| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
| |
just use the new scratch buffer.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
| |
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This fixes random hangs with Unigine Valley.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102201
Fixes: 064550238ef0 ("radeonsi: use CLEAR_STATE to initialize some registers")
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
make[4]: Entering directory '/wip/mesa/build/src/gallium/targets/dri'
CXXLD gallium_dri.la
../../../../src/gallium/auxiliary/pipe-loader/.libs/libpipe_loader_static.a(libpipe_loader_static_la-pipe_loader.o): In function `pipe_loader_get_driinfo_xml':
/mesa/build/src/gallium/auxiliary/pipe-loader/../../../../../src/gallium/auxiliary/pipe-loader/pipe_loader.c:117: undefined reference to `pipe_loader_drm_get_driinfo_xml'
b4ff5e90 uses pipe_loader_get_driinfo_xml() unconditionally in
pipe_loader.c, but it's definition in pipe_loader_get_driinfo_xml() is only
built if HAVE_LIBDRM.
Arrange to always use the default XML if HAVE_LIBDRM isn't defined.
Signed-off-by: Jon Turney <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
| |
perf_debug() doesn't append a newline for you.
|
|
|
|
|
|
|
|
|
|
| |
Fixes KHR-GL45.shader_ballot_tests.ShaderBallotAvailability, which
causes some silly swizzles to appear, triggering this optimization to
get hit.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Cc: [email protected]
|
|
|
|
|
|
|
|
|
| |
This fixes an assert during IR validation in LLVMpipe.
Fixes: e2e2c5abd279 (glsl: calculate number of operands in an expression once)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102274
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
| |
I'm working on this, but I'm not sure I'll make 17.2 at this stage,
maybe 17.2.1.
Cc: "17.2" <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
| |
s/DummyContext/dummyContext/
Regressed-in: 5d9b50e596c9d81c37ce0844ae0f8c9da3f6bea6
Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The driver supported this since way before the GL spec for it existed.
Just need to support both the per-stream and for all streams variants
(which are identical due to only supporting 1 stream).
Passes piglit arb_transform_feedback_overflow_query-basic.
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
| |
The driver was supposed to support this since way before the GL spec for it
existed, albeit it was apparently broken, so fix and enable it.
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Mun Gwan-gyeong <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
| |
Fixes build error on CentOS 6.9.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102052
Fixes: 5c007203b73d ("configure.ac: drop manual detection of expat header/library")
Signed-off-by: Vinson Lee <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
https://bugs.llvm.org/show_bug.cgi?id=6823 still affects current LLVM.
llvm-config --libs only reports the single shared library if LLVM was
built with -DLLVM_LINK_LLVM_DYLIB=ON. llvm-config --shared-mode reports
"shared" in that case, "static" otherwise (even if LLVM was built with
-DLLVM_BUILD_LLVM_DYLIB=ON).
v2: Keep the LLVM < 4.0 test. (llvm-config --shared-mode is actually
available since LLVM 3.8, but that would make the test too
complicated :)
Fixes: 3d8da1f678e1 ("configure: Trust LLVM >= 4.0 llvm-config --libs
for shared libraries")
Bugzilla: https://bugs.freedesktop.org/102247
Tested-by: Dieter Nützel <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With GLX_SWAP_COPY_OML and GLX_SWAP_EXCHANGE_OML it may happen in situations
when glXSwapBuffers() is immediately followed by for example another
glXSwapBuffers() or glXCopyBuffers() or back buffer age querying, that we
haven't yet allocated and initialized a new back buffer because there was
no GL rendering in between.
Make sure that we have a back buffer in those situations.
v2: Eliminate the drawable have_back_format member.
v3: Make sure we re-initialize the back even if it exists.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Add support for the exchange swap method. Since we're now forcing a fake front
buffer and we exchange the back and fake front on swaps, we don't need to add
much code.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Eliminate the back-to-fake-front copy by exchanging the previous back buffer
and the fake front buffer. This is a gain except when we need to preserve
the back buffer content but in that case we still typically gain by replacing
a server-side blit by a client side non-flushing blit.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
| |
It's not used anywhere and now that we're about to exchange back- and
fake fronts it doesn't serve a purpose.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
| |
Support the GLX_SWAP_COPY_OML method. When this method is requested, we use
the same swapbuffer code path as EGL_BUFFER_PRESERVED.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
EGL uses the force_copy parameter to loader_dri3_swap_buffers_msc() to indicate
that it wants to preserve back buffer contents across a buffer swap.
