| Commit message (Collapse) | Author | Age | Files | Lines |
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From the Broadwell specification, structure VERTEX_ELEMENT_STATE
description:
"When SourceElementFormat is set to one of the *64*_PASSTHRU
formats, 64-bit components are stored in the URB without any
conversion. In this case, vertex elements must be written as 128
or 256 bits, with VFCOMP_STORE_0 being used to pad the output
as required. E.g., if R64_PASSTHRU is used to copy a 64-bit Red component into
the URB, Component 1 must be specified as VFCOMP_STORE_0 (with
Components 2,3 set to VFCOMP_NOSTORE) in order to output a 128-bit
vertex element, or Components 1-3 must be specified as VFCOMP_STORE_0
in order to output a 256-bit vertex element. Likewise, use of
R64G64B64_PASSTHRU requires Component 3 to be specified as VFCOMP_STORE_0
in order to output a 256-bit vertex element."
Uses 128-bits to write double and dvec2 vertex elements, and 256-bits for
dvec3 and dvec4 vertex elements.
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Signed-off-by: Antia Puentes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This commit adds support for PASSTHRU format when pushing
double-precision attributes.
Check glarray->Doubles in order to know if we should choose a format
that does a conversion to float, or just passthru the 64-bit double.
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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These varying have a separate location domain from per-vertex varyings
and need to be handled separately.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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These varyings have a separate location domain from per-vertex varyings
and need to be handled separately.
Reviewed-by: Dave Airlie <[email protected]>
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I recently fixed a bug in the Piglit tests:
https://lists.freedesktop.org/archives/piglit/2016-May/019802.html
With that patch in place, we pass all the tests. So, turn it on.
We could probably expose this earlier than Gen8, but the extension
says that OpenGL 4.0 is required, and all of our tests are written
against GLSL 4.00 (which is only supported on Gen8+).
Signed-off-by: Kenneth Graunke <[email protected]>
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Fixes SCons build.
Trivial. Built locally with SCons and autotools.
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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and get timestamp calculated based on the event's reply
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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We also need render to the front buffer of temporary X pixmap,
this is the case of when we using opengl as video out for vaapi.
the basic implementation is to pass pixmap ID to X server, and
then X will return dma-buf fd, we will get the buffer object
through this dma-buf fd.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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When drawable size changed, PresentConfigureNotify event will be
emitted, by handling the event to re-allocate resized buffer.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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This will clear presentation area not covered by video content
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Request drawable content in pixmap by calling DRI3 PresentPixmap,
and handle PresentIdleNotify event.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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This implements DRI3 PixmapFromBuffer. Create buffer objects, and
associate it to a dma-buf fd, and then pass this fd with a pixmap
ID to X server for creating pixmap object; also add a function
for wait events.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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also place holder for present events handling
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Required functions into place for implementation, create screen
with device fd returned from X server, also bail out to DRI2
with certain conditions.
v2: -organize the error out path (Axel)
-squash previous patch 1 and 2 into one (Emil)
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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On my oes_shader_io_blocks branch, this fixes 71
dEQP-GLES31.functional.program_interface_query.* tests.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Coverity issue 1361544 found an instance where the tcs variable is
checked for NULL, but unconditionally dereferenced later in the same
function.
Reviewed-by: Kenneth Graunke <[email protected]>
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Used only in assert().
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Both functions return uint64_t, so I expect the masking/shifting should
be done on 64-bit types.
Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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ARB_gpu_shader_fp64 was the only feature missing.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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v2: do not write to the original indirect_offset since that is
an expression that could be used somewhere else (Ken)
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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The scalar backend uses this to check URB input sizes.
v2: Removed redundant break after return (Curro)
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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This is pretty much the same we do with SSBOs.
v2: do not shuffle in-place, it is not safe since the original 64-bit data
could be used after the write, instead use a temporary like we do
for SSBO stores (Iago)
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This does the inverse operation of shuffle_32bit_load_result_to_64bit_data
and we will use it when we need to write 64-bit data in the layout expected
by untyped write messages.
v2 (curro):
- Use subscript() instead of stride()
- Assert on the input types rather than silently retyping.
- Use offset() instead of horiz_offset(), drop the multiplier definition.
- Drop the temporary vgrf and force_writemask_all.
- Make component_i const.
- Move to brw_fs_nir.cpp
v3 (curro):
- Pass dst and src by reference.
- Simplify allocation of tmp register.
- Move to brw_fs_nir.cpp.
- Get rid of the temporary.
v3 (Iago):
- Check that the src and dst regions do not overlap, since that would
typically be a bug in the caller.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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We are going to need the same logic for anything that reads
doubles via untyped messages (CS shared variables and SSBOs). Add a
helper function with that logic so that we can reuse it.
v2:
- Make this a static function instead of a method of fs_visitor (Iago)
- We only support types with a size of 4 or 8 (Curro)
- Avoid retypes by using a separate vgrf for the packed result (Curro)
- Put dst parameter before source parameters (Curro)
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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UBO loads with constant offset use the UNIFORM_PULL_CONSTANT_LOAD
instruction, which reads 16 bytes (a vec4) of data from memory. For dvec
types this only provides components x and y. Thus, if we are reading
more than 2 components we need to issue a second load at offset+16 to
read the next 16-byte chunk with components w and z.
UBO loads with non-constant offset emit a load for each component
in the vector (and rely in CSE to fix redundant loads), so we only
need to consider the size of the data type when computing the offset
of each element in a vector.
v2 (Sam):
- Adapt the code to use component() (Curro).
v3 (Sam):
- Use type_sz(dest.type) in VARYING_PULL_CONSTANT_LOAD() call (Curro).
- Add asserts to ensure std140 vector alignment rules are followed
(Curro).
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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UNIFORM_PULL_CONSTANT_LOAD is used to load a contiguous vec4 starting at a
constant offset that is 16-byte aligned. If we need to access an unaligned
offset we emit a load with an aligned offset and use the remaining constant
offset to select the component into the vec4 result that we are interested
in. This component must be computed in units of the type size, since that
is what fs_reg::set_smear expects.
This patch does this change in the two places where we use this message:
In demote_pull_constants when we lower uniform access with constant offset
into the pull constant buffer and in UBO loads with constant offset.
v2 (Sam):
- Fix set_smear() in fs_visitor::lower_constant_loads(), take into account
source type instead and remove MAX2 (Curro).
- Improve changes to nir_intrinsic_load_ubo case in nir_emit_intrinsic()
(Curro).
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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This fixes a number of bugs of component() by reimplementing it in
terms of horiz_offset(): Handling of base registers starting at a
non-zero subreg_offset, handling of strided registers and overflow of
subreg_offset into reg_offset.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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