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* i965: Configure how to store *64*PASSTHRU vertex componentsAntia Puentes2016-05-171-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | | From the Broadwell specification, structure VERTEX_ELEMENT_STATE description: "When SourceElementFormat is set to one of the *64*_PASSTHRU formats, 64-bit components are stored in the URB without any conversion. In this case, vertex elements must be written as 128 or 256 bits, with VFCOMP_STORE_0 being used to pad the output as required. E.g., if R64_PASSTHRU is used to copy a 64-bit Red component into the URB, Component 1 must be specified as VFCOMP_STORE_0 (with Components 2,3 set to VFCOMP_NOSTORE) in order to output a 128-bit vertex element, or Components 1-3 must be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex element. Likewise, use of R64G64B64_PASSTHRU requires Component 3 to be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex element." Uses 128-bits to write double and dvec2 vertex elements, and 256-bits for dvec3 and dvec4 vertex elements. Signed-off-by: Juan A. Suarez Romero <[email protected]> Signed-off-by: Antia Puentes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: get the proper vertex surface type for doubles on gen8+Alejandro Piñeiro2016-05-171-3/+27
| | | | | | | | | | This commit adds support for PASSTHRU format when pushing double-precision attributes. Check glarray->Doubles in order to know if we should choose a format that does a conversion to float, or just passthru the 64-bit double. Reviewed-by: Kenneth Graunke <[email protected]>
* nvc0/ir: make sure out-of-bounds buffer loads/atomics get a 0 resultIlia Mirkin2016-05-171-1/+26
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* glsl: make reserved_varying_slot() staticTimothy Arceri2016-05-171-1/+1
| | | | Reviewed-by: Dave Airlie <[email protected]>
* glsl: include per-patch varyings when generating reserved slot bitfieldTimothy Arceri2016-05-171-3/+6
| | | | Reviewed-by: Dave Airlie <[email protected]>
* glsl: don't incorrectly eliminate patches with explicit locationsTimothy Arceri2016-05-171-1/+2
| | | | | | | These varying have a separate location domain from per-vertex varyings and need to be handled separately. Reviewed-by: Dave Airlie <[email protected]>
* glsl: remove remainings tabs in link_varyings.cppTimothy Arceri2016-05-171-2/+2
| | | | Reviewed-by: Dave Airlie <[email protected]>
* glsl: fix location and component packing validation on patchesTimothy Arceri2016-05-172-1/+3
| | | | | | | These varyings have a separate location domain from per-vertex varyings and need to be handled separately. Reviewed-by: Dave Airlie <[email protected]>
* i965: Enable ARB_shader_precision on Gen8+.Kenneth Graunke2016-05-161-0/+1
| | | | | | | | | | | | | I recently fixed a bug in the Piglit tests: https://lists.freedesktop.org/archives/piglit/2016-May/019802.html With that patch in place, we pass all the tests. So, turn it on. We could probably expose this earlier than Gen8, but the extension says that OpenGL 4.0 is required, and all of our tests are written against GLSL 4.00 (which is only supported on Gen8+). Signed-off-by: Kenneth Graunke <[email protected]>
* vl/dri: Move the DRI3 check out of sources include into C.Jose Fonseca2016-05-162-5/+5
| | | | | | Fixes SCons build. Trivial. Built locally with SCons and autotools.