While the loader then turns off server-side page-flipping there's nothing to
guarantee that a new backbuffer isn't chosen when EGL starts to render again,
and that buffer's content is of course undefined.
So rework the functionality:
If the client supports local blits, allow server-side page flipping and when
a new back is grabbed, if needed, blit the old back's content to the new back.
If the client doesn't support local blits, disallow server-side page-flipping
to avoid a client deadlock and then, when grabbing a new back buffer, sleep
until the old back is idle, which may take a substantial time depending on
swap interval.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The code was relying on us always having a current context for client local
image blit operations. Otherwise the blit would be skipped. However,
glxSwapBuffers, for example, doesn't require a current context and that was a
common problem in the dri1 era. It seems the problem has resurfaced with dri3.
If we don't have a current context when we want to blit, try creating a private
dri context and maintain a context cache of a single context.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
It's not very usable since in the rare, but definitely existing case that
we don't have a current context, it will return NULL.
Presumably it will always be safe to use the dri screen the drawable was
created with for operations on that drawable.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
| |
src0.x is always read for the LOD, irrespective of which outputs are
read.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
|
|
|
|
|
|
| |
This affects which inputs are marked as used. In a situation where only
the texture instruction uses an input, it might have been ignored as
unused due to input masks.
Affects subtests of KHR-GL45.texture_cube_map_array.sampling
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
|
| |
This fixes make check
Fixes: 5c4e4932e02164e18cba9ae2cf3ec56afa2f2a6b
|
|
|
|
|
|
|
|
| |
Not required anymore.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Cc: "17.2" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
I see no evidence that opengl32.dll's wglSwapBuffers calls glFinish.
It looks like Jose removed that dependency years ago, but this hack
remained.
Removing this code also fixes the Piglit sync_api test since commit
eceb6710024716.
No piglit regressions. No glretrace regressions, per Charmaine.
Fixes VMware bug 1937990.
Reviewed-by: Charmaine Lee <[email protected]>
|
|
|
|
|
|
|
| |
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102241
Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This can happen because of rollover. See bug report for details.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102241
Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
| |
Fixes crash with llvmpipe on Windows.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102148
Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Trivial.
|
|
|
|
|
|
|
|
|
| |
LLC platforms are magic in that reads from the CPU are always cache
coherent, or rather GPU writes that bypass LLC do still invalidate the
appropriate cache line.
Cc: "17.2" <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
| |
CID: 1416243, 1416244, 1416255
CC: [email protected]
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
|
| |
The vce firmware interface should now be stable, all firmwares with
major version equals to 53 are supported.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <christian.koenig at amd.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Improves performance of 3DMark "Ice Storm Unlimited" benchmark
by 1-2% on Apollolake (on Android-IA using clang 3.8.256229).
Change is based on the performance profiling work and results
by Aravindan Muthukumar and Yogesh Marathe.
Signed-off-by: Tapani Pälli <[email protected]>
Signed-off-by: Aravindan Muthukumar <[email protected]>
Signed-off-by: Yogesh Marathe <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
| |
The rasterizer being empty can happen e.g. during clears
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
| |
This passes both gl-1.0-logicop and gl-1.1-xor piglits.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We continue in the code to do some more things with the rhs, including
setting a constant initializer. If the type is wrong, this causes some
confusion down the line, leading to assertions. This makes sure that the
rhs processing continues to flow as-if the type was correct to start
with (even though the state has been marked as an error state).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101766
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
|
|
|
|
| |
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
| |
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
| |
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
| |
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
| |
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
|
|
|
|
| |
Vulkan allows you to do a submit whose only job is to wait on and
trigger semaphores. The easiest way for us to support that right
now is to insert a dummy execbuf.
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
|
|
|
|
| |
This patch adds an implementation based on DRM BOs. We don't actually
advertise the extension yet because we want to add a couple more paths
first.
Reviewed-by: Lionel Landwerlin <[email protected]>
|