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*
i965: Reduce the number of fs_reg(brw_reg) calls in LINTERP handling.
Kenneth Graunke
2016-07-15
1
-4
/
+4
*
i965: Make a barycentric_mode() helper function.
Kenneth Graunke
2016-07-15
1
-51
/
+49
*
i965: Rename brw_wm_barycentric_interp_mode to brw_barycentric_mode.
Kenneth Graunke
2016-07-15
6
-38
/
+38
*
i965: Handle default interpolation modes and locations in NIR.
Kenneth Graunke
2016-07-15
1
-45
/
+56
*
i965/context: Remove some unnecessary vfuncs
Jason Ekstrand
2016-07-15
4
-21
/
+1
*
i965: Get rid of gen6_surface_state.c
Jason Ekstrand
2016-07-15
3
-49
/
+7
*
i965: Use ISL for emitting buffer surface states
Jason Ekstrand
2016-07-15
7
-148
/
+55
*
i965/state: Account for the element size in emit_buffer_surface_state
Jason Ekstrand
2016-07-15
3
-13
/
+16
*
i965/gen4-6: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
2016-07-15
1
-93
/
+1
*
i965/gen6: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
2016-07-15
1
-99
/
+1
*
i965/gen7: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
2016-07-15
2
-200
/
+1
*
i965/gen7: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
2016-07-15
1
-167
/
+1
*
i965/gen8: Use the generic ISL-based path for renderbuffer surfaces
Jason Ekstrand
2016-07-15
2
-263
/
+2
*
i965/gen8: Use the generic ISL-based path for texture surfaces
Jason Ekstrand
2016-07-15
1
-213
/
+1
*
i965/state: Add generic surface update functions based on ISL
Jason Ekstrand
2016-07-15
2
-0
/
+194
*
i965/surface_state: Rename brw_update to gen4_update
Jason Ekstrand
2016-07-15
1
-11
/
+11
*
i965/state: Use ISL for emitting image surfaces
Jason Ekstrand
2016-07-15
1
-11
/
+22
*
i965/blorp: Use a generic ISL path for texture surfaces on gen8
Jason Ekstrand
2016-07-15
1
-9
/
+38
*
i965/state: Add a helper for emitting a surface state using isl
Jason Ekstrand
2016-07-15
2
-0
/
+88
*
i965/blorp: Use the generic ISL path for texture surfaces on gen6
Jason Ekstrand
2016-07-15
1
-74
/
+2
*
i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen6
Jason Ekstrand
2016-07-15
1
-3
/
+3
*
i965/blorp: Use the generic ISL path for texture surfaces on gen7
Jason Ekstrand
2016-07-15
1
-93
/
+3
*
i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen7
Jason Ekstrand
2016-07-15
1
-4
/
+4
*
i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9
Jason Ekstrand
2016-07-15
1
-95
/
+4
*
i965/blorp: Add a generic ISL-based surface state emit path
Jason Ekstrand
2016-07-15
2
-0
/
+163
*
i965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand
2016-07-15
2
-0
/
+122
*
i965/miptree: Add a helper for getting the ISL clear color from a miptree
Jason Ekstrand
2016-07-15
2
-0
/
+30
*
i965/miptree: Add a helper for getting an isl_surf from a miptree
Jason Ekstrand
2016-07-15
2
-2
/
+176
*
i965: Add an isl_device to the brw_context
Jason Ekstrand
2016-07-15
2
-0
/
+6
*
isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
2016-07-15
2
-0
/
+31
*
isl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand
2016-07-15
6
-5
/
+182
*
isl: Add an ISL_DEV_IS_G4X macro
Jason Ekstrand
2016-07-15
1
-0
/
+4
*
genxml: Add macros and #includes for gens 4-6
Jason Ekstrand
2016-07-15
2
-2
/
+23
*
genxml: Make X/Y Offset field of SURFACE_STATE a uint
Jason Ekstrand
2016-07-15
7
-14
/
+14
*
genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Jason Ekstrand
2016-07-15
6
-0
/
+185
*
isl/state: Divide the aux qpitch by 4
Jason Ekstrand
2016-07-15
1
-1
/
+1
*
isl: Fix the bs assertion in isl_tiling_get_info
Jason Ekstrand
2016-07-15
1
-2
/
+5
*
anv: Handle VK_WHOLE_SIZE properly for buffer views
Jason Ekstrand
2016-07-15
1
-3
/
+4
*
anv: Add an align_down_npot_u32 helper
Jason Ekstrand
2016-07-15
1
-0
/
+6
*
anv: Enable independentBlend on gen7
Jason Ekstrand
2016-07-15
1
-1
/
+1
*
anv/pipeline: Unify blend state setup between gen7 and gen8
Jason Ekstrand
2016-07-15
3
-190
/
+136
*
genxml: Make gen6-7 blending look more like gen8
Jason Ekstrand
2016-07-15
4
-15
/
+34
*
vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.
Eric Anholt
2016-07-15
5
-3
/
+23
*
vc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.
Eric Anholt
2016-07-15
4
-8
/
+4
*
vc4: Remove dead dirty_samplers field.
Eric Anholt
2016-07-15
2
-5
/
+0
*
vc4: Turn on control flow support in the simulator environment.
Eric Anholt
2016-07-15
1
-0
/
+4
*
mesa: handle numLevels, numSamples in _mesa_test_proxy_teximage()
Brian Paul
2016-07-15
1
-3
/
+42
*
mesa: add proxy texture targets in _mesa_next_mipmap_level_size()
Brian Paul
2016-07-15
1
-3
/
+6
*
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul
2016-07-15
7
-29
/
+39
*
mesa: use _mesa_clear_texture_image() in clear_texture_fields()
Brian Paul
2016-07-15
1
-3
/
+1
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