* st/vdpau: add dri3 supportLeo Liu2016-05-161-1/+5
| | | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: implement functions for get and set timestampLeo Liu2016-05-161-6/+53
| | | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: handle PresentCompleteNotify eventLeo Liu2016-05-161-1/+27
| | | | | | | | and get timestamp calculated based on the event's reply Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/va: add dri3 supportLeo Liu2016-05-161-1/+5
| | | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: implement DRI3 BufferFromPixmapLeo Liu2016-05-161-3/+113
| | | | | | | | | | | | We also need render to the front buffer of temporary X pixmap, this is the case of when we using opengl as video out for vaapi. the basic implementation is to pass pixmap ID to X server, and then X will return dma-buf fd, we will get the buffer object through this dma-buf fd. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: add support for resizingLeo Liu2016-05-161-4/+13
| | | | | | | | | When drawable size changed, PresentConfigureNotify event will be emitted, by handling the event to re-allocate resized buffer. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: implement funciton for get dirty areaLeo Liu2016-05-161-2/+9
| | | | | | | | This will clear presentation area not covered by video content Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: implement function for flush frontbufferLeo Liu2016-05-161-2/+30
| | | | | | | | | Request drawable content in pixmap by calling DRI3 PresentPixmap, and handle PresentIdleNotify event. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: add back buffers supportLeo Liu2016-05-161-2/+185
| | | | | | | | | | | This implements DRI3 PixmapFromBuffer. Create buffer objects, and associate it to a dma-buf fd, and then pass this fd with a pixmap ID to X server for creating pixmap object; also add a function for wait events. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: implement flushing for queued eventsLeo Liu2016-05-161-0/+36
| | | | | | | | also place holder for present events handling Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: register present eventsLeo Liu2016-05-161-0/+27
| | | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: set drawable geometryLeo Liu2016-05-161-0/+35
| | | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: add DRI3 support and implement create and destroyLeo Liu2016-05-164-1/+214
| | | | | | | | | | | | | Required functions into place for implementation, create screen with device fd returned from X server, also bail out to DRI2 with certain conditions. v2: -organize the error out path (Axel) -squash previous patch 1 and 2 into one (Emil) Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* mesa/version.c: enable cull distance in version check.Dave Airlie2016-05-171-1/+1
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl/linker: Include the interface name for input and output blocksIan Romanick2016-05-161-1/+16
| | | | | | | | | On my oes_shader_io_blocks branch, this fixes 71 dEQP-GLES31.functional.program_interface_query.* tests. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: [email protected]
* glsl/linker: Use canonical format for ARB_program_interface_query spec quotesIan Romanick2016-05-161-49/+51
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: check tcs for NULL dereferenceMark Janes2016-05-161-3/+5
| | | | | | | | Coverity issue 1361544 found an instance where the tcs variable is checked for NULL, but unconditionally dereferenced later in the same function. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Mark is_lossless_compressed_aux UNUSED to silence warning.Matt Turner2016-05-161-1/+1
| | | | Used only in assert().
* genxml: Use llroundf() and store to appropriate type.Matt Turner2016-05-161-2/+2
| | | | | | | Both functions return uint64_t, so I expect the masking/shifting should be done on 64-bit types. Reviewed-by: Kristian Høgsberg <[email protected]>
* nir: Mark nir_start_block()/nir_impl_last_block() with returns_nonnull.Matt Turner2016-05-161-4/+5
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* util: Add ATTRIBUTE_RETURNS_NONNULL.Matt Turner2016-05-163-0/+14
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* clover: grid_offset should be padded with 0 not 1Jan Vesely2016-05-161-1/+1
| | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965: Expose OpenGL 4.0 for gen8+Iago Toral Quiroga2016-05-162-2/+4
| | | | | | ARB_gpu_shader_fp64 was the only feature missing. Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark ARB_gpu_shader_fp64 as done for i965/gen8+Iago Toral Quiroga2016-05-161-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Enable ARB_gpu_shader_fp64 for gen8+Iago Toral Quiroga2016-05-161-0/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/tes/scalar: Fix load input for doublesIago Toral Quiroga2016-05-161-2/+2
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/tcs/scalar: fix store output for doublesIago Toral Quiroga2016-05-161-21/+96
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/tcs/scalar: fix load input for doublesIago Toral Quiroga2016-05-161-25/+73
