
Anuj Phogat
2012-07-18
1
-7
/
+21
*
st/xorg: attach EDID to outputs
Lucas Stach
2012-07-18
1
-1
/
+36
*
st/xorg: remove superfluous memset
Lucas Stach
2012-07-18
1
-2
/
+0
*
st/xorg: reorder exa context creation and use screen param queries
Lucas Stach
2012-07-18
1
-7
/
+8
*
softpipe: Take all lods into account when texture sampling.
Olivier Galibert
2012-07-18
2
-766
/
+645
*
r600g: implement wait-free buffer transfer for DISCARD_RANGE
Marek Olšák
2012-07-18
4
-16
/
+50
*
r600g: accelerate buffer copying
Marek Olšák
2012-07-18
1
-23
/
+47
*
r600g: update R600_MAX_DRAW_CS_DWORDS to take draw-opaque into account
Marek Olšák
2012-07-18
2
-4
/
+2
*
r600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initialization into invariant state
Marek Olšák
2012-07-18
3
-1
/
+3
*
r600g: only set the index type if drawing is indexed
Marek Olšák
2012-07-18
1
-4
/
+5
*
r600g: remove debug code for streamout
Marek Olšák
2012-07-18
1
-11
/
+0
*
r600g: inline r600_context_draw_opaque_count
Marek Olšák
2012-07-18
3
-32
/
+21
*
r600g: fix alphatest without a colorbuffer on evergreen
Marek Olšák
2012-07-18
1
-1
/
+4
*
r600g: fix alphatest without a colorbuffer on r6xx-r7xx
Marek Olšák
2012-07-18
1
-6
/
+10
*
r600g: always derive alphatest state from the first colorbuffer
Marek Olšák
2012-07-18
4
-14
/
+22
*
r600g: atomize alphatest state
Marek Olšák
2012-07-18
6
-46
/
+52
*
r600g: try to fix line stippling with lineloops
Marek Olšák
2012-07-18
1
-1
/
+2
*
r600g: optimize uploading depth textures
Marek Olšák
2012-07-18
1
-11
/
+5
*
r600g: remove needless wrapper r600_texture_depth_flush
Marek Olšák
2012-07-18
3
-35
/
+15
*
r600g: init_flushed_depth_texture should be able to report errors
Marek Olšák
2012-07-18
4
-18
/
+11
*
msaa: Generate proper error for operations prohibited on MSAA buffers.
Paul Berry
2012-07-17
2
-3
/
+3
*
gallivm: silence uninitialized variable warnings
Brian Paul
2012-07-17
3
-3
/
+6
*
r600g: fix lockups with and enable dual source blending on evergreen
Marek Olšák
2012-07-17
2
-4
/
+4
*
r600g: remove unused code after conversion of sampler views
Marek Olšák
2012-07-17
7
-249
/
+5
*
r600g: convert sampler view emission into atoms
Marek Olšák
2012-07-17
6
-134
/
+238
*
r600g: only make constant buffers dirty if there's something to update
Marek Olšák
2012-07-17
1
-4
/
+6
*
r600g: properly track which textures are depth
Marek Olšák
2012-07-17
3
-19
/
+26
*
r600g: consolidate and optimize sampler states changes for evergreen
Marek Olšák
2012-07-17
1
-14
/
+22
*
r600g: don't invalidate texture caches when setting sampler states
Marek Olšák
2012-07-17
1
-6
/
+0
*
r600g: consolidate code for setting sampler views and fix bugs in the process
Marek Olšák
2012-07-17
4
-90
/
+62
*
r600g: remove unused flag have_depth_fb
Marek Olšák
2012-07-17
4
-10
/
+3
*
r600g: do fine-grained vertex buffer updates
Marek Olšák
2012-07-17
8
-63
/
+87
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