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* nvc0: rename NVXX_COMPUTE to NVXX_CPSamuel Pitoiset2016-02-225-117/+117
* nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3dSamuel Pitoiset2016-02-228-64/+64
* nvc0/ir: add missing emission of locked load predicateSamuel Pitoiset2016-02-221-0/+7
* nvc0/ir: add ld lock/st unlock emission on GK104Samuel Pitoiset2016-02-221-10/+25
* nv50/ir: restore OP_SELP to be a regular instructionSamuel Pitoiset2016-02-224-14/+14
* svga: unbind index buffer when drawing non-indexed primitivesBrian Paul2016-02-221-0/+10
* mesa: add GL_EXT_texture_border_clamp supportIlia Mirkin2016-02-223-4/+35
* mesa: add GL_OES_texture_border_clamp supportIlia Mirkin2016-02-227-8/+81
* mesa: bump versionIlia Mirkin2016-02-222-1/+60
* nouveau: update the Makefile.sources list11.2-branchpointEmil Velikov2016-02-221-2/+3
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-215-7/+259
* gallium/radeon: remove unused radeon_shader_binary_free_* functionsMarek Olšák2016-02-212-33/+0
* radeonsi: make radeon_shader_reloc name string fixed-sizedMarek Olšák2016-02-212-6/+3
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-213-68/+71
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-212-3/+8
* radeonsi: enable compiling one variant per shaderMarek Olšák2016-02-213-1/+5
* radeonsi: print full shader name before disassemblyMarek Olšák2016-02-211-1/+33
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-213-18/+87
* radeonsi: rework polygon stippling for PS prologMarek Olšák2016-02-211-39/+110
* radeonsi: add PS prologMarek Olšák2016-02-215-2/+345
* radeonsi: add PS epilogMarek Olšák2016-02-214-2/+297
* radeonsi: add TCS epilogMarek Olšák2016-02-214-13/+155
* radeonsi: add VS epilogMarek Olšák2016-02-214-11/+171
* radeonsi: add VS prologMarek Olšák2016-02-214-1/+267
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-214-14/+45
* radeonsi: add code for dumping all shader parts together (v2)Marek Olšák2016-02-211-12/+34
* radeonsi: add code for combining and uploading shaders from 3 shader partsMarek Olšák2016-02-212-8/+36
* radeonsi: fail compilation if non-GS non-CS shaders have rodataMarek Olšák2016-02-211-0/+13
* radeonsi: separate 2 pieces of code from create_functionMarek Olšák2016-02-211-31/+51
* radeonsi: add samplemask parameter to si_export_mrt_colorMarek Olšák2016-02-211-3/+7
* radeonsi: add start_instance parameter to get_instance_index_for_fetchMarek Olšák2016-02-211-4/+6
* radeonsi: separate out shader key bits for prologs & epilogsMarek Olšák2016-02-214-100/+140
* radeonsi: compute how many input VGPRs fragment shaders haveMarek Olšák2016-02-212-0/+43
* radeonsi: compute how many input SGPRs and VGPRs shaders haveMarek Olšák2016-02-212-0/+34
* gallium/radeon: add basic code for setting shader return valuesMarek Olšák2016-02-214-8/+21
* nvc0: enable compute shaders on FermiSamuel Pitoiset2016-02-211-1/+3
* nv50/ir: add atomics support on shared memory for FermiSamuel Pitoiset2016-02-212-2/+102
* nv50/ir: make OP_SELP a compare instructionSamuel Pitoiset2016-02-213-10/+19
* nv50/ir: add lock/unlock subops for load/storeSamuel Pitoiset2016-02-213-2/+26
* nv50/ir: use s[] addr space for shared buffersSamuel Pitoiset2016-02-211-11/+30
* nvc0: reduce likelihood of collision for real buffers on FermiSamuel Pitoiset2016-02-211-2/+2
* nvc0: invalidate compute state when switching pipe contextsSamuel Pitoiset2016-02-211-1/+2
* nvc0: add support for indirect compute on FermiSamuel Pitoiset2016-02-216-20/+81
* nvc0: bind textures/samplers for compute on FermiSamuel Pitoiset2016-02-213-8/+57
* nvc0: bind shader buffers for compute on FermiSamuel Pitoiset2016-02-215-7/+56
* nvc0: bind driver constbuf for compute on FermiSamuel Pitoiset2016-02-215-0/+29
* nvc0: add a new validation state for 3D driver constbufSamuel Pitoiset2016-02-212-0/+19
* nvc0: bind constant buffers for compute on FermiSamuel Pitoiset2016-02-215-13/+81
* nvc0: allocate an area for compute user constbufsSamuel Pitoiset2016-02-214-18/+20
* nv50: do not advertise about compute shadersSamuel Pitoiset2016-02-201-1/+1