| | | | | | | v2: do not write to the original indirect_offset since that is an expression that could be used somewhere else (Ken) Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: fix nir_intrinsic_store_output for doublesIago Toral Quiroga2016-05-161-1/+14
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: fix number of output components for doublesIago Toral Quiroga2016-05-161-4/+9
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/vec4: handle doubles in type_size_vec4()Iago Toral Quiroga2016-05-161-8/+10
| | | | | | | | | The scalar backend uses this to check URB input sizes. v2: Removed redundant break after return (Curro) Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: support doubles with shared variable storesIago Toral Quiroga2016-05-161-5/+35
| | | | | | | | | | This is pretty much the same we do with SSBOs. v2: do not shuffle in-place, it is not safe since the original 64-bit data could be used after the write, instead use a temporary like we do for SSBO stores (Iago) Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: support doubles with ssbo storesIago Toral Quiroga2016-05-161-4/+35
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: add shuffle_64bit_data_for_32bit_write helperIago Toral Quiroga2016-05-162-0/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | This does the inverse operation of shuffle_32bit_load_result_to_64bit_data and we will use it when we need to write 64-bit data in the layout expected by untyped write messages. v2 (curro): - Use subscript() instead of stride() - Assert on the input types rather than silently retyping. - Use offset() instead of horiz_offset(), drop the multiplier definition. - Drop the temporary vgrf and force_writemask_all. - Make component_i const. - Move to brw_fs_nir.cpp v3 (curro): - Pass dst and src by reference. - Simplify allocation of tmp register. - Move to brw_fs_nir.cpp. - Get rid of the temporary. v3 (Iago): - Check that the src and dst regions do not overlap, since that would typically be a bug in the caller. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: support doubles with SSBO loadsIago Toral Quiroga2016-05-161-7/+2
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: support doubles with shared variable loadsIago Toral Quiroga2016-05-161-8/+2
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: Add do_untyped_vector_read helperIago Toral Quiroga2016-05-161-0/+63
| | | | | | | | | | | | | | | We are going to need the same logic for anything that reads doubles via untyped messages (CS shared variables and SSBOs). Add a helper function with that logic so that we can reuse it. v2: - Make this a static function instead of a method of fs_visitor (Iago) - We only support types with a size of 4 or 8 (Curro) - Avoid retypes by using a separate vgrf for the packed result (Curro) - Put dst parameter before source parameters (Curro) Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: support doubles with UBO loadsIago Toral Quiroga2016-05-161-7/+57
| | | | | | | | | | | | | | | | | | | | | | | | | UBO loads with constant offset use the UNIFORM_PULL_CONSTANT_LOAD instruction, which reads 16 bytes (a vec4) of data from memory. For dvec types this only provides components x and y. Thus, if we are reading more than 2 components we need to issue a second load at offset+16 to read the next 16-byte chunk with components w and z. UBO loads with non-constant offset emit a load for each component in the vector (and rely in CSE to fix redundant loads), so we only need to consider the size of the data type when computing the offset of each element in a vector. v2 (Sam): - Adapt the code to use component() (Curro). v3 (Sam): - Use type_sz(dest.type) in VARYING_PULL_CONSTANT_LOAD() call (Curro). - Add asserts to ensure std140 vector alignment rules are followed (Curro). Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: fix pull constant load component selection for doublesIago Toral Quiroga2016-05-162-11/+5
| | | | | | | | | | | | | | | | | | | | | | | UNIFORM_PULL_CONSTANT_LOAD is used to load a contiguous vec4 starting at a constant offset that is 16-byte aligned. If we need to access an unaligned offset we emit a load with an aligned offset and use the remaining constant offset to select the component into the vec4 result that we are interested in. This component must be computed in units of the type size, since that is what fs_reg::set_smear expects. This patch does this change in the two places where we use this message: In demote_pull_constants when we lower uniform access with constant offset into the pull constant buffer and in UBO loads with constant offset. v2 (Sam): - Fix set_smear() in fs_visitor::lower_constant_loads(), take into account source type instead and remove MAX2 (Curro). - Improve changes to nir_intrinsic_load_ubo case in nir_emit_intrinsic() (Curro). Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* i965/fs: Fix and document component().Francisco Jerez2016-05-161-2/+5
| | | | | | | | | | This fixes a number of bugs of component() by reimplementing it in terms of horiz_offset(): Handling of base registers starting at a non-zero subreg_offset, handling of strided registers and overflow of subreg_offset into reg_offset. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>